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Hercules! Hercules! Hercules!

5 1 192,784
by Eyeplod updated January 29, 2013

Smite God: Hercules

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Hercules Build

My strength defines me, and soon it will define you too. (Bruiser)

Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Warrior Tabi Warrior Tabi
Build Item Ankh of the Golem Ankh of the Golem
Build Item Sovereignty Sovereignty
Build Item Bulwark of Hope Bulwark of Hope
Build Item Titan's Bane Titan's Bane

I will pound you into the dirt! (Attack Damage)

Build Item Warrior Tabi Warrior Tabi
Build Item Voidblade Voidblade
Build Item Witchblade Witchblade
Build Item Shifter's Shield Shifter's Shield
Build Item Magi's Cloak Magi's Cloak
Build Item Deathbringer Deathbringer

Bring the pain! (Get behind me while I be a tank, get mark of vanguard first)

Build Item Mystical Mail Mystical Mail
Build Item Reinforced Greaves (Deleted) Reinforced Greaves (Deleted)
Build Item Ankh of the Golem Ankh of the Golem
Build Item Frostbound Hammer Frostbound Hammer
Build Item Bulwark of Hope Bulwark of Hope
Build Item Sovereignty Sovereignty

Hercules's Skill Order

Driving Strike

1 X Y
Driving Strike
2 6 11 15 18

Earthbreaker

2 A B
Earthbreaker
1 4 7 10 12

Mitigate Wounds

3 B A
Mitigate Wounds
3 8 14 16 19

Excavate

4 Y X
Excavate
5 9 13 17 20
Driving Strike
2 6 11 15 18

Driving Strike

1 X
Hercules delivers a mighty strike, driving all enemies back, damaging and Stunning them. Hercules is immune to knockback during the dash.

Ability Type: Line, Dash, Damage
Damage: 100 / 170 / 240 / 310 / 380 (+90% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Earthbreaker
1 4 7 10 12

Earthbreaker

2 A
Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path. Enemies at the end of the shockwave are thrown into the air towards Hercules.

Ability Type: Line, Knockback, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+70% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Mitigate Wounds
3 8 14 16 19

Mitigate Wounds

3 B
Hercules heals himself instantly and gains increased Attack Speed, Magical and Physical Protections for the next 4s. A percentage of the damage taken during this time is returned to him as an additional heal that at the end of the duration.

Ability Type: Buff
Initial Heal: 45 / 75 / 105 / 135 / 165
Damage Returned as Healing: 20 / 26 / 32 / 38 / 44%
Protections Buff: 20 / 30 / 40 / 50 / 60
Attack Speed: 25%
Cost: 60
Cooldown: 15s
Excavate
5 9 13 17 20

Excavate

4 Y
Hercules rips a huge boulder from the ground. Throwing the boulder does damage where the boulder lands. The boulder continues rolling, doing the same damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Hercules is immune to crowd control while casting.

Ability Type: Circle, Damage
Damage: 300 / 425 / 550 / 675 / 800 (+100% of your Physical Power)
Radius: 15
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

Ah Hercules... With impossible strength hercules can shoot down enemies without a breeze. One of the best tanks I've ever encountered but does a ****load of damage. Welcome to my guide for hercules, the champion of rome!

You can also add me: odynn


Some screenshots: COMING SOON, CALM YOUR TITS

NOTE: YOU ARE A TANK, EVEN IF YOU PICK ATTACK DAMAGE, YOUR ROLE IS A TANK. Unless you have at least 2 tanks on your team already then that's fine.

Items

Okay so first off we have Mark of the Vanguard which I have to be honest is the most PERFECT item for any tank or even squishy god to start off with. 5 Reduced damage neglects penetration so it's BEAST. After buying this you have so much gold that you can already buy your 2 actives.. that's awesome if you ask me!

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Warrior Tabi is just an essential, what with the speed out of combat, physical power and critical chance why not get this item?

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Reinforced Boots normally for Hercules I wouldn't encourage hp5 because of Strength from Pain but if you wanted more protection then this isn't too bad once you get through the later stage of the game.

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Ankh of the Golem is perfect for building a healthy hercules *teehee* because of the 1% health turned into physical power you have to be... healthy... heh. The protection, attack speed and health is good for hercules as well.

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Eye of retaliation UH best passive for Hercules evar! Just... read it... please.

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Bulwark of Hope is very good against a heavy magical team especially zues... You're about to die from his stacks, pop Mitigate Wounds and let 600 dmg be reduced to 300 and mitigate wounds will heal you up to 1500 hp - 3000 hp depends when you leveled up Mitigate Wounds.

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Sovereignty is ehh, pretty good with the protection aura. Make sure you're at every team fight because that aura tends to have no use by yourself. Health also supports Ankh of the Golem and focus increases the stun for Driving Strike when below half health.

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Voidblade is an essential for any brawler type god *cough* Thor *cough* still have a cold here ugh. Basically it gives you protection and physical power with focus and its passive makes any enemy within 40 feet have their physical protection reduced.

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Witch Stone has some alright stats if only it had health, that would be awesome. This item is for ones like Bakasura, Kali, Sun Wukong etc.

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Deathbringer GET... THIS... NOW. You won't need penetration when your crits on tanks do 200 - 300 + depending on the amount of protection.

Skills

Strength from Pain This is why people get a lot of health because you don't want to be at 200 hp trying to kill a He Bo or something because you will get.... wiped out.... HAH. So make sure you have health and protection for this passive.

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Driving Strike + Earthbreaker works well together especially when your opponents are playing passive or you are. Basically you need your team mate with you however i've killed atleast 2 people with a 2v1 fight with this combo (they were both nearly dead so it was just the opponent being ******ed. So, how do we do this combo? Start off with Earthbreaker and make sure you get atleast 1 enemy on the tip of the attack. After that go in front of them while they're in the air, turn around and use Driving Strike. You have an advantage if your health is 1/2 because of the stun.

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Mitigate Wounds is overpowered when focused by a WHOLE team... I slighty remember being rooted by artemis trap, I had 3 people use their ults ( Hades, Odin and Zeus, yeah all those but I was fed) and after all those ults finished I was healing around 150 - 200 hp per tick over 4 seconds because I was basically dead...

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Excavate is one of the hardest ults to land imo because it's very easy to dodge like Ra's Celestial Beam. I believe being in the jungle is the best time to use your ult or you're confident the enemy doesn't turn when retreating.

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Pros / Cons

Usually people start with these but I don't care?

Pros

Un-killable when playing a tank and operating mitigate wounds
Has 3 crowd-control abilities that can save somebody from dieing.
An excellent team player and can play 2 roles

Cons

3 crowd-control abilities can be hard to hit in lanes
Lacks escape abilities other then Driving Strike but his dash pushes anyone infront of him which can be a bit of a bummer.

Laning / Mid

Yes, mid-lane Hercules CAN be done in fact you might get more kills because it's a 1v1 and you have a signature combo which pulls them in. Early game against Anubis once you are lvl 2 you should pull anubis in then push him back, you will probably get a kill if not then you'll make him retreat then you'll get the upper hand with lvling up.

Laning however would be easier because you have some support. I recommend having a laning partner who has quite a lot of cc and tanky so... I'm thinking Bacchus, Thor, Ymir or even Anubis with his stun and slow.

Team Work (3 steps)

This is simple:

1. Make sure you tell your team when you're going to pull someone in with your Earthbreaker. e.g (VAA) with the voice commands

2. Whether or not you're being focused in a team fight, always help anyone in danger and always be fearless to go into a fight.

3. Always be the bait, your mitigate wounds and protection will be enough to withstand Death Gaze and Lightning Storm if you can, always lead somebody squishy to say, Anubis. Someone who can kill someone in 3 seconds and is op *COUGH* Anubis *COUGH*

Ranked Play

COMING SOON

Summary

err, Hercules is pretty strong? Meaning that go into a fight with no fear and of course Mitigate Wounds and just hit people with your thing mace long stone something....

And also don't forget to taunt, because taunting determines whether you're a good player of course..

AND COLOUR

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1
Timofy (1) | March 19, 2013 11:32pm
What is with getting Magi's Blessing you haven't even put it in the items.
1
KarthikForceLoL | March 18, 2013 9:25pm
Nice build. I have a doubt with you third item set called "Bring the pain". Getting mistical mark early on over boots would hinder you movement right ? Can you give some details as to when this build was useful to you and at what situation ?
1
SpiderPig60 | February 12, 2013 9:12am
great build 12/2 as a tank
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