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Explaining the Least Picked Items in SMITE | Season 4 (V.1.1) (W.I.P.)

April 20, 2017 by overld1
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Explaining the Least Picked Items in SMITE | Season 4 (V.1.1) (W.I.P.)

overld1
April 20, 2017


Intro

Hello everybody and welcome to this interesting guide. This guide's purpose to help explain users when and why to use the least picked items in SMITE. You're thinking that why we need a guide on this. The reason why I'm doing this because I want to share the SMITE community how to use these conditional items and how to make the best use out of it. So I hope you like this idea and I'll see you guys later.

Explanations Here We Go!

C:

Chalice of Healing
When to build this item:
Buy this item before the game starts or after your first back to the fountain.

Why you build this item:
Why this item doesn't get picked up that often is due to the price. For 200 gold you're getting 3 health pots that could regenerate when you recall to the fountain. It'll be cheaper just to buy 3 pots, but for 300 gold you could have "infinite" health pots till you sell the chalice. In CQ this item works best with the Solo Role.
Chalice of Mana
When to build this item:
Buy this item before the game starts or after your first back to the fountain.

Why you build this item:
Why this item doesn't get picked up that often is due to the price. For 200 gold you're getting 3 mana pots that could regenerate when you recall to the fountain. It'll be cheaper just to buy 3 pots, but for 300 gold you could have "infinite" mana pots till you sell the chalice. In CQ this item works best with the Solo and Mid Role.
Chalice of the Oracle
When to build this item:
Buy this item before the game starts or after your first back to the fountain.

Why you build this item:
Why this item doesn't get picked up that often is due to the price. For 200 gold you're getting 2 regular wards that could regenerate when you recall to the fountain. It'll be cheaper just to buy 2 wards, but for 400 gold you could have "infinite" wards till you sell the chalice. In long term you will spend more wards if you at least place 8` or higher in one game. In CQ this item works best with the Support Role.

P:

Poisoned Star
When to build this item:
Build this item as your second crit item or if you want to be more risky buy it as you third crit item.

Why you build this item:
The main soul purpose of this item to weaken gods that are heavily focused focused on damage and movement speed like Mercury or Susano for example.
One reason that players are not picking this item up is due to 2 reasons. It only has a 15%
crit chance that it a only a 5% difference to it's tier two version. The item also only give 5 extra power from it's tier two version making it the only crit item that is under 30 power. With these bad stats why do people pick it up. Is to punish Assassins and Mages that have insane burst potential and high or low mobility. This item work best against a Mercury, Susano, Thanatos, and Anubis. In CQ this item works best with the Jungle and Carry role.


W:

Witchblade
When to build this item:
Build this item if there's healers or attack speed reliant gods on the enemy team.

Why you build this item:
The only main purpose for this item is to take down healers or take down gods like Kali, or Ah Muzen Cab who are reliant on attack speed.
That's one reason why players don't pick up this item. The other reasons it's base stats, back then it had physical protection and good amount of attack speed, now it only has health, **** attack speed and a small amount of movement speed. If you use this item right and build like Hastened Fatalis with it you will have great results.

Update Log

4/18/17 - Published the guide for season 4.

4/20/17 - Reorganized the chapters and added Witchblade to the guide.

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