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Speed Warden Of The North

1 0 9,350
by TheGeneralLuBu updated February 6, 2016

Smite God: Odin

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Odin Build

Starting

Build Item Talaria Boots Talaria Boots
Build Item Cursed Ankh Cursed Ankh

Back After Camps

Build Item Healing Potion Healing Potion
4
Build Item Mana Potion Mana Potion
2

Core

Build Item Winged Blade Winged Blade
Build Item Heartseeker Heartseeker
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Frenzy Frenzy

Against 3 or More Magical

Build Item Bulwark of Hope Bulwark of Hope

Against 3 or More Physical

Build Item Witchblade Witchblade

Final Item (Either Or)

Build Item Frostbound Hammer Frostbound Hammer
Build Item Hastened Fatalis Hastened Fatalis
Build Item Jotunn's Wrath Jotunn's Wrath

Odin's Skill Order

Lunge

1 X Y
Lunge
1 3 6 7 9

Raven Shout

2 A B
Raven Shout
2 4 8 10 11

Gungnir's Might

3 B A
Gungnir's Might
12 15 16 18 19

Ring of Spears

4 Y X
Ring of Spears
5 13 14 17 20
Lunge
1 3 6 7 9

Lunge

1 X
Odin lunges to his target location, doing damage to all nearby enemies.

Ability Type: Circle, Leap, Damage
Damage: 120 / 165 / 210 / 255 / 300 (+70% of your Physical Power)
Radius: 20
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 16 / 15 / 14 / 13 / 12s
Raven Shout
2 4 8 10 11

Raven Shout

2 A
Odin summons a flock of Ravens that create a shield around him. When the Shield expires it explodes outward, dealing damage to nearby enemies based on how much Health it had remaining. The shield will not expire while Odin is using Lunge, and will always detonate upon landing, dealing bonus damage.

Ability Type: Circle, Buff, Damage
Shield Health: 100 / 160 / 220 / 280 / 340 (+50% of your Physical Power)
Duration: 4s
Bonus Damage: 15%
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Gungnir's Might
12 15 16 18 19

Gungnir's Might

3 B
Odin begins empowering Gungnir with Runic Magic, becoming immune to knockbacks. Every second, Gungnir changes runes and Odin pulses out damage around him, slowing enemies for 2s. When Odin releases Gungnir it travels forward, damaging enemies and stopping on the first god hit. The first rune causes allies around Odin to gain Attack Speed for 3s. The second rune allows Gungnir to stun.

Ability Type: Line, Crowd Control, Damage
Pulse Damage: 45 / 75 / 105 / 135 / 165 (+30% of your Physical Power)
Pulse Slow: 20%
Gungnir Throw Damage: 60 / 120 / 180 / 240 / 300 (+60% of your Physical Power)
Attack Speed: 30%
Stun Duration: 1.2s
Range/Radius: 60/20
Cost: 70
Cooldown: 12s
Ring of Spears
5 13 14 17 20

Ring of Spears

4 Y
Odin summons a wall of spears that blocks his enemies movement. Enemies inside the ring cannot heal, and their power is reduced by 15%. Odin is immune to Slows and Roots while in his Ring. A portion of the wall can be destroyed when hit by 5 Basic Attacks. Enemies that leave the ring through or over a wall are chased by Gungnir, taking damage and becoming slowed for 2.5s. Enemies that die inside Ring of Spears grant Odin a permanent bonus to Physical Power.

Ability Type: Area, Buff, Damage
Damage: 120 / 190 / 260 / 330 / 400 (+75% of your Physical Power)
Duration: 5s
Physical Power: 5 Power per stack, max 10 stacks
Healing Reduction: All Healing
Slow: 25%
Radius: 30
Cost: 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Introduction

This is my first guide, I don't intend on making it look fancy like you would see normally. This serves purely as a functional guide to playing this new type of Odin.

Items

The items seem confusing at first and a lot of people will put messages in chat like "omg odin bought those boots". Ignore them. Just to start. Those boots give +30 gold per hit per god with a cd of 90s. With the movement speed you'll be getting later you will be hitting everyone a lot so it's a nice investment.

Notable Final Build Stats:
Movement: 576+

Skills

With this skill set there is a very set way to play and it does depend on your team mates how the last part tends to go.

You will be extremely fast, that being said your main combo will be to activate ravens shield then lunge onto the biggest group you can then activating your ulti down along with curse.

In the early levels you really want to try not stay in the rings once they go down. You are building a prison for the enemy for your team mates to start battering into fish sticks. Hence Warden.

In the later levels activate frenzy first and once you're in the ring stay there and AA the squishiest down to help your team more.

Always take advantage with your speed, get the camps when they come up, even the enemy ones!

Pros / Cons

+ Crush enemies like tiny ants

- In and out of battles a lot

+ Minimal time spent between base and fights

Desirable Team Mates

These are confirmed winning match ups.
Joust:

Assassins
    Hun Batz
    Loki
    Kali
Mages
    Kukulkan
    Anubis
    Zeus
Hunters
    Cupid
Guardians
    Bacchus

Recent Performance

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Collapse All Comments

1
overld1 (18) | September 28, 2016 10:32am
This is the most interesting build I ever seen in my life. This is pretty cool looking.
1
Cain213 | September 28, 2016 10:10am
good build been struggling getting his mastery but then I found this build, speed helps alot, first game couldn't even get to stone cutting sword before the other team surrendered
1
TheGeneralLuBu | February 6, 2016 12:08pm
Updated Desirable Team Mates and Recent Performance
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