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My "Perfect" Arachne (Feedback Please) S3

0 0 11,911
by QTTice updated April 28, 2016

Smite God: Arachne

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Choose a Build: "Perfect" (Conquest)
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Arachne Build

Personal Favorite

Build Item Bumba's Mask Bumba's Mask
Build Item Boots Boots
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3
Build Item Hand of the Gods Hand of the Gods
Build Item Combat Boots Combat Boots
Build Item Warrior Tabi Warrior Tabi
Build Item Breastplate of Valor Breastplate of Valor
Build Item The Executioner The Executioner
Build Item Hide of the Urchin Hide of the Urchin
Build Item Titan's Bane Titan's Bane
Build Item Asi Asi

Hard CC (Asi or Titan's Bane)

Build Item Bumba's Mask Bumba's Mask
Build Item Boots Boots
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3
Build Item Combat Boots Combat Boots
Build Item Warrior Tabi Warrior Tabi
Build Item Magi's Cloak Magi's Cloak
Build Item The Executioner The Executioner
Build Item Mantle of Discord Mantle of Discord
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Asi Asi
Build Item Titan's Bane Titan's Bane
Build Item Purification Beads Purification Beads

Introduction (I am no pro) and why

I know when people look at this build they will be a little confused asking:

Why build protections let alone two of them?

A: well Arachne its close combat 95% of the time and you need to be able to box a little bit

Why build Asi so late?

A: well Her 1 almost acts like an Asi and late game when people think they have you figured out you be able to pull heath like no other while fighting 1V1, 1V2
(1V3 is a little bit much but it can be pulled off)

why Breastplate of Valor? (Be careful of hard hitting mages in the beginning)

A: for the cool downs(Very important) and the 300 Mana you receive not to mention if you catch there jungle alone you're gonna win 80% of the time because of the Psychical Protection

Why build Hide of the Urchin?

A: Because his stacks physical and magical protections gives you mana once again and also gives you heath (by this time in the game you should be involved in more team fights letting you stack quickly but if your confident early on you can build it first but just know you will be replacing cool-down's so after I would build Jotunn's wrath)

Whats the need for Executioner?

A: Team fights and also helping your carry! what it does every time you hit it reduces the psychical by 8% for 3 seconds and its max stacks is 4 so just having the little edge over the opponent will help so much and yet again if your jungle opponent decides to build psychical protections(Because you're wrecking them) it will help you in that situation as well

During team fights, it's a good idea to set up your tangled webs to block off any areas in which an enemy could use to escape, or possibly chase. You can also sit in the jungle, waiting for low-HP enemies to start retreating, then pop out and kill them.
If a team fight looks like it's tipping in your favor, don't be afraid to get in the middle of the action, you can do more than you think. Your Venomous Bite lets you stay alive during team fights, so remember whatever HP you may lose you can gain back quickly if you're nimble enough.


If you guys need explanation on anything else let me know

Another thing is build is not just gonna magically make you a great jungle it takes time to learn how to play with this build but I promise you when you get it down you can dominate.

Skills

PREDATOR
Arachne's Basic Attacks gain 1.5% Physical damage for every 5% of a target's missing Health. This goes to work The Executioner.

VENOMOUS BITE
Arachne's next Basic Attack within 5s does additional damage and infects the target with Venom, dealing damage over time and healing Arachne every 0.5s for 3s. The healing on this skill heals for a lot when leveled first and late game.

COCOON
Arachne spindles her webbing, and her next 3 successful Basic Attacks are executed with increased Attack Speed for 6s. If all 3 Basic Attacks hit the same target, that target is Stunned.

WEB
Arachne spins a wall of web. Enemies who pass through the web are Slowed, revealed to Arachne, and leave a trail of web behind them that increases Arachne's movement speed and makes her immune to Slows.
Breaking the web also spawns Broodlings, which deal damage to nearby enemies. you are able to see the enemy god on the map ,anywhere, when they break a web, they leave a trail that quickens you, and is a good way to clear camps by using this skill first and letting them take the hits.
also great for clearing camps!!!


NIGHT CRAWLER
Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed. She may leap off the web to deal damage to all enemies in the target area. This is beneficial for escaping near death , hard CC's, and to chase low life enemies and finish them off with bang but be careful you now have no get away!(you can put WEB down to help your get away).

Creeping / Jungling

A Great way to start the game is going straight to mana camp can putting down 2 webs these spiders will help you so much allowing you to clear mana and an XP in very little time allowing you to have like a 5% edge in the beginning of the game then go to mid lane set some webs done to help your mid out, now at this point you want to look at your carry and support lane if they are pushed back really hard you can go over and get an early kill and a gold advantage, when ganking I personally always engage with web the I activate her 1 and her 2 and usually if your team is paying attention you can kill them very easily!

make sure to communicate the whole time with your mid lane buddy if it going to get xp or going to get damage always be talking and always know where your opponent jungle is

As a jungle you have a lot of responsibility and its not easy at first and you might want to give up I was so bed in the beginning people would tell me "you rock" and "that's to bad" or "Good game" you cant let it get to you I use to keep a notebook beside me and every time I died I wrote my K.D. and I wrote down why I died and what could I have done to stay alive or how did I get in this situation and lastly how am I gonna fix it.

When in mid lane be observant is there jungle staying in lane? then try to poke him with web make him stay back and protect your mid and if you do this right you will set up a kill and your job will be done, is he leaving lane a lot? if so always communicate but watch him and as soon as you can start to predict him then make a move predict the way he plays maybe set down a web to slow they down block off an exit to the other lanes preferably towards there tower this keeps other people out of your mid lane and also keeps there jungle at bay, make them play off you and most important be ANNOYING she is one of the most ANNOYING characters I have ever played and there's nothing more frustrating than getting killed by her and the spiders (most aggravating thing in the world) are the main reason they are her bread and butter

Pros / Cons

Pro's
~Great jungle
~Great boxer
~Lane sustainability (with her 1)
~Can 1V1 very good early
(you have to be level 3 to be effective)

Cons
~No other escape besides ultimate
~Squishy early on
~Not very effective in team fights
(just have to stay back set some webs and clean up)

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Collapse All Comments

1
MalaMadre96 | May 1, 2016 11:33am
Bullfrog323 wrote:

You are right, The Executioner got nerfed in the beginning of Season 3.

However, you are wrong with it's current stats.
It effectively provides 32% protection reduction at max stacks (8% x 4), since it can have 4 stacks.


Yep my bad.
1
Wolfman5665 (6) | April 29, 2016 8:04pm
bro what even is mantle of discord that looks so overpowered
1
Flaze249 (3) | April 29, 2016 7:41pm
Hide of the Urchin should be built first if you're really going to buy defenses (I can see why someone would get one defense item like Breastplate of Valor, Bulwark of Hope, and Shifter's Shield) so you can get some stacks early on because Arachne has a wonderful, strong early game.

Venomous Bite heals for 300 at it's base when maxed out. It also has a 95% damage scaling and 60% healing of your physical power. If you get an item with power that also has pen like Jotunn's Wrath or Brawler's Beat Stick you can get a lot more healing on Venomous Bite then having to rely on Asi.

The guide also needs a Skill Sequence area, a second relic for both the builds on Build 1 and relic on Build 2, and Arachne does really well with a red pot at start so you should add a starting build including red pot, too.
1
QTTice | April 29, 2016 9:17am
Dirtypunk wrote:


Okay mister I've never played arachne in my life. Calm down. Not all assassins build the same.

1) Arachne loses mana real bad. Even towards endgame you lose mana if you never have blue pot so you should be getting wards and blue pots. Health pots imo don't really matter especially if you're building life steal.

2) Arachne's helpfulness in-game depends on how you build her. If you spend all your money on red pot start but don't make the most of it. Invades ect. It will hurt you. You'll fall behind and unless you really know how to play Arachne you with fall off. So focusing on farming early for new players to arachne is a really good idea.

3) Can't really contest this point. Skill sequence is needed but Im sure most players can understand Arachne enough to figure out what to max. Plus depending on how the game's going I will change max order.

4) As you said her 1 has 95% scaling. Doesn't casting the ability more help her damage out-put. Plus a dead assassin is an assassin that's not doing damage.

5) Executioner and titan's bane is over the top for your pen items. I won't fight you on that but don't say that you should always focus on the squishes. When you need to teamfight Arachne can be quite helpful for catching any runaways especially the tank. (like I said im gonna try building one and seeing how that works out)

6) Most pro-players run two defensive items on most assassin's why would arachne be any different she's not even meta enough to be played in the pro scene right now so she needs all the help items can give her. That includes defensives.
1
QTTice | April 29, 2016 9:16am
masterricu wrote:



Its all good bro, just leaving constructive criticism. lol <---- (No thank you this is exactly what I wanted!)

Here, dont just take my word for it... http://www.smitejunkies.com/conquest/build/6
1
QTTice | April 29, 2016 9:12am

I think that a Qin sais besides the Executiner and a Stone Cutting Sword would be better.Besides that its pretty good

(I do sometimes sub in Qin sais if im not taking down tanks as fast as I want to or need to its such a great item for her & thank you)
1
QTTice | April 29, 2016 9:10am
masterricu wrote:

1) Why blue pots, arachne uses like no mana whatsoever. Any that she does gets replaced by bumbas. Youre better off having wards instead. (I use it for the lane sustainability I use her one two and 3 alot early game and if I have mana I can use my 1 and also get heath and you dont need wards if you have webs that what I use them for early game thats how I look at it )

2) Why no red pot? Arachne is early game as *** and red pot means faster camp clear and better ganks. Not to mention her 1 has 95% scaling! (you have the spiders for better camp clear and her 1 and 2 to help as well as bumbas! and again I would take lane sustainability over fast camp clears any day )


3) No skill sequence? (honestly the default works so well with the build sorry i did forget to meantion that! )

4) Sure she has to get up close, but breastplate hurts her damage potential badly. Remember me saying shes early game? Why not ichaval instead. Save defense for later in the build. (I like the defense for the opposite lane ganking plus hunters will tear you to shreds in early team fights and I like being able to take out there jungle 1v1 if need be plus cooldowns or key for poke damage and the webs! )

5) Executioner AND Titans bane? I knew I started a shytstorm in that rama thread, but this is only usefull if youre fighting an ultra tanky enemy team comp. I'd say like 3 guardians or something dumb. Two % pen items create diminishing returns. Youre better off with 1 % pen item, then power, so say crit or flat pen instead. You are an assassin anyways and should be focusing on the squishies. (very well I see your point and we also play in very different ways I can still take out squishies and tank equally as good but just having the one pen item is not a bad idea and I will try it in my next build but another reason I do that is to be more involved in team fights and become more of an impact clean up rather than just a clean up you know? )

6) And while I agree some defense can be okay late game, I think 2 defense items is pushing it. An assassin that doesn't do damage is basically another support, and if you want another support, then you're better off picking a guardian with high BASE DAMAGE and LOW SCALING, like cabraken. I'd say spirit robe for balanced magical and physical defense and THATS IT. The rest build damage. (again not to repeat myself but i do it for the team fights later game and more than half the time in late game if people see me they know i have protections they know I have good burst damage and they ant nothing to do with you but at that point i lay my web where there walking and catch up an kill them there but there's a lot of different styles to play an assassin the way you play is verry effective and i respect that style but i hate being squishie its just not my play style great comment though!)
1
Bullfrog323 (27) | April 29, 2016 6:56am
You are right, The Executioner got nerfed in the beginning of Season 3.

However, you are wrong with it's current stats.
It effectively provides 32% protection reduction at max stacks (8% x 4), since it can have 4 stacks.
1
MalaMadre96 | April 29, 2016 3:00am
Executioner got nerfed, it's now up to 24% pen not 32.(8% x 3) Look last patch.
1
masterricu (12) | April 28, 2016 10:17pm
Dirtypunk wrote:

Okay mister I've never played arachne in my life. Calm down. Not all assassins build the same.

1) Arachne loses mana real bad. Even towards endgame you lose mana if you never have blue pot so you should be getting wards and blue pots. Health pots imo don't really matter especially if you're building life steal.

2) Arachne's helpfulness in-game depends on how you build her. If you spend all your money on red pot start but don't make the most of it. Invades ect. It will hurt you. You'll fall behind and unless you really know how to play Arachne you with fall off. So focusing on farming early for new players to arachne is a really good idea.

3) Can't really contest this point. Skill sequence is needed but Im sure most players can understand Arachne enough to figure out what to max. Plus depending on how the game's going I will change max order.

4) As you said her 1 has 95% scaling. Doesn't casting the ability more help her damage out-put. Plus a dead assassin is an assassin that's not doing damage.

5) Executioner and titan's bane is over the top for your pen items. I won't fight you on that but don't say that you should always focus on the squishes. When you need to teamfight Arachne can be quite helpful for catching any runaways especially the tank.

6) Most pro-players run two defensive items on most assassin's why would arachne be any different she's not even meta enough to be played in the pro scene right now so she needs all the help items can give her. That includes defensives.


Its all good bro, just leaving constructive criticism. lol

Here, dont just take my word for it... http://www.smitejunkies.com/conquest/build/6
1
Dirtypunk | April 28, 2016 9:15pm
masterricu wrote:

1) Why blue pots, arachne uses like no mana whatsoever. Any that she does gets replaced by bumbas. Youre better off having wards instead.

2) Why no red pot? Arachne is early game as *** and red pot means faster camp clear and better ganks. Not to mention her 1 has 95% scaling!

3) No skill sequence?

4) Sure she has to get up close, but breastplate hurts her damage potential badly. Remember me saying shes early game? Why not ichaval instead. Save defense for later in the build.

5) Executioner AND Titans bane? I knew I started a shytstorm in that rama thread, but this is only usefull if youre fighting an ultra tanky enemy team comp. I'd say like 3 guardians or something dumb. Two % pen items create diminishing returns. Youre better off with 1 % pen item, then power, so say crit or flat pen instead. You are an assassin anyways and should be focusing on the squishies.

6) And while I agree some defense can be okay late game, I think 2 defense items is pushing it. An assassin that doesnt do damage is basically another support, and if you want another support, then you're better off picking a guardian with high BASE DAMAGE and LOW SCALING, like cabraken. I'd say spirit robe for balanced magical and physical defense and THATS IT. The rest build damage.

Okay mister I've never played arachne in my life. Calm down. Not all assassins build the same.

1) Arachne loses mana real bad. Even towards endgame you lose mana if you never have blue pot so you should be getting wards and blue pots. Health pots imo don't really matter especially if you're building life steal.

2) Arachne's helpfulness in-game depends on how you build her. If you spend all your money on red pot start but don't make the most of it. Invades ect. It will hurt you. You'll fall behind and unless you really know how to play Arachne you with fall off. So focusing on farming early for new players to arachne is a really good idea.

3) Can't really contest this point. Skill sequence is needed but Im sure most players can understand Arachne enough to figure out what to max. Plus depending on how the game's going I will change max order.

4) As you said her 1 has 95% scaling. Doesn't casting the ability more help her damage out-put. Plus a dead assassin is an assassin that's not doing damage.

5) Executioner and titan's bane is over the top for your pen items. I won't fight you on that but don't say that you should always focus on the squishes. When you need to teamfight Arachne can be quite helpful for catching any runaways especially the tank.

6) Most pro-players run two defensive items on most assassin's why would arachne be any different she's not even meta enough to be played in the pro scene right now so she needs all the help items can give her. That includes defensives.
1
BestJGRankedBuilder | April 28, 2016 5:30pm
I think that a Qin sais besides the Executiner and a Stone Cutting Sword would be better.Besides that its pretty good
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My "Perfect" Arachne (Feedback Please) S3
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