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Skadi ADC Push/DPS Build

0 0 8,976
by ballingamer0 updated January 27, 2017

Smite God: Skadi

Build Guide Discussion 0 More Guides
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Skadi Build

Start

Build Item Death's Toll Death's Toll
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion

Rush

Build Item Transcendence Transcendence

Full Build (in order)

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item Ichaival Ichaival
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Asi Asi
Build Item Titan's Bane Titan's Bane

Relic Choices

Build Item Frenzy Frenzy
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Cursed Ankh Cursed Ankh

Switch our for Ichaical in late game

Build Item Odysseus' Bow Odysseus' Bow

Skadi's Skill Order

Piercing Cold

1 X Y
Piercing Cold
1 4 6 7 10

Rune Of The Hunt

2 A B
Rune Of The Hunt
3 8 11 12 14

Permafrost

3 B A
Permafrost
2 15 16 18 19

Winter's Grasp

4 Y X
Winter's Grasp
5 9 13 17 20
Piercing Cold
1 4 6 7 10

Piercing Cold

1 X
Skadi throws an icy spear forward, dealing damage to enemies and Slowing them for 3s. Kaldr's basic attacks deal double damage to targets afflicted by Piercing Cold.

Ability Type: Projectile
Damage: 90 / 140 / 190 / 240 / 290 (+80% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Rune Of The Hunt
3 8 11 12 14

Rune Of The Hunt

2 A
Toggle: Skadi marks a target for Kaldr to hunt. While toggled on, Kaldr assumes Beast form, chasing and attacking the marked enemy. If a marked enemy dies Kaldr attacks other enemies nearby. When toggled off, Kaldr stops attacking and returns to Skadi, reverting to his Elemental form on the way. This ability can be activated at rank 0 and Kaldr gains new skills as it ranks up.

Ability Type: Pet Command
Basic Attack Damage: 50 / 50 / 57.5 / 65 / 72.5 / 80% of Skadi's
Rank 1: Kaldr gains a dash attack dealing 70 / 85 / 100 / 115 / 130% Basic Attack Damage
Rank 3: Kaldr's kills heal him
Rank 5: Kaldr's attacks give Skadi 10% increased movement speed
Cost: None
Cooldown: 0.5s
Permafrost
2 15 16 18 19

Permafrost

3 B
Skadi freezes the ground for 5s at a target location. The icy area deals damage to enemies that touch it and continues to deal additional damage every .5s they stay on it. Gods who step on the ice are slowed and lose control of their movement while sliding across. Also, Skadi gains movement speed and Slow immunity while standing on the area and persists for 3s after it fades or she leaves.

Ability Type: Circle, Crowd Control, Damage
Initial Damage: 70 / 100 / 130 / 160 / 190 (+50% of your Physical Power)
Damage Per Tick: 5 / 10 / 15 / 20 / 25 (+5% of your Physical Power)
Movement Speed: 20 / 25 / 30 / 35 / 40%
Slow: 15%
Radius: 16 / 16 / 18 / 18 / 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16s
Winter's Grasp
5 9 13 17 20

Winter's Grasp

4 Y
A snowstorm surrounds Skadi as she chooses a location for Kaldr to attack. If Kaldr is too far he will leap there.

Upon reaching the location a snowstorm also surrounds Kaldr. The initial hit of either snowstorm Roots enemies in the area and Kaldr is restored to full health. The storms persist for 4s while dealing damage to enemies every .5s.

Ability Type: Stim
Damage (Initial Hit): 45 / 85 / 125 / 165 / 205 (+35% of your Physical Power)
Damage (Per Tick): 5 / 10 / 15 / 20 / 25 (+5% of your Physical Power)
Root Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Rest of the items

3. If you take a closer look you can clearly see that all the items are all penetration. That's because if you want to take the game early, build penetration to take down the towers faster. With Jotunn's being an overall high tier item due to its CDR and power with penetration, this is a must-have on this push build. With Ichaival coming in this is your early game attack speed and movement speed on top of that. Then you have Asi or your sustain in lane and in team fights. Titan's Bane is to help with damaging the towers and to tanks with a high health pool. So with this build you can take on almost anyone in any situation. Your basic attacks in the mid to late stages of the game do 300-400 damage per basic; company along with your dog Kaldor you do an additional 200 damage leaving with a massive DPS at around 500.

Early Items

2. In the laning phase you want to get as much of an early lead as possible. The more early you get more farm the earlier in which you get Transcendence. You want to rush Transcendence early to have that early game presence. Then you rush you boots for movement speed and additional power.

Starter Items

1. The starting items are Death's Toll to have that early game sustain of both mana and health and should be built on all ADC's in the start. Then no boots but Morningstar to start your Transcendence online early.

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League of Legends Build Guide Author ballingamer0
Skadi ADC Push/DPS Build
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