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Hello, i wan't to talk about Guan Yu, his one of my top favorite gods, i play him a lot in ranked and normal conquest and have a 82% win rate with him. I think Guan Yu is only viable in ranked if his role is support(not solo). i'm sure i have enough experience with Guan Yu to make a guide and share my thoughts on him. Guan Yu has high damage on his ultimate and on his skill number 3 even if his built as a full support, Guan can easily chase down enemies that have escaped from your adc.
Painless
Key Bind: Passive
Guan Yu gains force of will as he takes damage. Each instance of damage he receives charges up his Conviction ability, increasing its healing by up to 2x after 20 hits. Guan Yu's basic attacks also utilize a four swing chain with escalating damage and swing time, hitting in a longer narrow line in front of him on the final blow.
Ability: Buff
Affects: Self
Max Heal Multiplier: 2x
Num Hits to Full Charge: 20x
Melee Progression: 1/1/1.3/1.75x damage and swing time
This passive has saved me a lot of times, i sometimes even feel unkillable. If the passive is at a full charge, you will get a good amount of health back by healing yourself.
Conviction
Key Bind: 1
Guan Yu's courageous leadership is infectious and, when focused, heals himself and his allies and increases physical protections for 3s. Healing friendly gods reduces all cooldowns by 2s.
Ability: Area
Affects: Allies
Radius: 30
Healing: 50 / 80 / 110 / 140 / 170
Max Healing: 100 / 160 / 220 / 280 / 340
Physical Protection: 25 / 30 / 35 / 40 / 45
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 14s
This is one of the reasons i almost never die, it gives you a good amount of physical protections and heals some damage too, with the passive the amount of health restored will be much larger, you can also heal your allies and prevent them from dying, i have saved many lives with this ability, keep it off cooldown when you know your about to have a teamfight.
Warrior's Will
Key Bind: 2
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. All enemies in his path take damage and are slowed. Hitting enemy gods lowers all of Guan Yu's cooldowns by 2s.
Ability: Line
Affects: Enemy
Damage: Physical
Damage: 80 / 135 / 190 / 245 / 300 (+50% of your physical power)
Slow: 20%
Slow Duration: 2s
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 14s
i use this ability for chasing, escaping and engaging, it's a short dash that does damage in a line and slows the enemies who are hit by it. the ability is good for securing kills too. I like using my ability number 2 before i use my ability number 3, i can stick to my opponent and keep hitting him shredding the health out of him.
Taolu Assault
Key Bind: 3
Guan Yu spins his blade in a controlled but furious display, slicing enemies for damage every .3s for 3s. Each hit debuffs the enemies' protections. Guan Yu is immune to knockback for the duration.
Ability: Line
Affects: Enemy
Damage: Physical
Damage per Hit: 15 / 25 / 35 / 45 / 55 (+20% of your physical power)
Damage (Total): 150 / 250 / 350 / 450 / 550 +200% of your physical power)
Protection Debuff: 3 / 4 / 5 / 6 / 7
Debuff Max Stacks: 3
Debuff Duration: 3s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
This ability is awesome, it takes a few protections off the enemy plus it deals a lot of damage, you can shred a lot of health off a squishy with your sword beying a full tank but try not to steal kills from your team, press the right click to stop the ability if you think your team can secure the kill.
Cavalry Charge
Key Bind: 4
Guan Yu mounts his warhorse and charges for 4s. While mounted, he can steer and click to attack and is immune to crowd control. Enemies hit take damage and are slowed. Each hit increases damage from consecutive hits against that target by 20%. Enemies hit on the dismount are stunned. Right-click to dismount early.
Ability: Area
Affects: Enemy
Damage: Physical
Damage: 75 / 100 / 125 / 150 / 175 (+20% of your physical power)
Damage Escalation: 20% per hit
Damage (Max of 6 hits): 745 / 993 / 1241 / 1490 / 1738 (+199% of your physical power)
Slow: 25% for 2s
Stun: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s
You can't believe how much damage this ability does, in a lane if you adc takes some health off the enemy adc, Guan can just summon his horse and simply kill him with his strikes, the ability also slows when you hit the enemy and stuns a enemy at the end when you jump off the horse. THIS ABILITY IS THE BEST AT TEAMFIGHTS, you can get 5 people stunned for 1.5 seconds if their standing close to eatchother, your team can easily finish them off also it's possible to cancel the ability to get the stun faster on your opponents.
Don't join a ranked match if you think your not good enough to play a role, go and play normal conquest matches till your confident enough you can do well and win.
Guan works best with a team, he can easily hop on his horse and stun half of the enemy team + dealing lots of damage and leaving the kills for the allies to enjoy. Even without Guan's ult he is important to his team in team fights, he has a decent heal, a dash that slows, Guan can easily engage with it and start using your 3 to shred off enemies protections. Don't be afraid to use your horse to save a ally from a though situation and don't forget to heal.
Hope you liked my first guide ever written, leave comments below if you have something to say about my guide.
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uhm well. Guan Yu isn't as popular anymore because of the warrior nerf. It hit him very hard (he now is the worst warrior of them all).
now the build:
I agree on a lot. but magi's blessing on a tank just no. oh and there are a lot more of items to use on a good tank (example Stone of Gaia). Also before going reinforced graves (P) I would take midas boots for the money because you won't be last hitting to much and you have expensive items (In ranked this is a must I believe otherwise you will get behind fast).
your skills sequence:
your skill sequence is more of a solo lane sequence. okay his 3 helps out with clearing pretty well. but I would get his 1 better sooner to heal yourself and your adc.
Also on BBcoding I see nothing other then colour changes and pictures that could better be icons . This gives the whole skill description. this works for items and gods as well. also the double brackets are a must IMO.
.
hope this helps
I don't use Midas because i hardly fall behind without them, i usually get some assists in lane and a few more when roaming, i'm sometimes even a level higher then my Adc without the last hitting.
PS: i'm adding midas boots to the guide.
now the build:
I agree on a lot. but magi's blessing on a tank just no. oh and there are a lot more of items to use on a good tank (example Stone of Gaia). Also before going reinforced graves (P) I would take midas boots for the money because you won't be last hitting to much and you have expensive items (In ranked this is a must I believe otherwise you will get behind fast).
your skills sequence:
your skill sequence is more of a solo lane sequence. okay his 3 helps out with clearing pretty well. but I would get his 1 better sooner to heal yourself and your adc.
Also on BBcoding I see nothing other then colour changes and pictures that could better be icons . This gives the whole skill description. this works for items and gods as well. also the double brackets are a must IMO.
.
hope this helps
MEDICCCC