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Life's so sweet

0 0 5,783
by Do not fear rain updated June 15, 2016

Smite God: Freya

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Freya Build

Start #1 (Safe)

Build Item Vampiric Shroud Vampiric Shroud
Build Item Shoes Shoes
Build Item Healing Potion Healing Potion
4
Build Item Mana Potion Mana Potion
4

Start #2 (Early power)

Build Item Shoes Shoes
Build Item Enchanted Ring Enchanted Ring
Build Item Mana Potion Mana Potion
2

Core (Attack speed)

Build Item Hastened Fatalis Hastened Fatalis
Build Item Telkhines Ring Telkhines Ring
Build Item Demonic Grip Demonic Grip

Offence #1 (Power)

Build Item Bancroft's Talon Bancroft's Talon
Build Item Gem of Isolation Gem of Isolation
Build Item Rod of Tahuti Rod of Tahuti

Offence #2 (Penetration)

Build Item Spear of the Magus Spear of the Magus
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti

Things to consider (More power)

Build Item Polynomicon Polynomicon
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Soul Reaver Soul Reaver
Build Item Spear of Desolation Spear of Desolation
Build Item Book of Thoth Book of Thoth

Actives

Build Item Frenzy Frenzy
Build Item Aegis Amulet Aegis Amulet
Build Item Cursed Ankh Cursed Ankh
Build Item Heavenly Wings Heavenly Wings

Freya's Skill Order

Irradiate

1 X Y
Irradiate
2 7 9 11 12

Pulse

2 A B
Pulse
1 4 6 8 10

Banish

3 B A
Banish
3 14 16 18 19

Valkyrie's Discretion

4 Y X
Valkyrie's Discretion
5 13 15 17 20
Irradiate
2 7 9 11 12

Irradiate

1 X
Freya activates a Buff that makes her Basic Attacks do bonus Magical damage. Freya may cancel this ability early to put it on cooldown.

Ability Type: Buff, Damage
Damage per Attack: 40 / 55 / 70 / 85 / 100 (+25% of your Magical Power)
Duration: 5s
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 8s
Pulse
1 4 6 8 10

Pulse

2 A
Freya activates a Buff that makes her Basic Attacks ranged, dealing bonus Magical damage and Slowing the target and all nearby enemies. The area effect and slow are lost when Irradiate is active.

Ability Type: Area, Buff, Damage
Damage Per Attack: 30 / 40 / 50 / 60 / 70 (+15% of your Magical Power)
Duration: 6s
Slow: 15 / 17.5 / 20 / 22.5 / 25%
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 11s
Banish
3 14 16 18 19

Banish

3 B
At her ground target location, Freya Banishes her enemies into the air for a short time. The enemies can't be hit or take action while in the air.

Ability Type: Circle, Banish
Banish Duration: 1.5s
Radius: 10
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 19 / 18 / 17 / 16 / 15s
Valkyrie's Discretion
5 13 15 17 20

Valkyrie's Discretion

4 Y
Freya uses her Cloak of Feathers to fly above the battlefield where she fires down blasts of Magical damage up to 4 times while flying. Freya can't be hit when at full ascension and can cancel it anytime.

Ability Type: Circle, Damage
Damage Per Blast: 90 / 125 / 160 / 195 / 230 (+35% of your Magical Power)
Duration: 3.6s
Radius: 12
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 100s

[VVGH] Hi!

This is my first contribution to build guides of any *********S games. I'd like to present you my Freya build. Freya -- the Miss Pentakill is the first god who became one of my favourites, even at the practice mode. She is also my first god that got Mastery II whilst the others hadn't.

I know this guide is poor and there will be updates as necessary. Do not fear the rain hesitate to ask something, give feedback, a suggestion, or even a critique.

The items

A: The start and the core


Vampiric Shroud gives you more sustain and some power.

Shoes lets you run little faster as you build Hastened Fatalis.

Enchanted Ring (which later be built to Telkhines Ring) offers power plus the same attack speed as Ancient Blade does, although it costs twice as much. But when it is compared to Fatalis (the next tier of Ancient Blade), Enchanted Ring is worth to buy.

Let's not build Hastened Fatalis first because you want more power, so build Telkhines Ring then followed by Demonic Grip.

I do not complete Shoes because you can trade it for greater items. You already have more movement speed from Hastened Fatalis, considering you have Hastened Fatalis, Pulse and Gem of Isolation ensure your chase.

B: The offence


Bancroft's Talon is a huge power increase. Its lifesteal stacks with Brisingamen's Blessing, and its passive can make you "reflect your death."

Gem of Isolation gives (more) slow and stacks with Pulse. If you combo your Pulse with Irradiate, the bonus from Pulse is lost. Gem of Isolation does its job.

Replace Bancroft's Talon and Gem of Isolation with Spear of the Magus and Obsidian Shard if your target has magical protection. It decreases their protection as you hit them with your abilities.

The skills


1:

Standard issue to clear out minion waves.

Can be used as a warning at the enemy to stay
vigilant before you gone rage with Irradiate.

Use this when trying to attack the enemy that near minions.
Just like another mage with CC...
And slows down your target before activating Irradiate.

2: +

All damage to finish off your target.

Always activate Pulse first before Irradiate!

Use this when the area of you and your target is clear.
Sure that your target will die.

Make sure there are no minions around your firing range
because they can body block your fire and you have no AoE.

3: + +

Total control over a target's life.

Use this to chase fleeing enemy and setting an ambush.

Your party will welcome your guest as they land.

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League of Legends Build Guide Author Do not fear rain
Life's so sweet
Table of Contents

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