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Hades: Drag your Enemies to the Underworld! (Conquest Solo Guide)

7 2 27,940
7.7
by LordFrigid updated October 2, 2014

Smite God: Hades

Build Guide Discussion 11 More Guides
Tap Mouse over an item or ability icon for detailed info

Hades Build

Starting Items

Build Item Vampiric Shroud Vampiric Shroud

Core Items

Build Item Shoes of the Magi Shoes of the Magi
Build Item Rod of Tahuti Rod of Tahuti

Situational Items

Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth
Build Item Breastplate of Valor Breastplate of Valor
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard
Build Item Spear of the Magus Spear of the Magus
Build Item Bancroft's Talon Bancroft's Talon
Build Item Divine Ruin Divine Ruin
Build Item Polynomicon Polynomicon
Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Ethereal Staff Ethereal Staff
Build Item Hide of the Urchin Hide of the Urchin
Build Item Magi's Cloak Magi's Cloak
Build Item Pestilence Pestilence
Build Item Void Stone Void Stone

Viable Actives

Build Item Aegis Amulet (Old) Aegis Amulet (Old)
Build Item Shell of Absorption Shell of Absorption
Build Item Shielded Teleport Shielded Teleport
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Blink Rune Blink Rune

Sample Endgame Build

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of the Magi Shoes of the Magi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Bancroft's Talon Bancroft's Talon
Build Item Spear of the Magus Spear of the Magus
Build Item Rod of Tahuti Rod of Tahuti
Build Item Shell of Absorption Shell of Absorption
Build Item Greater Aegis Greater Aegis

Hades's Skill Order

Death From Below

1 X Y
Death From Below
2 8 11 12 14

Shroud of Darkness

2 A B
Shroud of Darkness
4 15 16 18 19

Devour Souls

3 B A
Devour Souls
1 3 6 7 10

Pillar of Agony

4 Y X
Pillar of Agony
5 9 13 17 20
Death From Below
2 8 11 12 14

Death From Below

1 X
Hades descends into the ground and erupts from below at his ground location, doing damage to all enemies in the area. If the enemy is Blighted, they are also Slowed. Applies Blight.

Ability Type: Circle, Leap, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2s
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Shroud of Darkness
4 15 16 18 19

Shroud of Darkness

2 A
Hades silences all enemies in a cone in front of him. If the enemy is Blighted, they are also Feared. Applies Blight.

Ability Type: Cone, Crowd Control
Silence: 1 / 1.25 / 1.5 / 1.75 / 2s
Cost: 60
Cooldown: 14 / 13 / 12 / 11 / 10s
Devour Souls
1 3 6 7 10

Devour Souls

3 B
Hades devours the souls of his enemies, dealing damage in an area around him. Blighted enemies hit by this ability are Detonated, dealing damage to enemies and healing your allies around the Detonated targets. Enemy gods only take 50% of the damage from Detonating Blights.

Ability Type: Circle, Heal, Damage
Damage: 75 / 115 / 155 / 195 / 235 (+70% of your Magical Power)
Detonated Damage: 10 / 20 / 30 / 40 / 50 (+50% of your Magical Power)
Detonated Healing: 20 / 35 / 50 / 65 / 80
Detonation Radius: 20
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Pillar of Agony
5 9 13 17 20

Pillar of Agony

4 Y
Hades calls to all enemy souls nearby, creating a Vortex which drags targets toward him, dealing damage every .5s for 4s. For each enemy hit Hades reduces his ability cooldowns by 0.4s. If the enemy is Blighted, their Protections are reduced. Hades also gains Protections and 10% damage mitigation for the duration.

Ability Type: Circle, Vortex, Damage
Damage per Tick: 45 / 60 / 75 / 90 / 105 (+30% of your Magical Power)
Protections: 60 / 85 / 110 / 135 / 160
Protections Debuff: 10% + 10 / 15 / 20 / 25 / 30
Protections Debuff Lifetime: 4s
Radius: 30
Cost: 100
Cooldown: 90s

Introduction

Welcome to my guide on Hades in the Solo Lane! In my mind, Hades does a much better job as a Mage in Solo or Mid than he does as a Guardian, purely because his skill set is better suited to causing a whole lot of death than supporting (fitting, since he's the god of the underworld). This guide will aim to show you the Pros and Cons of using Hades as a Solo Laner, the strategy behind using his skills, some items you will want to consider using, and how to handle the different phases of the game.

I have actually brought this guide back to "Work in Progress" phase - a lack of playing Hades Solo has made me out of touch with current solo matchup strategies. On the plus side, I got to expand my god pool a bit (beyond Hades, Eset, and Ra =P ).

Pros / Cons

Pros
Pushes very hard
High sustain
All-around kit grants mobility, damage, and cc
Has some natural bulk

Cons
Applying Blight can be tricky
Ultimate is easy to escape from
Needs to get up close and personal

Skills

Hades' passive is Blight, which works very similarly to Zeus' Overcharge. While Hades does not deal extra basic attack damage to blighted enemies like Zeus, he DOES get an additional effect on blighted enemies with ALL of his abilities. Overall, it is very important to get the Blight on enemies and follow up with skills that have the appropriate effects.

Death from Below applies Blight, slows enemies that are already Blighted, and deals damage. This will be one of your methods of applying Blight to minion waves. Be careful, however, as it is your only escape and leaves you susceptible to ganks from the jungler. I suggest warding up and making sure either 1) the jungler isn't around or 2) you have eyes on him/her, and he or she is somewhere else before using Death from Below to Blight minions. Usage of the slow on this skill will be explored futher in the Gameplay section.

Shroud of Darkness is your second method for applying the Blight to minion waves. Like Death from Below, though, it also has useful applications for fighting enemy gods as it will silence them, or fear them if blighted. So be very careful when using this to Blight waves. Usually you will be able to escape a gank with either a fear or Death from Below, but still use caution using either of these skills to apply the Blight. This skill's utility is further explained in the Gameplay section.

So I've been talking a lot about applying Blight to minion waves, and people new to Hades might be asking - why? Here is the answer. Devour Souls is basically a minion nuker. On the surface, it just deals damage. But if the enemy is blighted, they will explode (eeeeeeew!) and deal damage to nearby enemies, and HEAL nearby allies. Two big things to note are that THERE IS NO LIMIT to the amount of explosion heals you and your allies can get (whereas other skills like Tyr's Defense-Stance Power Cleave has a limit of 3) and the heal scales with your magical power.

Pillar of Agony is what Hades is known for - and for good reason! A damage-over-time pull that reduces protections of blighted enemies is a very handy thing for teamfights. Unfortunately, it can be easily jumped out of, dashed out of, or beads-ed out of (though if you're right on top of your enemy when you start, Tier 1 beads will not last long enough to allow an escape).

Items

HOLY SITUATIONAL BATMAN!

Okay, just had to get that out of my system.

You might have noticed that I have the situational items somewhat grouped by their "type" - stack item, cooldown reduction, penetration, lifesteal, and defense. Like I mentioned before, Hades is very versatile and his build can fairly easily morph to your desires. However, because it's a LOT to take in, I also tossed a sample build in there for viewing purposes. I'll also take the liberty of assessing the situational items by type instead of listing out their merits individually.

warlock's sash Stack Items warlock's sash

Your primary two options for a stack item are Warlock's Sash and Book of Thoth. If you do opt to build a stack item (and you don't necessarily have to), you will want to buy it early, alongside Vampiric Shroud, since the first tiers of both items cost 700g. Your choice will depend very heavily on the enemy team.

I usually purchase Sash if the enemy team has
Lots of high-burst enemies
Multiple enemies that I think will out-last me if I fight them (tanks, warriors, etc.)
Few enemies that usually build Qin's Sais


If I don't feel like an enemy team's composition forces me into Sash, I build Thoth.


Cooldown Reduction Items


Let's be real here: Hades has some long cooldowns. Because applying Blight to a minion wave usually takes either his escape or his silence, you will almost always want to build some form of cooldown reduction to soften the blow.

Both of these items have their merits; again, you will want to base your decision on...

1) The enemy team: Is the enemy solo physical? Is the jungler physical? Are you actually taking a lot of damage from these two? You may want to get Breastplate.

2) What you think your build will look like in the future: If you plan to build Hide of the Urchin, you might want to go with Pendant over Breastplate.


Penetration Items


This is where counterbuilding comes into play. If the enemy team is stacking up the magical defense, you may want to go with Obsidian Shard. However, with a very teamfight-y channel-style ultimate, your team's magical gods (almost certainly the mid-laner) would also benefit from Spear of the Magus.

You will almost always get two spear stacks on the enemy with either your 1+3 or 1+4. Most of the time I end up going with Spear over Shard. One quick note though - Blighted enemies lose protections during Hades' ultimate; if the enemy team hasn't built much defense, you may not need to go for a penetration item.


Lifesteal Items


Given that you have a channel ult that essentially roots you, you will likely want to pick up some Lifesteal to stay sustained while the enemies are trying to kill you. That being said, you have multiple options in this department.

Bancroft's Talon will give you more power as you get lower in health. This will come into play as you are ulting - if the enemy hits you, they will take more damage on the next tick of your ult! There is some discussion on the subject in the comments section, but overall I find Talon to be my primary choice in Lifesteal Items.

Polynomicon's passive is pretty decent for Hades. He has to be close to the enemy to be effective, so landing a basic attack, especially after fearing them isn't too much of a problem. It also gives you some mana if you ended up building Thoth.

Divine Ruin should only be built against teams with healers, since Bancroft's Talon and Polynomicon have passives that work much better with Hades.


Defense Items Magi's Blessing


Oh the choices here! You will not always need to build a defensive item, because Hades is naturally bulky. But if you do, many of the options on this list are really quite self-explanatory.

Dynasty Plate Helm is great for power, penetration, and protection.

Pestilence is a good option if you're facing a magical healer such as Chang'e, Ra, or Aphrodite.

Void Stone will help you with magical power, and your magical teammates with its passive! Consider again that Hades has a pulling, channel ultimate so Void Stone's range is not usually an issue.

Magi's Blessing is for a team full of hard crowd control.

Hide of the Urchin gives you some health and mana (good if you got Thoth!) in addition to all around protections for use against balanced teams.

Ethereal Staff's passive goes nicely with Hades, since he has very good base health and scaling.

Gameplay

The Beginnning


This should be pretty common knowledge, but I've seen some weird stuff go down in games, so I'll elaborate on how the beginning of the game goes.

If you're on the "Pristine" Side
  1. Help the mid laner with the Mid Camp.
  2. If the jungler started at the damage buff, try to get close to the wall of the camp to leech xp from the big cyclops and reach level 2.
  3. Clear your mana buff with the jungler.
  4. Go to lane.


If you're on the "Destroyed" Side
  1. Help the jungler with the speed buff.
  2. Clear your mana buff with the jungler.
  3. Go to lane.

Early Game


In the early game laning phase, your task is to outpush the enemy, put as many minions into their tower as you can, and take their tower as soon as possible.

Using Hades, this is a very easy set of tasks. Devour Souls is the key here. It can FULLY CLEAR a blighted wave in one shot, which is more than most solo laners can do. It can heal you once for all 6 of the minions in the wave, which will negate almost any poke the enemy solo hits you with. If you can hit your enemy with it, it deals them a decent chunk of damage as well (this works best with melee gods or first-time Vulcans who Backfire straight into their own wave instead of off to the side*). Essentially, Devour Souls turns your enemy's greatest asset - the minion wave, into a ticking time bomb that could seriously injure them if they're not playing smart.

Once you hit level 5, grab your Pillar of Agony and actively look for chances to use it. If the enemy solo is clearing your wave after you've already taken his/hers, ult him/her. If the jungler comes in for a gank and you are SURE you can take both of them, ult them. If any enemy gets too close to your tower, pull them into its range and let it do the heavy lifting.

If you're doing it right (and it's honestly just a matter of Blight, Devour Souls, Repeat), your enemy will be forced to throw tower VERY early in the game (I'm talking 5 minutes if you're doing really well) and you can roam around a bit.

*I do not endorse the excessive harm of first-time Vulcans.

Mid Game


Congratulations! The enemy's tier 1 tower is down and you're ready to roam. But where to go? You don't want to go too far from home, which means you should be looking primarily to gank middle lane or occasionally take a small camp if your jungler is occupied.

Fortunately, mid is a GREAT place for Hades to gank. Some mid laners do have escapes (such as Agni), but others do not ( Poseidon, Ra, Kukulkan, etc.) and that makes it very easy to tunnel in, pop your ult, get a kill/assist, and waltz back to lane like nothing happened.

If the enemy jungler is occupied elsewhere, you might also think about pushing the tier 2 a bit. Make sure you place a ward in the enemy jungle when you do this, because pushing that far leaves you very susceptible to ganks. However, if taking this risk allows you to keep the enemy solo laner under your thumb, it will be well worth it when he/she can't participate well in late-game teamfights.

Late Game


Hades often gets a bad rap for having subpar teamfight capability, and I can't say I wholly disagree. His long cooldowns and lack of basic attack presence make it difficult for him to be an enormous factor in the fight, although his general bulkiness can help alleviate some of the pressure from the tank.

When you get to a late-game teamfight, you want to be paying extra-special attention to which enemies are where. This is the part where you drop in some basics to try and Blight enemies. Try not to commit too hard to anything yet.

At the beginning of a teamfight, look for Shroud of Darkness opportunities. I'm talking about preventing the enemy team from initating with bad things like Fear No Evil or a Shining Metal stun. You might not always be able to react fast enough to do this, but if you can, your team will (hopefully) be ready to jump on the opportunity and shred the enemy while they're incapacitated. If you think you can go in with Death From Below and fear multiple burst-y enemies at once, do it. This will turn tricky-to-beat bursters into easy targets.

The middle of a teamfight is also a good place to look for Shroud of Darkness hits if someone else on your team ended up initiating. Look to prevent jumps, dashes, and heals specifically; especially if your team doesn't have a Weakening Curse handy. You should also use it to fear an enemy that's about to finish off one of your allies. 2s is ample time for them to make their getaway.

Your Pillar of Agony should not be your go-to option for initiating a teamfight. Instead, wait for enemy Beads and escapes to go down, then strike with Death From Below and ult away. Use Devour Souls after an ult if the enemy didn't die.

If your ult is down during a teamfight, you should try to trap escaping enemies with a Blight-enhanced Death From Below instead. A 40% slow is nothing to scoff at, and the 2s duration will give your team a lot of time to capitalize on your efforts.

Matchups

Unfortunately I haven't played a lot of solo Hades lately. Never fear though, this section will return!

Conclusion

Overall, Hades is a very versatile god able to handle many roles. In the solo lane, Hades can clear fast and easily outpush almost anyone, while being able to weather out blows from the hardest of hitters with his incredible sustain. His Devour Souls skill allows him to transform enemy minions into deadly time bombs to make a valuable enemy asset into a dangerous hazard. Pillar of Agony and Shroud of Darkness can help secure kills, and Death From Below gives him a bit of a slippery factor not always found in mages.

I hope this guide has been useful to aspiring Hades players. Enjoy dragging your enemies into the Underworld!

Credits

Chiulin for suggesting the addition of a Gameplay section.

Creationism and Sanguis for arguments regarding Polynomicon vs Bancroft's.

Sanguis for suggesting a matchups section (which WILL come back).

Jordenito's BBCode guide for multiple elements that improved the visual state of the guide.

Eriepo for his insightful comments about build choices.

In the Works

  • Visual improvement of the guide (will probably be a while).
  • Repopulation of the matchups section.

Changelog

  • 24 Jan 2014: Initial guide published.
  • 25 Jan 2014: Gameplay section added. Items section updated to be more detailed. Pros and Cons section updated (forgot a con).
  • 27 Jan 2014: Matchups and Credits sections added. Item builds modified.
  • 28 Jan 2014: In the Works section added. Added Guan Yu and Nu Wa to the matchups section.
  • 2 Oct 2014: Matchups section cleared out. Pros and Cons, Items, Skills, Gameplay sections reworked both in content and appearance.

Leave a Comment

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1
Liverslices (1) | March 13, 2015 9:49am
This is a pretty good guide, but the build at the top of the page is a problem. You have 2 core items, and then 14 viable items a Hades could build. You really need to have a concrete build, and if you want to do more builds make a separate tab for them.
1
LordFrigid | October 2, 2014 7:43pm
Eriepo - sorry I didn't respond sooner, admittedly this guide took backseat for a long time. I did end up playing around with Thoth and Spear on my own a bit in the odd games where I did play Hades, and my findings are very similar to your listing. Thank you very much for taking the time to comment!
1
Eriepo (1) | August 22, 2014 12:49pm
Have you ever tried [cronos pendant] over breast plate in a magical matchup? I usually play mid hades so I don't see physical often an I like that it gives a solid power boost.
As a note on the polynnocron I'd say yes it's better if you use your basics to apply blight. But like you mentioned in your guide you will most likely be jumping in with 1 then nuking with 3. Your next hit will be powerful with poly but your enemy (again I play mid usually so this might be diffrent) will still have most of their health (unless they were kind enough to stand inside the minion wave) and all of their abilities which will probably hurt if you're hurt by them all. You will still have your 2 and ult up most likely but at full health most gods won't be killed by your ult even with the lowered protections of being blighted. Your 2 can delay that but 2 seconds doesn't give you enough time to kill them on your own if your 1->3 is down. So most likely you won't be basic attacking the enemy god after you use your abilities unless you are tryin to apply blight for something like your ult. But if your applying blight for your ult or even your 3 you will mostly be using your 1 or even your 2 (if you're stopping escapes) to do so.
So in most scenarios I would personally I for talon. But it sounds like some gods you're facing lead to a more basic attacking style game play in which case you so benifit from poly.

Is also like to throw in the suggestion of book of Thoth. It's another stacking item but instead of Health. You're getting power and mana. Now I agree that the health portion of warlocks sash is awesome but this is more of the other option for when your opponents either aren't bothering you too much where the sash is necessary or when the gods are narrowly escaping death because you ran out of mana or just didn't quite do enough damage.

Another alternate situational item would be spear of magus. Obsidian shard is great against tanks. 33% pen is sweet. But if your opponent is only building mild protections obsidian loses a lot of its effectiveness. If they have say 100 protection shard gives you 33 pen. Spear gives to 15 pen but applies a stack when to hit with an ability. Max two stacks. (Hmm I wonder if hades has any good two move combos). The stacks reduce their protections by 10 each and an adoration all 5 or 10 percent. Can't Remember which. (On my phone so it's hard to check.) so of you hot them twice their protections are reduced by 20 and a minimum of ten percent. Along with your original 15 flat pen it gives you you now have effectively put their protections down to 59. (100- 15 from pen. Stacks reduce 10 each. 2 stacks. 20 protection reduction total. 85-20=65.10 percent reduction on top of that. 10% of 65 is 6.5. 65-6.5= 59.5. If the percentage happens to be 10 per stack the total percent would be 20 meaning we would take another 6.5 off bringing it down to 53 but I can't garuntee it's ten so we I'll use 5 just to be safe.) so in total you have reduced their protections by 41 as opposed to 33 from shard. Plus other than the 15 pen this is a protection reduction. Meaning all of your allies can use it to their advantage as well which can really help on team fights. The downside is that the stacks apply on the hit so your 1 will gain no advantage from this item (you don really use your 1 as damage anyways.) your 3 will only get half of this because it applies the second staff when it hits. (That is a real downside) but this leaves them completely open to be finished off with an ult which will lower their protections even further (assuming you blight them.)

I hope my suggestions help. I also hope I didn't ramble too much.
1
KipperOrigin | April 10, 2014 11:28am
LordFrigid wrote:



Hrm...all excellent points. To be truthful, I don't normally build Polynomicon on gods that aren't basic-heavy so it was probably a bad call to put up a suggestion where I hadn't fully tested everything.

I'll definitely work on the way it looks, I agree that it's a bit much to take in in the current format. I'm not entirely sure how much time I can devote to this due to college & other life obligations, but I'll do what I can.

Re. Credits...thanks for the reminder! I've seen credits sections in guides but it totally slipped my mind to add one here.


Personally, due to the fact Hades Death From Below will Blight, and his basic attacks are slow, I would go with Bancroft's Talon. It gives more power, and is the first item I build.
1
LordFrigid | January 27, 2014 9:24pm
Sanguis wrote:

I have to say I agree with Creationism. Bancroft's Talon should be moved to situational, if not removed and replaced with something better. Polynomicon's stats are on par with Bancroft's Talon plus you get 300 mana and the passive on poly far exceeds bancroft's passive. Hades Death From Below and Devour Souls combo negates the effiency of bancroft. The average extra magic power you'll get is between 50-70 magic damage. Your abilities work better with your passive so basic attacks are essential in Hades' combos. You'll definitely push more damage out with poly.

I think this guide is decent, but you need to brush up on some BBCode. The guide is a wall of text. Use pictures and videos/.gifs to spruce up your guide. Also, I recommend adding a section for God match-ups. I mostly play mid or duo lane. Rarely do I find myself soloing. I know the meta for solo Gods, but I'm not 100% sure how to square off against them, especially early game since most times I'm fighting enemies from solo lane at the end game in team fights. You probably have the in-sight on how to counter some solo gods using Hades. Add it in! Also, give some credit where credit is due. Chiulin gave you some great advice you took. Put in a little section for those that have helped you get your guide to where it is today! No shame in that at all!

If you ever have any questions regarding BBCode, hit me up! Here are my credentials: click here!

Sincerely,
Sanguis

P.S. I don't totally agree with your ability leveling, but if it works for, then kudos!


Hrm...all excellent points. To be truthful, I don't normally build Polynomicon on gods that aren't basic-heavy so it was probably a bad call to put up a suggestion where I hadn't fully tested everything.

I'll definitely work on the way it looks, I agree that it's a bit much to take in in the current format. I'm not entirely sure how much time I can devote to this due to college & other life obligations, but I'll do what I can.

Re. Credits...thanks for the reminder! I've seen credits sections in guides but it totally slipped my mind to add one here.
1
Sanguis (14) | January 27, 2014 1:31pm
I have to say I agree with Creationism. Bancroft's Talon should be moved to situational, if not removed and replaced with something better. Polynomicon's stats are on par with Bancroft's Talon plus you get 300 mana and the passive on poly far exceeds bancroft's passive. Hades Death From Below and Devour Souls combo negates the effiency of bancroft. The average extra magic power you'll get is between 50-70 magic damage. Your abilities work better with your passive so basic attacks are essential in Hades' combos. You'll definitely push more damage out with poly.

I think this guide is decent, but you need to brush up on some BBCode. The guide is a wall of text. Use pictures and videos/.gifs to spruce up your guide. Also, I recommend adding a section for God match-ups. I mostly play mid or duo lane. Rarely do I find myself soloing. I know the meta for solo Gods, but I'm not 100% sure how to square off against them, especially early game since most times I'm fighting enemies from solo lane at the end game in team fights. You probably have the in-sight on how to counter some solo gods using Hades. Add it in! Also, give some credit where credit is due. Chiulin gave you some great advice you took. Put in a little section for those that have helped you get your guide to where it is today! No shame in that at all!

If you ever have any questions regarding BBCode, hit me up! Here are my credentials: click here!

Sincerely,
Sanguis

P.S. I don't totally agree with your ability leveling, but if it works for, then kudos!
1
Creationism (4) | January 27, 2014 7:02am
I feel like Bancroft's is a mistake over Poly purely because Your skills will almost always get you into basic attack range, giving you a lot of extra damage., The extra 25 power is nothing compared to that basic every four seconds.
1
LordFrigid | January 25, 2014 7:09pm
alphacar wrote:

If you finished the gameplay section then press publish so we can see it.

Ooooh...didn't realize you had to hit publish again (1st guide ever =P ) . Thanks for the heads up!
1
alphacar (13) | January 25, 2014 3:28pm
If you finished the gameplay section then press publish so we can see it.
1
LordFrigid | January 25, 2014 11:46am
Chiulin wrote:

All this really lacks is a gameplay section. A section all about the phases of the match and how to play and keep leveled. How to initiate. So on and so forth. Then it would be wonderful. I'll upvote. Hope you update.


Done, thank you for the suggestion! I'd be happy to hear anything that could improve the guide, I mainly put it up because I enjoy playing Hades and most of the Hades material here isn't fully up to date.
1
Chiulin (31) | January 24, 2014 9:47pm
All this really lacks is a gameplay section. A section all about the phases of the match and how to play and keep leveled. How to initiate. So on and so forth. Then it would be wonderful. I'll upvote. Hope you update.
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League of Legends Build Guide Author LordFrigid
Hades: Drag your Enemies to the Underworld! (Conquest Solo Guide)
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