Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Hel guides

One Hel of a time.

0 0 4,077
by Otis92 updated July 18, 2016

Smite God: Hel

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Hel Build

Offensive Start

Build Item Soul Stone Soul Stone
Build Item Potion of Magical Might Potion of Magical Might
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
3

Safer Start

Build Item Soul Stone Soul Stone
Build Item Shoes Shoes
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

Stacking (Pick One)

Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth

Damage

Build Item Shoes of the Magi Shoes of the Magi
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti
Build Item Rod of Asclepius Rod of Asclepius

Defence

Build Item Breastplate of Valor Breastplate of Valor
Build Item Hide of the Urchin Hide of the Urchin
Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Spirit Robe Spirit Robe
Build Item Void Stone Void Stone

Example Final Build

Build Item Shoes of the Magi Shoes of the Magi
Build Item Warlock's Staff Warlock's Staff
Build Item Rod of Asclepius Rod of Asclepius
Build Item Breastplate of Valor Breastplate of Valor
Build Item Rod of Tahuti Rod of Tahuti
Build Item Spirit Robe Spirit Robe

Hel's Skill Order

Decay / Restoration

1 X Y
Decay / Restoration
1 4 6 7 10

Hinder / Cleanse

2 A B
Hinder / Cleanse
3 15 16 18 19

Repulse / Inspire

3 B A
Repulse / Inspire
2 8 11 12 14

Switch Stances

4 Y X
Switch Stances
5 9 13 17 20
Decay / Restoration
1 4 6 7 10

Decay / Restoration

1 X
DECAY (Dark Stance) - Hel fires an orb of decay that deals damage and passes through minions. The orb will explode in a 12 unit radius if it hits a god or reaches max range.

RESTORATION (Light Stance) - Hel fires an orb of restoration that damages enemy minions and stops on gods. Hitting an enemy god deals damage. Hitting an allied god provides that god and Hel Health and Mana.

Ability Type: Line, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Light Heal: 45 / 60 / 75 / 90 / 105 + 4 per level
Light Mana Heal: 55 / 70 / 85 / 100 / 115
Light Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Magical Power)
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 8s
Hinder / Cleanse
3 15 16 18 19

Hinder / Cleanse

2 A
HINDER (Dark Stance) - Hel debuffs all enemies in the targeted area, reducing their Magical Protection and slowing them for 3s.

CLEANSE (Light Stance) - Hel cleanses all allied gods in the targeted area, removing all Crowd Control effects instantly and protecting them from future ones for a duration.

Ability Type: Circle, Debuff
Dark Protections Debuff: 5 / 10 / 15 / 20 / 25 + 5% Magical Protection Reduction
Dark Slow: 20 / 25 / 30 / 35 / 40%
Light CC Immunity: 1.5s
Range: 55
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15 / 14 / 13 / 12s
Repulse / Inspire
2 8 11 12 14

Repulse / Inspire

3 B
REPULSE (Dark Stance) - Hel conjures a burst of dark energy around her, damaging all nearby enemies.

INSPIRE (Light Stance) - Hel conjures a burst of light energy around her, healing herself instantly and applying a heal over time to nearby allies that ticks every 1s. This heal is half as effective when healing minions. Hel gains Increased Movement Speed, and allies gain a reduced amount (7%) for the duration. Hel and allies also gain 20% Attack Speed while the buff is active.

Ability Type: Circle, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+75% of your Magical Power)
Light Self Heal: 45 / 60 / 75 / 90 / 105 + 5.5 per level
Light Heal Per Tick: 6 / 8 / 10 / 12 / 14 + 0.9 per level
Light Movement Speed: 15%
Light Duration: 5s
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Switch Stances
5 9 13 17 20

Switch Stances

4 Y
Dark Stance - Hel's abilities cause damage and she gains increased Magical Power.

Light Stance - Hel's abilities heal and support her allies and she gains increased Protections.

Passive - Hel gains increased MP5 and half of all benefits gained from Switch Stances are shared with allied gods within 30 units.

Ability Type: Buff
Dark Magical Power: 30 / 40 / 50 / 60 / 70
Light Magical and Physical Protections: 13 / 16 / 19 / 22 / 25
MP5: 15 / 20 / 25 / 30 / 35
Cost: 0
Cooldown: 1s

Introduction

Hello SMITEFIRE this is my second build for this Website. I am a Support/MID main and have been playing a lot of Hel in the MID lane as well as in the Duo Lane. So today we are going to be looking at Hel in the MID lane.

Hel is a high damaging God that can also give out a lot of healing not just on herself but also on the teammates around her. Her ULT is a stance change ability pretty much the same as Ullr.

Her 1 in DARK form launches a projectile that deals decent amounts of damage to enemies within 15 units of the projectile exploding. Her 1 in LIGHT form shoots a single projectile that does the same damage as DARK form but is only single target. Her 1 in LIGHT form also heals her.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments
League of Legends Build Guide Author Otis92
One Hel of a time.
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved