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Hi everyone :)
This is the first build i'm posting here, i've been used to check others build but i never wanted to post some before today, please don't be rude if my build or my english sucks, you can say me whatever is wrong with it in the comment, thanks :).
Serqet is a god with a very good skill burst linked to her passive ability, with her ult and the passive it can be really easy to take down tanks or countering healing teams.
Build 1
With 40% cdr, armor penetration and the brawler's beat stick's passiv you will be able to take down ennemy tank faster much more faster than he think he would have died.
The Void shield will also make your physical teammate doing more damage to the ennemy in they are in your range. Moreover notice that with all this armor penetration, and the armor ignoring effect of the titan's bane u will do almost tru damage to squishy carry with no armor.
Serqet ulti is perfect for countering a healer, someone poisonned by this skill can't be healed at all, and if your ulti is down you skill get 40% decreasing healing on your base attack for 8 sec.
Do not hesitate to use your activ everytime it's important to, because even if serqet got some nice escapes she stay very vulnerable to crowd controls.
Build 2
In this build the serqet burst skill is not the most important thing. Serqet skills would have to be used as a way to get close o your ennemy. Once you reached your target you will only need to attack, the frostbourn hammer allow you to slow ennemy with base attack and with qin sais and the executionner you can take down a tank easily and any other carry. Try to stack the executionner passiv before using your skills on the target so you can do more damage.
The winged blade and the mail of renewal are very important because those item will keep you alive (with the 400hp given by frostbourn hammer). The winged blade gives you movement speed and a slow ignoring effect which will be very usefull either to run away or chase an ennemy. The mail of renewal will allow you to end your kills more safely because you will gain back 20% Hp and mana for each and assist.
Do not hesitate to use Girdle of inner power every time you go to fight, it's only 60 sec cd.
In arena cleaning minions is as important as making kills, and you can take care of both minions and ennemy gods with your E and Q. Use your E to jump toward ranged minions and try to hit them and any ennemy gods standing besides them, then the second you hit the ground you will have to use your Q toward the melee minions, and try to hit ennemy gods too. With this combo you can clear minions wave and dealing free damage to ennemy gods, be carefull when you hit the grounds enemy will try to cc you so you have to do fast, the good thing is that at least one enemy god will try to get you so you can make him waste a cc skill without taking anything, which can allow your teammate to engage right after you.
Build 1
You will have a lot of cdr so use your E to jump in and right after you W and rush toward the enemy you hit with it with your Q so you can aplly Serqet passiv and deal 10% of his max hp damage bonus. Try to use your ulti on weak target and kill it before the end of your ult so the target will explode and your ult will apply his effect to every surrounding ennemy, it can be great if you manage to get your ult on many enemy gods with this. because they will not be able to get heal and will be easier to take down. Never use it on the ennemy tank except if you absolutly need it to take him down. try to use your ult on someone you arlready hit with your E and Q to take beneficit from serqet passiv. If there is a strong healer in their team, try to reach him and auto attack him, he will not be the priority target but during 8 sec he will heal himself less efficiently so your team will be able to take him down. Most of the tank in smite are melle gods, so try to harass them with W and Q and auto attack, every time they will loose 10% max hp, so can make them back to base and while he is gone it's easier to catch the rest of the team. With this build you have to play safe because you can't tank anything so after using your E to go in keep it during all the fight in case you need to run away.
Build 2
You can do the same combo than for build 1 but this time you will do more damage with auto attack and not skill, so use your Q to dash trough any god and immediatly your W if he his a bit far from any other gods so he will walk towards you. You will only need to hit him once with your base attack to slow him, reduce his armor and take him 4% hp max on every hit, use your E if he escape flash out, beads or whatever, followed up by the same QW combo. With this build your ulti will be more usefull as a cc, you can grab a carry and throw it to your team while you take care of an other one.
Build 1
Pro
+ great burst
+ counter healer
+ can kill any tank
+ escape and chase
Cons
- very sensitive to cc
- very squisshy
- team dependant
- activ dependant
Build 2
Pros
+ high survivability
+ infinity chase
+ tank killer
+ less vulnerable to cc
Cons
- no burst
- take more time to kill
- less cdr, less escape
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I still racked up more kills than deaths, so I suppose this is a good build and I am just not playing Serqet right. I recommend this build.