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Jo's Pubstomp team player Guan Yo

0 0 9,953
by JoThePro updated October 23, 2014

Smite God: Guan Yu

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Guan Yu Build

early items

Build Item Watcher's Gift Watcher's Gift
Build Item Shoes Shoes
Build Item Salvation Salvation

core items

Build Item Void Shield Void Shield
Build Item Sovereignty Sovereignty

nice to haves/situational

Build Item Warrior Tabi Warrior Tabi
Build Item Stone of Gaia Stone of Gaia
Build Item Mystical Mail Mystical Mail
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Greater Sprint Greater Sprint

Guan Yu's Skill Order

Conviction

1 X Y
Conviction
1 3 5 7 9

Warrior's Will

2 A B
Warrior's Will
4 17 18 19 20

Taolu Assault

3 B A
Taolu Assault
2 8 10 12 13

Cavalry Charge

4 Y X
Cavalry Charge
6 11 14 15 16
Conviction
1 3 5 7 9

Conviction

1 X
Guan Yu's courageous leadership is infectious and, when focused, heals himself and his allies. Healing friendly gods reduces all Cooldowns by 2s for Guan Yu and 1s for his allies.

Ability Type: Circle, Heal
Healing: 40 / 60 / 80 / 100 / 120
Boosted Healing: 1.7x Normal Healing
Radius: 30
Cost: 45
Cooldown: 14s
Warrior's Will
4 17 18 19 20

Warrior's Will

2 A
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. All enemies in his path take damage and are Slowed. Hitting enemy gods lowers all of Guan Yu's Cooldowns by 2s. Guan Yu is immune to Roots, Cripples, and Knockups while dashing.

Ability Type: Dash, Slow, Damage
Damage: 80 / 135 / 190 / 245 / 300 (+60% of your Physical Power)
Slow: 20%
Slow Duration: 2s
Boosted Slow: 40%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Taolu Assault
2 8 10 12 13

Taolu Assault

3 B
Guan Yu spins his blade in a controlled but furious display, slicing enemies for damage every .3s for 3s. Each hit steals enemy Protections, giving them to Guan Yu. Guan Yu is immune to Knockback for the duration.

Ability Type: Line, Debuff, Damage
Damage per Hit: 17 / 27 / 37 / 47 / 57 (+20% of your Physical Power)
Protections Stolen: 2 / 4 / 6 / 8 / 10 (Max. 3 Stacks)
Protection Duration: 5s
Boosted Protections Stolen: 3 / 6 / 9 / 12 / 15 (Max. 3 Stacks)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Cavalry Charge
6 11 14 15 16

Cavalry Charge

4 Y
Guan Yu mounts his warhorse and charges for 4s. While mounted, he can steer and attack and is immune to Crowd Control. Enemies hit take damage and are Slowed. Each hit increases damage from consecutive hits against that target by 20%. Enemies hit on the dismount are Stunned. You can dismount at any time by canceling.

Ability Type: Circle, Stun, Damage
Damage: 75 / 100 / 125 / 150 / 175 (+30% of your Physical Power)
Damage Escalation: 20% per hit
Slow: 25% for 2s
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boosted CC: 40% Slow and 2s Stun
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

While this guide works for conquest it really shines brighter in the other modes where people tend to be grouped up more. I'm a low-level player myself so it's likely for higher-tier games this might be a joke-build. who knows.

The basic idea is to stack items that benefits the whole team, in smite luckily those items tend to give youreself big benefits on top of the group buffs so it's really not a big deal. You will have fantastic sustain personaly and boost your entire team tremendously.

With assault (mainly) and charge (to chase down/later on engage) you'll do ok'ish damage from the start and realy good once you finish one or two of the core items. All while sustaining yourself and your team and outleveling everyone that has to visit the fountain three times as often as you do.

Pros / Cons

Pros:

    -Stay in lane all game except when you need to buy
    -Great team buffs from the second the game starts
    -Great damage once you complete some core items
    -Works fantastic in game modes where people are grouped up
    -People trying to kill you will get turned around on and cry

Cons:
    -Works good but not great in game modes where the teams are mainly spread out.
    -Before finishing some core items damage is only ok
    -Not the greatest health pool before a few core items is completed.
    -No cool down reduction
    -Little phys penetration

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1
davidodocola (3) | October 26, 2014 4:00am
Level your 3 first so you can clear mana camp. Then max your 1,3,2,4 <--- in that order. And since you have healing, try to be aggressive and USE YOUR PASSIVE.
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League of Legends Build Guide Author JoThePro
Jo's Pubstomp team player Guan Yo
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