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Skadi life/atk speed build

2 0 13,486
by YukiDarake updated January 23, 2018

Smite God: Skadi

Build Guide Discussion 0 More Guides
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Skadi Build

Full Build

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Warrior Tabi Warrior Tabi
Build Item Ichaival Ichaival
Build Item The Executioner The Executioner
Build Item Qin's Sais Qin's Sais
Build Item Bloodforge Bloodforge

Main relic

Build Item Heavenly Wings Heavenly Wings
Build Item Aegis Amulet Aegis Amulet

Situational Relics

Build Item Frenzy Frenzy
Build Item Purification Beads Purification Beads

Item for against heals replace 3rd item

Build Item Brawler's Beat Stick Brawler's Beat Stick

Skadi's Skill Order

Piercing Cold

1 X Y
Piercing Cold
1 3 6 7 10

Rune Of The Hunt

2 A B
Rune Of The Hunt
4 8 11 12 14

Permafrost

3 B A
Permafrost
2 15 16 18 19

Winter's Grasp

4 Y X
Winter's Grasp
5 9 13 17 20
Piercing Cold
1 3 6 7 10

Piercing Cold

1 X
Skadi throws an icy spear forward, dealing damage to enemies and Slowing them for 3s. Kaldr's basic attacks deal double damage to targets afflicted by Piercing Cold.

Ability Type: Projectile
Damage: 90 / 140 / 190 / 240 / 290 (+80% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Rune Of The Hunt
4 8 11 12 14

Rune Of The Hunt

2 A
Toggle: Skadi marks a target for Kaldr to hunt. While toggled on, Kaldr assumes Beast form, chasing and attacking the marked enemy. If a marked enemy dies Kaldr attacks other enemies nearby. When toggled off, Kaldr stops attacking and returns to Skadi, reverting to his Elemental form on the way. This ability can be activated at rank 0 and Kaldr gains new skills as it ranks up.

Ability Type: Pet Command
Basic Attack Damage: 50 / 50 / 57.5 / 65 / 72.5 / 80% of Skadi's
Rank 1: Kaldr gains a dash attack dealing 70 / 85 / 100 / 115 / 130% Basic Attack Damage
Rank 3: Kaldr's kills heal him
Rank 5: Kaldr's attacks give Skadi 10% increased movement speed
Cost: None
Cooldown: 0.5s
Permafrost
2 15 16 18 19

Permafrost

3 B
Skadi freezes the ground for 5s at a target location. The icy area deals damage to enemies that touch it and continues to deal additional damage every .5s they stay on it. Gods who step on the ice are slowed and lose control of their movement while sliding across. Also, Skadi gains movement speed and Slow immunity while standing on the area and persists for 3s after it fades or she leaves.

Ability Type: Circle, Crowd Control, Damage
Initial Damage: 70 / 100 / 130 / 160 / 190 (+50% of your Physical Power)
Damage Per Tick: 5 / 10 / 15 / 20 / 25 (+5% of your Physical Power)
Movement Speed: 20 / 25 / 30 / 35 / 40%
Slow: 15%
Radius: 16 / 16 / 18 / 18 / 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16s
Winter's Grasp
5 9 13 17 20

Winter's Grasp

4 Y
A snowstorm surrounds Skadi as she chooses a location for Kaldr to attack. If Kaldr is too far he will leap there.

Upon reaching the location a snowstorm also surrounds Kaldr. The initial hit of either snowstorm Roots enemies in the area and Kaldr is restored to full health. The storms persist for 4s while dealing damage to enemies every .5s.

Ability Type: Stim
Damage (Initial Hit): 45 / 85 / 125 / 165 / 205 (+35% of your Physical Power)
Damage (Per Tick): 5 / 10 / 15 / 20 / 25 (+5% of your Physical Power)
Root Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

Hi guys and girls,
I'm Yuki only a internet name for me, im a casual player at times but have a hardcore gamer inside me who enjoy playing smite since the ps4 alpha beta. but i did play xbox etc etc. my first moba was LOL(League of legends)

So hear is my build for playing Skadi

P.S: Practice makes perfect cant be good with someone if scared to try something out :D

Abilities

Kaldr, the Winter Wolf
Skadi's pet, Kaldr, The Winter Wolf, is considered her passive ability. Kaldr is a brilliant asset to have, working independently from Skadi, whilst still being under her control. Kaldr is able to put great pressure on enemies through attacking them.


Piercing cold
This is Skadi Main wave clear, and damaging ability. It fires in a straight line in front of you, passing through any minions or gods hit, and applies a slow and additional effect to enemies hit by it are also gets a debuffed to take an additional damage from Kaldr's atk. This gives you a huge boost to damage so you should always try and hit enemies with it. Whenever you have Kaldr attacking them they aim for him so it a great to hit them wiht this move puts a 3s slow on them making it incredible pressure and cause serious damage to your enemies.

Rune of the Hunt
A simple toggle ability which switches Kaldr between his combat and recovery stances. To put Kaldr into combat stance you have to use a ground target to select who/what you want him to attack. This can sometimes be hard to do effectively when you're under attack, and when there's multiple enemies in close proximity to each other you can often end up targeting the wrong one so try and beat this in mind when using it.
To switch back to defensive stance you simply need to reactivate the ability and Kaldr will be called back. He has 5 hit points which can be depleted as he is attacked, in his combat stance, but replenish over time in his recovery stance. You want to try and make sure that anytime he is not needed you have Kakdr in his recovery stance, to keep his hit points topped up.

Permafrost
lays a circle of ice on the ground which damages enemies who step on it, and disrupts their movement, by causing them to slide across the ice. It also buffs Skadi's own movement speed when she walks over it and it also is a great skill for being obnoxious and making things difficult for your opponent, although it has decent other uses which may not be so obvious. One of the best uses for Permafrost is for the disruption it causes to your enemies. Its great for pulling people out of position, or towards yourself, your teammates, and tower, which is great for putting squishies in a vulnerable position. It's also good for disrupting enemies escapes, giving you and teammates a chance to catch up. Great for helping you escape

Winter's Grasp
summons a blizzard each around you and Kaldr, lasting 5 seconds. The blizzard temporarily roots and causes DoT to enemies caught in it, u can also kill Kaldr . As it puts a blizzard around both you and Kakdr it is very effective for locking down squishies in the back lines, so that your team can pounce on them, as you can send Kaldr to attack before activating Winter's Grasp to get the root.

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League of Legends Build Guide Author YukiDarake
Skadi life/atk speed build
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