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Queen of the dead. Hel ranked joust (3v3) guide (s4)

1 0 56,216
by Bloody-Soul updated June 4, 2017

Smite God: Hel

Build Guide Discussion 2 More Guides
Choose a Build: Face of the deads-True Nightmare (balanced)
Face of the deads-True Nightmare (balanced) Face of the life-Graceful charity (tank healer)
Tap Mouse over an item or ability icon for detailed info

Hel Build

Final build

Build Item Shoes of Focus Shoes of Focus
Build Item Obsidian Shard Obsidian Shard
Build Item Breastplate of Valor Breastplate of Valor
Build Item Rod of Asclepius Rod of Asclepius
Build Item Void Stone Void Stone
Build Item Rod of Tahuti Rod of Tahuti

Starter

Build Item Shoes Shoes
Build Item Sands of Time Sands of Time
Build Item Chalice of Mana Chalice of Mana
Build Item Mana Potion Mana Potion
2

Core

Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Rod of Asclepius Rod of Asclepius

alternative 5th

Build Item Lotus Sickle Lotus Sickle
Build Item Stone of Fal Stone of Fal

Alternative 6th

Build Item Spear of Desolation Spear of Desolation
Build Item Soul Reaver Soul Reaver

Versus healer

Build Item Shoes of Focus Shoes of Focus
Build Item Divine Ruin Divine Ruin
Build Item Breastplate of Valor Breastplate of Valor
Build Item Rod of Asclepius Rod of Asclepius
Build Item Void Stone Void Stone
Build Item Rod of Tahuti Rod of Tahuti

relics

Build Item Cloak of Meditation Cloak of Meditation
Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Horrific Emblem Horrific Emblem

Hel's Skill Order

Decay / Restoration

1 X Y
Decay / Restoration
2 8 11 12 14

Hinder / Cleanse

2 A B
Hinder / Cleanse
4 15 16 18 19

Repulse / Inspire

3 B A
Repulse / Inspire
1 3 6 7 10

Switch Stances

4 Y X
Switch Stances
5 9 13 17 20
Decay / Restoration
2 8 11 12 14

Decay / Restoration

1 X
DECAY (Dark Stance) - Hel fires an orb of decay that deals damage and passes through minions. The orb will explode in a 12 unit radius if it hits a god or reaches max range.

RESTORATION (Light Stance) - Hel fires an orb of restoration that damages enemy minions and stops on gods. Hitting an enemy god deals damage. Hitting an allied god provides that god and Hel Health and Mana.

Ability Type: Line, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Light Heal: 45 / 60 / 75 / 90 / 105 + 4 per level
Light Mana Heal: 55 / 70 / 85 / 100 / 115
Light Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Magical Power)
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 8s
Hinder / Cleanse
4 15 16 18 19

Hinder / Cleanse

2 A
HINDER (Dark Stance) - Hel debuffs all enemies in the targeted area, reducing their Magical Protection and slowing them for 3s.

CLEANSE (Light Stance) - Hel cleanses all allied gods in the targeted area, removing all Crowd Control effects instantly and protecting them from future ones for a duration.

Ability Type: Circle, Debuff
Dark Protections Debuff: 5 / 10 / 15 / 20 / 25 + 5% Magical Protection Reduction
Dark Slow: 20 / 25 / 30 / 35 / 40%
Light CC Immunity: 1.5s
Range: 55
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15 / 14 / 13 / 12s
Repulse / Inspire
1 3 6 7 10

Repulse / Inspire

3 B
REPULSE (Dark Stance) - Hel conjures a burst of dark energy around her, damaging all nearby enemies.

INSPIRE (Light Stance) - Hel conjures a burst of light energy around her, healing herself instantly and applying a heal over time to nearby allies that ticks every 1s. This heal is half as effective when healing minions. Hel gains Increased Movement Speed, and allies gain a reduced amount (7%) for the duration. Hel and allies also gain 20% Attack Speed while the buff is active.

Ability Type: Circle, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+75% of your Magical Power)
Light Self Heal: 45 / 60 / 75 / 90 / 105 + 5.5 per level
Light Heal Per Tick: 6 / 8 / 10 / 12 / 14 + 0.9 per level
Light Movement Speed: 15%
Light Duration: 5s
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Switch Stances
5 9 13 17 20

Switch Stances

4 Y
Dark Stance - Hel's abilities cause damage and she gains increased Magical Power.

Light Stance - Hel's abilities heal and support her allies and she gains increased Protections.

Passive - Hel gains increased MP5 and half of all benefits gained from Switch Stances are shared with allied gods within 30 units.

Ability Type: Buff
Dark Magical Power: 30 / 40 / 50 / 60 / 70
Light Magical and Physical Protections: 13 / 16 / 19 / 22 / 25
MP5: 15 / 20 / 25 / 30 / 35
Cost: 0
Cooldown: 1s

Introduction

Hi guys, this is my first guide and i wish to be useful for you. I chose Hel because is my favourite god and i want share my style of play to you. Let's go to guide!.

Hel-Goddes Of The Underworld


Hel is the first stance-switching god in smite. Stance-switching gods are those that have the special ability of changing between different attack patterns, forms or abilities back and forth, usually at will. These abilities are often integral parts of a god's kit. Her Light stance give to team a good support work while the Dark stance give her the power needed to be a nightmare for the enemies.

Pros / Cons


PROS
High sustain
High damage
good mobility
Good lane clean


CONS
squishy
Early hungry of mana
high skill cap

Skills


STANCE ATTUNEMENT
Her passive need 3s to full charge the stance power, when it work you have more power in dark stance and more healing in light stance


DECAY
Hel fire a projectile linear target orb. It will explode and do AOE damage if hits an enemy or hits its range limit.


RESTORATION
Restoration is projectile linear target orb. You can hit an ally to heal him and at the same time heal yourself


HINDER
Hinder is a ground AOE Debuff that reduces enemy Magical Protection and slows them.


CLEANSE
Cleanse is a ground AOE cc immunity for your team


REPULSE
Repulse a ground AOE ability. This is her highest damage ability


INSPIRE
Inspire is AOE heal ability and give to your team a good movement speed buff


Switch Stances
This ability allows you to switch stance. It give you more MP5 and a different buff while you are in a stance:
Dark stance-you have more magical power
Light stance-you have more physical and magical protection

Items


Perfect start for her because give you cooldown reduction and provide additional MP5 for missing mana. In early game, having this starter and mana buff, you can stay in lane for a very long time.


She really need mana in early game and this can really help you. Cooldown is needed to be more fast and give a full support to your team.


Hel is very squishy early game so this item can help you to stay alive and fight their ADC. It give you more cooldown reduction, Mana and MP5. I think this is a must item for Hel in ranked Joust


best item for all healer gods. It give you power, movement speed and make your healer abilities more potent


Penetration is perfect word for Hel. This is very good item and in combo with Hinder can be really painful for enemies


Good 5th item because give you a good power and good magical protection and his passive help you to do more damage combinate with Hinder


Best magical damage item in the game. All mages need this to reach the highest damage


lotus crown
Good alternative to void stone. It make your healer ability very potent and give you some power and protection.


Another good alternative to void stone if you dont like last. Good power some protection and additional cooldown reduction


Alternative item to rod of tahuti. High damage, penetration and cooldown reduction. Very good to do significant damage.


Another good alternative last item if you dont like mine. It give you a high burst damage when you engage also give you additional mana.


Take this instead obsidian shard when you fight a healer. it give you good penetration and power and decrease enemy heal

Relic


Cleanse cant help you versus Medusa's petrify


can save your life

Meditation cloak
can help you and your team in early game.


really good in team fight combinate with hinder

Skill combo

Try to be in the right stance at the right time because switch stance need 1.4 seconds to be ready again, and that can be fatal to you or your team.

Hel's damage combo is: 2,1,3,4,1,3(2 only if needed). try to use this So wise because is your anti cc ability.
in support time you can heal with your 3,2

when you fight gods like Ares, xing tian, medusa etc. try to cleanse (2) your team on their ultimate. This can give you victory because breaking their combo, your team can start counterattack.

Gameplay

In joust ranked (3v3) You will always be against their hunter.
MID GAME
You are very squishy and their ADC can easy kill you, so, try to play safe. Try to help your team with your support abilities and try to be annoying with your hinder, decay and clean lane with repulse. try to preserve your mana because you are very hungry, so get potion, chalice and mana buff.

MID GAME
After get the first 3 items you can be kinda aggressive but still play safe. try to stay behind your tank

LATE GAME
Now is your time to be a nightmare! When Hel get full build she can kill very easily and can be really hard to kill so you can rush to kill everytime you need.

bad match-ups

Hel has difficulty playing versus anti-healers
her bad matchup are:
Odin. This is really hard to counter with her, specially for his Ring of spears, it have 100% healing reduction. You can fight him by first buying Breastplate of valor and after the Obsidian shard. Phantom veil can really help you, but is very hard matchup.

Chaac. Another anti-healing ultimate, his storm call silence you for 3 second, That is a certain death. You can try to cleanse his ultimate but it can be really hard matchup

Chang'e. This is not to much bad, but can be very annoying for her moonflower dance because it do 50% healing reduction. you have to heal after 4 seconds she hitted you. Divine ruin can help you fight with her

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1
xXDannTheMannXx (2) | June 22, 2017 7:00pm
I would consider a different penetration item over Obsidian Shard unless the enemy team has a lot of magical protections. With the way that penetration is calculated, Obsidian Shard would be much less effective because Hinder's debuff and Void Stone's passive would apply first. Other than that, the guide looks nice.
1
Tlaloc1050 (17) | June 10, 2017 5:17am
Actually cleanse can help you against Medusa's ult. There's a 1 second gap of time which you can foresee if you pay attention.
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