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This build uses Shifter of Seasons to its fullest extent. Below is the strategy for how to use each of the 4 modes of SoS.
Spring (Lifesteal) - Awesome to have on while farming minions and poking enemy gods! Use Spring to regain some lost health while out of combat with enemy gods. DO NOT use spring while in direct combat with enemy gods, the amount of life steal gained is not enough to make it worth using over the damage given by summer.
Summer (Damage) - This will be the main phase of SoS that you will be using. The additional damage is awesome.
Autumn (Debuff) - Use this to engage enemy gods. One hit gives the enemy god reduced protections for 5s. I like to spam attacks towards the enemy until one lands, then engage after the enemy is affected by the debuff.
Winter (Slow) - For chasing. The slow from winter along with Hastened Fatalis will allow you to catch up to fleeing enemy gods and wreck them. Once you have Hastened Fatalis, if you are confident in your ability, you can walk backwards while attacking a charging enemy to deal significant damage to them while retreating at the same time.
Use Bramble Blast often. It can be used for damage, a root or as a sort of psudo-wall preventing enemies from wanting to walk though it to chase you.
Horned Charge is mostly used as an escape. Since you will be upgrading HC last it will not do much damage, but you will be able to charge though enemy gods to escape.
The Wild Hunt is a fun ultimate to use. So many different ways it can be utilized. You can use it for raw damage, as an engagement strategy or to prevent tower damage. I'm sure you'll find other ways to use it as well.
I mentioned it in the last paragraph but I wanted to stress that The Wild Hunt can be used to prevent tower damage by turning enemies into passive hogs. This is great if you had just backed and are trying to get back to the tower to defend. Just pop TWH on the tower to prevent those extra few seconds of damage that the enemy would get before you get there to defend.
Good Luck!!
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