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Hercules will break your knees! (Build+Simple guild)

1 1 6,652
by NudeNinja updated June 25, 2013

Smite God: Hercules

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Hercules Build

Actives

Build Item Girdle of Might Girdle of Might
Build Item Aegis Amulet (Old) Aegis Amulet (Old)

Starting Items (Tier one)

Build Item Witchblade Witchblade
Build Item Warrior Tabi Warrior Tabi

10m in (should finish starting items)

Build Item Witchblade Witchblade
Build Item Warrior Tabi Warrior Tabi

Core

Build Item Warrior Tabi Warrior Tabi
Build Item Witchblade Witchblade
Build Item Voidblade Voidblade
Build Item Fatalis Fatalis

The finished build

Build Item Warrior Tabi Warrior Tabi
Build Item Witchblade Witchblade
Build Item Voidblade Voidblade
Build Item Fatalis Fatalis
Build Item Smithy's Hammer Smithy's Hammer
Build Item The Executioner The Executioner

Hercules's Skill Order

Driving Strike

1 X Y
Driving Strike
2 8 13 17 20

Earthbreaker

2 A B
Earthbreaker
1 4 7 11

Mitigate Wounds

3 B A
Mitigate Wounds
3 6 10 12 15

Excavate

4 Y X
Excavate
5 9 18 19
Driving Strike
2 8 13 17 20

Driving Strike

1 X
Hercules delivers a mighty strike, driving all enemies back, damaging and Stunning them. Hercules is immune to knockback during the dash.

Ability Type: Line, Dash, Damage
Damage: 100 / 170 / 240 / 310 / 380 (+90% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Earthbreaker
1 4 7 11

Earthbreaker

2 A
Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path. Enemies at the end of the shockwave are thrown into the air towards Hercules.

Ability Type: Line, Knockback, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+70% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Mitigate Wounds
3 6 10 12 15

Mitigate Wounds

3 B
Hercules heals himself instantly and gains increased Attack Speed, Magical and Physical Protections for the next 4s. A percentage of the damage taken during this time is returned to him as an additional heal that at the end of the duration.

Ability Type: Buff
Initial Heal: 45 / 75 / 105 / 135 / 165
Damage Returned as Healing: 20 / 26 / 32 / 38 / 44%
Protections Buff: 20 / 30 / 40 / 50 / 60
Attack Speed: 25%
Cost: 60
Cooldown: 15s
Excavate
5 9 18 19

Excavate

4 Y
Hercules rips a huge boulder from the ground. Throwing the boulder does damage where the boulder lands. The boulder continues rolling, doing the same damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Hercules is immune to crowd control while casting.

Ability Type: Circle, Damage
Damage: 300 / 425 / 550 / 675 / 800 (+100% of your Physical Power)
Radius: 15
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Intro

Now, this is going to be a short guild. Because reading huge walls of text suck. Hercules is unstoppable in a 1v1, great in a team fight, and can even, if needed, jungle. He is very versatile, and counters almost all other gods.

Early game face rolls

Want an easy early game kill? Let them push the tower. Pick off the minions with your one when they enter the tower, but make sure the enemy's are right there with them. Make it look like your being passive. Then, when the moment comes.... Toss em. Right smack dab into the tower (or close the the area then push with your one). His 2 can take some practice, but if you can toss them into the tower and push them into the wall (or tower itself) you can land the stun from your one.

Dont be afraid of low health

When is Hercules the scariest? Late game with a full build and full health? HELLA NA! He is the most pwntastic about 10 minutes in with a finished witch stone and boots. And especially with only a quarter to a half of his health left. Here is the trick:
Step 1: let them initiate
Step 2: Hit your 3.
Step 3: Allow the dealing of their damage to scale with the healing of your 3 to keep your health at a solid half utilizing your passive to do more damage.
Step 4: Rape them.

His ULT (GIANT BOLDER TO SMASH YO ASS)

His boulder is a great ult, he can use it very well in conjunction with most other ults. Including Odin.
When to use:
Its best used in the jungle were it can bounce off of walls and do more damage. Also works very well in the buff areas.
It also world as a snipe-ish thing. Enemy getting away? Toss a boulder.
Also has a decent timed cool down making it great for spam ability and holding a lane.

Counters

Who he counters very well:
Artemis, AO, Kali, and most others.

Who counters him:
Thor can typically land better damage against him up close due to his passive. Making his 3 scaling with his health and passive a little trickier (A couple more phys d items will prevent)

Couple other things

Pros:
Has a toss
A stun
A push
A large AOE ult
A semi heal
Counters Raged gods like a sir

Cons:
His toss can be difficult to land
His combo (toss, push) sometime lags and doesnt push
Lack of escapes
Has to have genitalia replaced often due to massive amounts of rape-age.

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1
WiseWarrior | July 11, 2013 9:25am
Your build is great, I think you can do some Magical protection.

I like Hercules but I can't play as good I want. I don't know what is it, if I do wrong build, or I don't use his combos correctly. I think he need more defense, like Odin AD bruisser, a tank with good damage.
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