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Max Damage Thor

2 5 74,876
4.6
by XxCleftjumperxX updated August 21, 2015

Smite God: Thor

Build Guide Discussion 3 More Guides
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Thor Build

Max Damage

Build Item Asi Asi
Build Item Rage Rage
Build Item Soul Eater Soul Eater
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Deathbringer Deathbringer
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Aegis Pendant Aegis Pendant
Build Item Combat Blink Combat Blink
Build Item Healing Potion Healing Potion
Build Item Potion of Power Potion of Power

Thor's Skill Order

Mjolnir's Attunement

1 X Y
Mjolnir's Attunement
1 4 6 10 12

Tectonic Rift

2 A B
Tectonic Rift
3 15 16 18 19

Berserker Barrage

3 B A
Berserker Barrage
2 7 8 11 14

Anvil of Dawn

4 Y X
Anvil of Dawn
5 9 13 17 20
Mjolnir's Attunement
1 4 6 10 12

Mjolnir's Attunement

1 X
Thor throws Mjolnir forward, doing damage to all enemies in its path. If hit twice, minions will take 100% damage while gods take 200% damage from the return. While the hammer is flying, pressing the button again will teleport Thor to his hammer.

Ability Type: Projectile, Teleport
Damage: 40 / 80 / 120 / 160 / 200 (+30% of your Physical Power)
Damage (Total for Gods): 150 / 270 / 390 / 510 / 630 (+90% of your Physical Power)
Damage (Total for Minions): 90 / 162 / 234 / 306 / 378 (+54% of your Physical Power)
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Tectonic Rift
3 15 16 18 19

Tectonic Rift

2 A
Thor slams his hammer on the ground, causing a fissure to appear in front of him, stunning and damaging enemies and blocking movement.

Ability Type: Line
Damage: 30 / 50 / 70 / 90 / 110 (+20% of your Physical Power)
Stun: 1.2 / 1.3 / 1.4 / 1.5 / 1.6s
Fissure Lifetime: 3.7s
Cost: 60
Cooldown: 17 / 16.5 / 16 / 15.5 / 15s
Berserker Barrage
2 7 8 11 14

Berserker Barrage

3 B
Thor spins his hammer around him dealing damage to Enemies in front of him up to 3 times and those behind him up to 2 times. The final swing deals extra damage. Thor is immune to Knockup for the duration.

Ability Type: Area
Damage Per Tick: 30 / 50 / 70 / 90 / 110 (+40% of your Physical Power)
Final Swing Damage: 45 / 60 / 85 / 105 / 125 (+60% of your Physical Power)
Radius: 20
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 10s
Anvil of Dawn
5 9 13 17 20

Anvil of Dawn

4 Y
After a short buildup, Thor leaps into the air. While in the air, Thor can target a great distance away to come crashing down in the area, dealing damage and Stunning all enemies in the radius. For 6 seconds after landing, when Thor deals damage to a god lightning will arc, damaging the enemy hit and up to two additional enemies within 35 units. Subsequent lightning hits deal 50% damage.

Ability Type: Ground Target
Damage: 100 / 165 / 230 / 295 / 360 (+90% of your Physical Power)
Stun: 1.5s
Arc Damage: 20 / 30 / 40 / 50 / 60 (+10% of your Physical Power)
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 110/105/100/95/90)s

Introduction

The is the build I use for my Thor. I usually have the most damage out of all the Gods on my team.

Thor is a tankier version of the assassins unless speced right. If speced right he can be one of the fiercest and deadliest gods in a match.

This build is recommended for arena use.

Items

You will want to buy the items in the order showed.

This does not involve the active items and consumables. Buy these when able.

Also if you feel life steal not needed switch Soul Eater with Jotunn's Wrath.

Tips

I only showed the maxed version of each item. These items ensure Max crit, and penetration. Keep in mind you want to get in kill and get out. With low defensive long encounters will hurt. Try to keep away from more than two gods at a time. If you can solo out gods to kill them.

Ability build

Make sure your ultimate is always being upgraded.

Reason for Tectonic Rift being chosen as last to be max upgraded is due to the low damage it does.

This is a Max damage build so the Mjolnir's Attunement goes first, then Berserker Barrage, then Tectonic Rift, then Anvil of Dawn.

Keep in mind if you use your ultimate make sure your Mjolnir's Attunement is charged and ready for escape.

Pros / Cons

Pros
- High damage output
- High mobility
- Low cool down rate
- Good for in and out kills
- Good in Arena
- Good for getting out of bad situations
- Good one on one


Cons
- Squishy
- Bad if stunned and locked down
- Bad if in groups

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Collapse All Comments

1
Rokkir | August 21, 2015 6:52pm
No boots at all?....that seems like a large penalty and in reality you would get more power and dmg from boots then Beatstick.
1
XxCleftjumperxX | August 21, 2015 5:58pm
It helps stay alive
1
WalrusLyfe (5) | August 21, 2015 3:31pm
don't get lifesteal on thor lol
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