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This build is only useful for joust and maybe arena, but it can be used as guide lines as a solo lane build if the appropriate adjustments are made.
Talaria Boots are use to synergies with the passive; the more speed you have, the more distance you travel in a shorter time... Duhh... This also makes it useful for chasing down any fleeing foes and especially escaping from them.
The Main use of Jotunn's Wrath is its 20% cooldown reduction as Mercury having very useful skills that will need to be used very often. The 150 Mana also helps with the sustain early game, but isn't crucial as Mercury's skills aren't Mana Heavy. The penetration and power is just a bonus.
Hastened Fatalis is probably the most vital item in this build as it allows you to stick to gods as they cower. This especially great for fighting hunters because you just have to dash into them and they wont be able to widen the gap as long as you rain pain upon them. This also comes with a decent 30% attack speed and 10% movement speed bonus.
Soul Eater is just a substitute for Bloodforge as that no longer helps how i would like it to...
Also the Crits explain themselves...
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