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DISCLAIMER: You don't have to use all those items, they are mainly options. It all depends on your play style, the enemies' play style and who you are up against. If you feel like you might need the defence because they are dealing way too much damage, you can have a variety of choices which I offer in the items list.
I hope it works out for you guys, especially the newer guys trying to find your God. Remember not to judge just because of looks or having a bad match, try it out and see what works for you and whether the God you are trying suits you or not.
Before you go on with my builds, I strongly suggest you play the objective!
1. Place your Hive behind your team, where the enemy team can't just destroy them for free.
2. AMC does not have an escape, and this requires a safe play style.
3. His ult is not easy to hit but picking it up resets it to a 20 second cool-down so don't waste it.
4. Your main goal as AMC is to farm the creep wave until you have 50 stacks. Kills help, deaths hurt.
PROS
- INSANE Damage - - Wave Clear - - Good Sustain - - Gank's Well - - Very fast Movement and Attack Speed - - His passive allows you to disarm after 4 seconds - - His Hive heals him, grants movement, and attack speed -
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His passive applies a Damage Over Time (DOT) affect and allows you and your team to see those annoying invisible gods
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Hive provide movement speed, attack speed, and a small amount of healing when you are inside the aura.
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Stinger fires a giant stinger in a narrow straight line. If landed, the stinger will fall to the ground upon an enemy death or after a few seconds.
Picking up the stinger reduces the its cooldown by 80%. |
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also amc may be unsafe but artemis is even unsafer
well let's review this guide.
I like the skill order still I miss an explanation why you take this skill order.
On the build you have more of a season 1 build style. I don't mind it being a double stacking build (As the original double stacking build is very unsafe and not possible anymore because HS nerf).
and also because it's joust (yeah I noticed it being called 3v3)it's a lot safer if you have teammates that know what they are doing. still you do put yourself behind a little bit by buying only t3 items instead of 1 t2 item.
I would recommend putting up an item section of why to pick this item because new players don't know items that well.
on the tip of stinger I don't agree on it being hard to hit it's your standard linear skill shot and you can still move while using it. but hitting the stinger the moment that they can't take it with them into tower range.
Also on hive placement I do recommend a place where they are hard to hit and see (close ot the jungle entrances)
the skill section is really meh. it misses information about the passive disarming, honey slowing and stinger also being a cripple.
after all this you forgot some sections like gameplay and an item section (this one being the major point of making your guide/build incomplete)
on bbcoding it's enough (better then mine XD)
I hope this review helped a bit
Devampi, I'm not so sure if double stacking is good on amc cause hes a very unsafe god but whatever.
I like the skill order still I miss an explanation why you take this skill order.
On the build you have more of a season 1 build style. I don't mind it being a double stacking build (As the original double stacking build is very unsafe and not possible anymore because HS nerf).
and also because it's joust (yeah I noticed it being called 3v3)it's a lot safer if you have teammates that know what they are doing. still you do put yourself behind a little bit by buying only t3 items instead of 1 t2 item.
I would recommend putting up an item section of why to pick this item because new players don't know items that well.
on the tip of stinger I don't agree on it being hard to hit it's your standard linear skill shot and you can still move while using it. but hitting the stinger the moment that they can't take it with them into tower range.
Also on hive placement I do recommend a place where they are hard to hit and see (close ot the jungle entrances)
the skill section is really meh. it misses information about the passive disarming, honey slowing and stinger also being a cripple.
after all this you forgot some sections like gameplay and an item section (this one being the major point of making your guide/build incomplete)
on bbcoding it's enough (better then mine XD)
I hope this review helped a bit
If you didn't noticed, DucksRocks already has a AMC guide and it's far more complete then this. I don't know what you're trying to get at but trying to pull a version of the jealousy card isn't going to work because I'm not only reviewing this as a bad AMC guide, but as a guide in general. This is below the standards or a regular guide and trying to defend him when he did this twice doesn't deserve a good review until there is time and effort put into them. So, Mr. Stormcrownn being his white knight is pointless and you should reconsider your standards for a guide on this site.
It's DucksRock btw Stuke XD.
I would highly suggest one of you to make your own guide, seeing as there doesn't seem to be one involving those items.
If you didn't noticed, DucksRock already has a AMC guide and it's far more complete then this. I don't know what you're trying to get at but trying to pull a version of the jealousy card isn't going to work because I'm not only reviewing this as a bad AMC guide, but as a guide in general. This is below the standards or a regular guide and trying to defend him when he did this twice doesn't deserve a good review until there is time and effort put into them. So, Mr. Stormcrownn being his white knight is pointless and you should reconsider your standards for a guide on this site.
Who's raging?
You should go in depth with the skills, Use this pattern:
How does this ability benefit Ah Muzen Cab?
When to use it?
When not to use it?
How does it synchronize with Ah Muzen Cab's kit?
Items section.
Gameplay section.
Don't build defense items, As with hunters offence is the best defense.
Your build should be Devourer's Gauntlet, warior tabi, The Executioner, Ichaival, Rage, Deathbringer.
An experienced Ah Muzen Cab build should be Transcendence, warior tabi, Asi, The Executioner, Rage and Deathbringer.
You should Greater Sprint and the aegis tree in the build.
As you only have a good pros and cons section, And if you were planning on making just a build it's bad, ii'l downvote for now, But ii'l be more then happy to change my vote.