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Osiris-Archive

0 0 2,168
by JLToaster updated January 5, 2018

Smite God: Osiris

Build Guide Discussion 0 More Guides
Choose a Build: Solo Build
Solo Build Jungle Build (Experimental)
Tap Mouse over an item or ability icon for detailed info

Osiris Build

Solo Start

Build Item Death's Toll Death's Toll
Build Item Boots Boots
Build Item Healing Potion Healing Potion
5
Build Item Mana Potion Mana Potion
3
Build Item Teleport Fragment Teleport Fragment

vs Physical

Build Item Ninja Tabi Ninja Tabi
Build Item Witchblade Witchblade
Build Item Frostbound Hammer Frostbound Hammer
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Qin's Sais Qin's Sais

vs Magical (replace ichaival for silverbranch in 4.1)

Build Item Ninja Tabi Ninja Tabi
Build Item Runic Shield Runic Shield
Build Item Frostbound Hammer Frostbound Hammer
Build Item Ichaival Ichaival
Build Item Qin's Sais Qin's Sais

Final Options For Tank

Build Item Mantle of Discord Mantle of Discord
Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard
Build Item Relic Dagger Relic Dagger
Build Item Spirit Robe Spirit Robe

Final Options For Attack

Build Item The Executioner The Executioner
Build Item The Crusher The Crusher
Build Item Titan's Bane Titan's Bane

Osiris's Skill Order

Sickle Strike

1 X Y
Sickle Strike
3 14 16 18 19

Spirit Flail

2 A B
Spirit Flail
1 4 6 7 10

Judgement Tether

3 B A
Judgement Tether
2 8 11 12 15

Lord of the Afterlife

4 Y X
Lord of the Afterlife
5 9 13 17 20
Sickle Strike
3 14 16 18 19

Sickle Strike

1 X
Osiris throws his Sickle forward. It passes through minions and stops on the first god hit, dealing damage and Slowing them. If the Sickle hits a god, it remains for the duration of the slow. Additionally, the Sickle only deals 75% damage to minions.

Ability Type: Line, Slow, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+45% of your Physical Power)
Slow Duration: 3s
Slow: 20%
Range: 55
Cost: 30
Cooldown: 6s
Spirit Flail
1 4 6 7 10

Spirit Flail

2 A
Osiris imbues his flail with spiritual energy, striking at the target ground location. Enemies hit take damage, and Osiris gains movement speed. If an enemy is under the effect of Sickle Strike, the target's slow is increased in power and duration.

Ability Type: Circle, Slow, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+75% of your Physical Power)
Sickle Slow Increase: 40% for 3s
Speed Buff: 20% for 3s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 11s
Judgement Tether
2 8 11 12 15

Judgement Tether

3 B
Osiris flings out mummy wraps, tethering himself to all nearby enemy gods. Targets hit have their Attack Speed reduced and deal reduced damage over the next 4s. The tether can be broken by targets moving far enough away from Osiris. Targets still in range when the duration expires are Stunned.

Ability Type: Circle, Stun
Damage Reduction: 10 / 12.5 / 15 / 17.5 / 20%
Attack Speed Reduction: 20 / 22.5 / 25 / 27.5 / 30%
Stun Duration: 1.4s
Radius: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Lord of the Afterlife
5 9 13 17 20

Lord of the Afterlife

4 Y
Osiris sheds any remaining fragments, gaining the benefit of his Passive, and leaps forward. Osiris targets all enemy gods in the landing area, and rips a fragment of their spirits out, dealing damage, afflicting them with negative Cooldown Reduction, and preventing them from healing. Targets are rooted for 0.4s during the attack. Enemy minions in the target area also take damage.

Ability Type: Circle, Leap, Damage
Damage: 220 / 320 / 420 / 520 / 620 (80% of your Physical Power)
Negative CDR: -20%
Healing Reduction: All Healing
Duration: 6s
Range/Radius: 60/15
Cost: 100
Cooldown: 70s

~

how ya doin

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League of Legends Build Guide Author JLToaster
Osiris-Archive
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