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Jing Wei ADC

0 0 16,125
by LFCreator updated March 13, 2017

Smite God: Jing Wei

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Jing Wei Build

Fatalis Style

Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Hastened Fatalis Hastened Fatalis
Build Item Odysseus' Bow Odysseus' Bow
Build Item Demon Blade Demon Blade
Build Item Poisoned Star Poisoned Star

Anti-Heals/Tanks

Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Witchblade Witchblade
Build Item Qin's Sais Qin's Sais
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer

All Round

Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Odysseus' Bow Odysseus' Bow
Build Item The Executioner The Executioner
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer

Penetration ( ͡° ͜ʖ ͡°)

Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Titan's Bane Titan's Bane
Build Item Odysseus' Bow Odysseus' Bow
Build Item Demon Blade Demon Blade
Build Item Poisoned Star Poisoned Star

Start of games

Build Item Death's Toll Death's Toll
Build Item Combat Boots Combat Boots
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Replacing Ichicval late (If you want to)

Build Item Qin's Sais Qin's Sais
Build Item The Executioner The Executioner
Build Item The Crusher The Crusher

Jing Wei's Skill Order

Persistent Gust

1 X Y
Persistent Gust
1 6 8 10 12

Explosive Bolts

2 A B
Explosive Bolts
2 4 7 9 11

Agility

3 B A
Agility
3 13 14 15 16

Air Strike

4 Y X
Air Strike
5 17 18 19 20
Persistent Gust
1 6 8 10 12

Persistent Gust

1 X
Jing Wei creates a gust of wind that damages enemies and knocks up enemy gods when summoned. The gust persists for 6s and continues to knock up and deal additional damage to enemies every 1s. If Jing Wei walks onto the area she is knocked into the air and gains an attack speed buff for 7s.

Ability Type: Circle, Knockup, Damage
Initial Damage: 90 / 140 / 190 / 240 / 290 (+90% of your Physical Power)
Damage Per Tick: 15 / 25 / 35 / 45 / 55 (+5% of your Physical Power)
Attack Speed Buff: 20 / 25 / 30 / 35 / 40%
Range/Radius: 55/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Explosive Bolts
2 4 7 9 11

Explosive Bolts

2 A
Jing Wei loads her crossbow with explosive bolts that augment her next 3 Basic Attacks. These attacks are wider, have increased critical chance, and deal area of effect damage.

Ability Type: Area Basic, Buff
Crit Chance: 0 / 5 / 10 / 15 / 20%
Damage Per Shot: 110% of your Physical Power
Range/Radius: 55/8
Cost: 50
Cooldown: 12s
Agility
3 13 14 15 16

Agility

3 B
Jing Wei dashes straight forward. She may use this ability while knocked into the air for a longer range dash. She also gains a 4s increase to Physical Power and Movement Speed upon using Agility. The effect of this buff is increased if Agility is used from the air.

Ability Type: Line, Dash
Power: 10 / 15 / 20 / 25 / 30
Movement Speed: 15%
Air Power: 20 / 25 / 30 / 35 / 40
Air Movement Speed: 25%
Range: 35/55
Cost: 75 / 70 / 65 / 60 / 55
Cooldown: 18 / 18 / 17 / 17 / 16s
Air Strike
5 17 18 19 20

Air Strike

4 Y
Jing Wei channels briefly before taking to the sky. She then flies forward and upward while covering the area below her in explosions that damage all enemies in the area. After her attack she hovers for up to 2s before landing at a ground target location.

Ability Type: Line, Damage
Damage: 220 / 310 / 400 / 490 / 580 (+100% of your Physical Power)
Range: 70
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

General statement on items

This is just the normal stuff I use on my Jing Wei, it ends with me going on average something like 15/1/5 when I play in Joust, Arena, and Clash mostly. These do in fact work in Conquest and if you dont like the order you can change it, I just dont enjoy building Crit anything but last on her due to her 2.

Why do you level the 1&2 like this?

These are her good abilities, the others are basically dead abilities that putting levels into them does nothing, they are great to have and very useful, but don't gain the most from leveling.

Level 1- This is very important, because the tornado gains you two things when trying to clear a camp, it gives you attack speed when you jump into it and it also does a bit of damage and makes clearing your camp in the begining easy. If you don't want to get a camp 1st, then upgrade your 2 1st because that is more useful there.

Level 5-This is the only point you put into your ult until you have to, this ult is best for that little sliver of damage very very rarely, or escaping almost everything because it is a leap and those are so so powerful. The reason that this is not leveled up is because leveling it up makes it cost more, and have a longer cooldown. I mean yes it does more damage but it doesnt max out your damage for it.

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