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Scylla The Tiny Little Terror Of The Sea (UPDATED 5/20/16)

0 1 62,379
by IpXarie updated May 20, 2016

Smite God: Scylla

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Scylla Build

Overall Build

Build Item Doom Orb Doom Orb
Build Item Shoes of the Magi Shoes of the Magi
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti
Build Item Polynomicon Polynomicon

Swap out Chronos if you wan't more DMG over CDR

Build Item Book of Thoth Book of Thoth
5

Defensive Actives

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Heavenly Wings Heavenly Wings

Normal Start

Build Item Vampiric Shroud Vampiric Shroud
Build Item Lost Artifact Lost Artifact
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Purification Beads Purification Beads

Aggressive start

Build Item Soul Stone Soul Stone
Build Item Potion of Magical Might Potion of Magical Might
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Purification Beads Purification Beads

Scylla's Skill Order

Sic 'Em

1 X Y
Sic 'Em
4 8 11 12 14

Crush

2 A B
Crush
1 3 6 7 10

Sentinel

3 B A
Sentinel
2 15 16 18 19

I'm a Monster

4 Y X
I'm a Monster
5 9 13 17 20
Sic 'Em
4 8 11 12 14

Sic 'Em

1 X
Scylla sends two hounds forward, damaging, rooting, and crippling the first enemy hit.

At max rank, two additional enemies nearby the first target will also be hit.

Ability Type: Line
Damage: 60 / 110 / 160 / 210 / 260 (+75% of your Magical Power)
Root Duration: 1.75s
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 10s
Crush
1 3 6 7 10

Crush

2 A
Scylla creates a magical field that Slows enemies. After 5s it detonates and damages enemies, dealing 20% increased damage to Minions and Jungle Camps. Scylla may activate the ability again to detonate it early.

At max rank, enemies in the area also have their Magical Protection reduced, and targets hit by the damage retain the debuff and are Slowed for 1s.

Ability Type: Ground Target
Damage: 100 / 155 / 210 / 265 / 320 (+85% of your Magical Power)
Slow: 30%
Max Rank Debuff: 15% Magical Protection Reduced
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 10s
Sentinel
2 15 16 18 19

Sentinel

3 B
Passive: Scylla gains MP5.

Active: Scylla summons a Sentinel to the target area, granting vision of enemies for 5s. Scylla may activate the ability again within 5s to move to the Sentinel location.

At max rank, the vision is granted through line of sight blockers, and placement range increases.

Ability Type: Ward, Leap
Passive MP5: 4 / 6 / 8 / 10 / 12
Vision Range: 40 / 50 / 60 / 70 / 80
Summon Range: 65 / 65 / 65 / 65 / 70
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
I'm a Monster
5 9 13 17 20

I'm a Monster

4 Y
Scylla reveals her true nature, becoming immune to Crowd Control for the next 6s, and gaining movement speed. She may make one powerful attack during this time. If she kills an enemy god with the attack, she gains another 6s and may attack again.

At max rank, the movement speed bonus doubles.

Ability Type: Ground Target
Damage Per Hit: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Movement Speed: 35 / 35 / 35 / 35 / 70%
Range: 60
Cost: 100
Cooldown: 90s

Introduction to the Terror of the Sea, Scylla. (WIP)

Hello, and welcome to my Scylla build / guide. Right now its a build only for Scylla but eventually in the near future I will release an update that goes through her kit, recommended items, and how to play in different situations!

In the meantime I will give you a little bit of a introduction to who I am. I'm a 18 year old male gamer. I'm currently a drop out but I will be returning this September to finish my high school courses. I play a verity of different games like Smite, Maplestory, Fallout, Elder Scrolls Online, Dark Souls, etc. If you would like to check out my youtube then click on the link to the right! (Currently on hiatus) IpZenyPro Youtube

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1
IpXarie | March 10, 2014 1:01pm
Raventhor wrote:

Why no Chronos' pendant to cap off the CDR?

Why RUSH soul reaver instead of making it an end game build where 15% damage means more?

Why stagger Sic 'Em with Sentinel?

Why Void Stone late in the build when it's flat penetration and huge magic protection is only useful early game?

This is build only so I don't have much to offer, but some things are confusing.


I threw it together at 3am because, I don't get much time to fully spend, and dedicate it to the builds I make, and I just updated it. I didn't really test Chronos pendant much, but I will be sure to.
1
Raventhor (158) | March 9, 2014 10:59pm
Why no Chronos' pendant to cap off the CDR?

Why RUSH soul reaver instead of making it an end game build where 15% damage means more?

Why stagger Sic 'Em with Sentinel?

Why Void Stone late in the build when it's flat penetration and huge magic protection is only useful early game?

This is build only so I don't have much to offer, but some things are confusing.
1
IpXarie | March 9, 2014 10:42pm
This is mostly how I play Scylla, and it seems to work VERY well.
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League of Legends Build Guide Author IpXarie
Scylla The Tiny Little Terror Of The Sea (UPDATED 5/20/16)
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