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[ENG][GER] How to be a Hyper Carry with Neith (PC/PS4 | Conquest/Joust)

2 0 33,243
by gertoxic updated April 22, 2016

Smite God: Neith

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Neith Build

EXAMPLE STANDARD BUILD + ACTIVES (IF THE ENEMY DOESNT STACK MUCH ARMOR, YOU CAN TAKE ANOTHER CRIT ITEM LIKE RAGE OR MALICE INSTEAD OF TITAN'S BANE) STATS: 298 AD, 1.54 AS, 20/33% AD PENETRATION, 20% C

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Ichaival Ichaival
Build Item Titan's Bane Titan's Bane
Build Item Deathbringer Deathbringer
Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings

START (YOU CAN TAKE DEATH'S TOLL INSTEAD OF BLUESTONE, WHEN YOU WANT MORE HP AND THE PASSIVE AT START)

Build Item Bluestone Pendant Bluestone Pendant
Build Item Healing Potion Healing Potion
4
Build Item Mana Potion Mana Potion
4

CORE - GET THESE ITEMS ALWAYS (YOU CAN CHANGE WARRIOR TABI WITH NINJA TABI, WHEN YOU FEEL YOU NEED MORE ATTACKSPEED)

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath

OFFENSIVE

Build Item Ichaival Ichaival
Build Item Titan's Bane Titan's Bane
Build Item Deathbringer Deathbringer
Build Item Malice Malice
Build Item Rage Rage
Build Item Qin's Sais Qin's Sais
Build Item The Executioner The Executioner
Build Item Soul Eater Soul Eater
Build Item Devourer's Gauntlet Devourer's Gauntlet

DEFENSIVE

Build Item Armored Cloak Armored Cloak
Build Item Winged Blade Winged Blade
Build Item Spirit Robe Spirit Robe
Build Item Mantle of Discord Mantle of Discord
Build Item Breastplate of Valor Breastplate of Valor

ACTIVE/SUMMS

Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings
Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune

AFTER 1ST BACK ALWAYS GET WARDS

Build Item Ward Ward
2

MISC

Build Item Sentry Ward Sentry Ward
Build Item Potion of Power Potion of Power
Build Item Elixir of Power Elixir of Power

EXAMPLE BUILD AGAINST MUCH ENEMY CC (IF THE ENEMY DOESNT STACK MUCH ARMOR, YOU CAN TAKE RAGE INSTEAD OF TITAN'S BANE) STATS: 253 AD, 1.54 AS, 10 / 33% AD PENETRATION, 15% CDR, 20% CRIT CHANCE, 132 ARM

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item Deathbringer Deathbringer
Build Item Ichaival Ichaival
Build Item Titan's Bane Titan's Bane
Build Item Mantle of Discord Mantle of Discord
Build Item Cloak of Meditation Cloak of Meditation
Build Item Purification Beads Purification Beads

EXAMPLE BUILD WITH FOCUS OF ATTACKSPEED (IF THE ENEMY DOESNT STACK MUCH ARMOR, YOU CAN TAKE RAGE INSTEAD OF TITAN'S BANE) STATS 233 AD, 1.97 AS, 20% LS, 10 / 33% ARMOR PENETRATION, 20% CRIT CHANCE

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Soul Eater Soul Eater
Build Item Titan's Bane Titan's Bane
Build Item Deathbringer Deathbringer
Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings

Neith's Skill Order

Spirit Arrow

1 X Y
Spirit Arrow
1 4 6 7 10

Unravel

2 A B
Unravel
2 8 11 12 14

Backflip

3 B A
Backflip
3 15 16 18 19

World Weaver

4 Y X
World Weaver
5 9 13 17 20
Spirit Arrow
1 4 6 7 10

Spirit Arrow

1 X
Neith fires a shot that passes through everything. Each enemy hit takes damage and is Rooted. If the Spirit Arrow hits a Broken Weave, the Weave detonates, dealing an additional 100% of the damage and applying the Root to all enemies in the area.

Ability Type: Line, Root, Damage
Damage: 90 / 155 / 220 / 285 / 350 (+90% of your Physical Power)
Root: 1.6 / 1.7 / 1.8 / 1.9 / 2s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Unravel
2 8 11 12 14

Unravel

2 A
Neith neatly unravels the world weaves, damaging all enemies in the target area, reducing their Attack Speed while increasing her own, and healing Neith for each enemy hit, up to 3. Any Broken Weaves in the area are removed, healing Neith an additional amount.

Ability Type: Circle, Heal, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+100% of your Physical Power)
Attack Speed Buff/Debuff: 30%
Buff/Debuff Lifetime: 4s
Heal: 20 / 35 / 50 / 65 / 80
Weave Heal: 40 / 70 / 100 / 130 / 160
Radius: 20
Cost: 70
Cooldown: 15s
Backflip
3 15 16 18 19

Backflip

3 B
Neith back flips through the air, creating a Broken Weave as she leaps while damaging and slowing enemies in the area in front of her.

Ability Type: Cone, Leap, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+80% of your Physical Power)
Slow: 30%
Slow Duration: 2.5 / 3 / 3.5 / 4 / 4.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
World Weaver
5 9 13 17 20

World Weaver

4 Y
Neith charges up and fires an arrow across the entire world, seeking its target and passing through all obstacles. Enemy gods take damage and are Stunned. The arrow can be fired quicker for diminished results.

Ability Type: Target, Stun, Damage
Damage: 235 / 300 / 365 / 430 / 495 (+125% of your Physical Power)
Stun: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

INTRODUCTION / EINLEITUNG

[ENG]

This guide based on my experiences with the games of the role adc/hunter with the champion/god Neith.
In my opinion Neith is a strong Champion/god, because of his kit. Neith has a root (), Heal() annd Escape Skill(). The ult is nice to finish people, when they are running away ;)

Its possible that I dont use everytime the terminology from SMITE. E.g. Armor is the same like physical protection.

Its possible that you can build Neith with other Items and that can be still effective or maybe more effective. Here I'm interested and I would be happy to read your comments so we can improve the guide;)

This guide will be updated from time to time, but not constant and not to patch releases.

If you like this guide, then;)



GER

ITEM DESCRIPTION / ITEM BESCHREIBUNG

[ENG]
START:

generally I start with , because the startitem has mana and this works good with the passive of our 1st Item
Of course you can get this startitem , when you want at the start more hp and more substain with the passive. Maybe you get many poke in the laningphase.

Then I buy tier 1 and 4x and 4x


CORE:

You should get the core items asap. Many guys finish the highest tier boots and then they are going to build the others items. In my opinion its enough to build the 300 gold boots and build completly your 1st item .

2nd Item is to upgrade your boots to highest tier .

The 3rd Item gives you more mana, that means more dmg and CDR.

In my opinion the adc/hunter needs attackspeed. But many people say, that Neith doesnt need attackspeed. I dont think so, because when you land a stun or your mate you get more AA off and its not so bad, when you miss some AA. So decide, if you want to buy this this as 4th item.


ITEMS DEPENDING ON THE SITUATION:

OFFENSIVE:

The rest of the building depends on the enemys champions/gods builds. When they built many armor, you have to get some ad penetration or are the ad penetration from and enough ?

DEFENSIVE

You have to calculate if a defensive items make sense. Do champions/gods have much CC ? Then build maybe this
Is there a assasin, who is a problem for you ? Maybe build or this .


ACTIVE ITEMS/SUMMS:

Independent of the situation you should take heal meditation as a ADC/Hunter, because that save, especially at the start your life. But sometimes two other actives/summs are more important, so you should take them.

The enemies have strong and much CC ? Take purification

The enemies run rly fast ? Consider to catch people sprint

When I'm rly feed i get sometimes blink. This active/summ is good to play aggresive, because I flash with this active/summm to the enemy and try to stun them. Is good for 1vs1. In Teamfights you should be care to use it to flash in your enemies ;) Care about that you have to wait 5 sec for using, after a attack on you.



GER

PLAYSTYLE, TIPS, LANE COMBINATION

[ENG]
PLAYSTYLE/TIPS:

Generally ADCs/Hunters are beside e.g. the other carry like mage the most one, who deals awesome dmg. Its important, that you stay in teamfights in a good position to deal much dmg you can to win the fights and the match.

Try in the laning phase to hit your roots) and use youronly when you try to finish someone, someone jumps on you or you have less hp. But not when you are full hp, please ;)

Try to farm much as possible and dont stay in a huge minion wave.
You can use your skills trough walls e.g. 1:34:35

DOU LANE COMBINATION:

Every supporter is good, who can support and protect the ADC/hunter and the other carries. The player with the role supporter should take a champion/god, who has skills like a stun, slow etc.

Its possible, that the player with the role supporter doesnt take a classic supporter, because he doesnt want to be the supporter and take another champion. This happens time from time to time. You cant change this. So try to focus on the game.

I like to play e.g. with ymir, when i play Neith, because he has a stun, slow, wall and a strong ulti. With ymir you can do a stun and a root. Watch here some examples:
55:30 - 56:00



GER

EARLY-, MID-, LATEGAME

[ENG]
EARLY GAME:

In my opinion its difficult to say, when the different phases of a game start and end, because every game is different. In the laning phase, when you have bought your items, you go to your duo lane and try to farm(make lasthits) much as possible and try not to die, when the enemy jungler ganks. Try to poke your enemies(follow e.g. stuns from your support) and go only allin, when you are the opinion you can kill with your support or alone the enemy adc.

Try to focus the adc/hunter, sometimes its better to focus the supporter, when he is very low or the adc is very passive. When the jungler comes for a gank, you should follow, because here is the highest chance to kill the duo lane.

When you cant kill your enemies, try to force them to fallback to base and get the tower.

As I said, be careful of ganks. You can protect yourself with Wards. Usually the supporter buys the most Wards or only the Wards for the duo lane, but dont flame when the supporter doesnt buy Wards and you are dead, when you get ganked. You should then buy Wards for you yourself.

- More about warding


MID GAME:

In mid-game are probably some towers down and you try to produce more pressure on enemy side. That means you invade their jungle, place Wards, try to get more objectives like tower or gold fury and catch people.

Also you try with your (part of)team to initialize a teamfight. Won teamfights means you get more objectives, more gold and more buffs.

In this phase you should build items which depends of the builds from the enemies. React what there are building and prob take look of champions/gods, who can oneshot you.

Dont forget to push your lanes and dont give objectives for free.

- More about warding


LATE GAME:

In the late-game you should have a full build or only one/two item are missing, when you arent behind ;) Your deathtime becomes longer and longer, buffs like fire giant become more important.

Its important to make the right decisions, because you have an important role. E.g. you push your lanes and the enemy team try to catch you and kill you. The consequence is, that they can fight 4vs5 without the adc, get the fire giant and destroy a phoenix or maybe the worst case they end the game.

TEAMFIGHTS

Like in the mid-game and more in the late-game are the teamfights. Its important to know, where the adc/hunter has to stay in the fights and what positioning means.
Positioning means, that enemies comes in struggle to catch you and you can do dmg much as possible. Stay behind your frontline the tanks like supporter/jungler/sololaner. Safe your escape skills likeand use your actives like purification.

When the enemies focus is right, they will focus you and the other main dmg dealer in the teamfights. So look out.



GER

WARDING

WARDING IN JOUST

[ENG]
WHY I SHOULD WARD?:

The most beginners and also the advanced players dont buy Wards to protect their lanes and lives. That gives you a huge advantage, because you see when the enemy jungler or/and the midlaner ganks.

They waste time and your teammates could get a advantage over their enemy e.g. more minion kills, tower dmg / tower demolitions or your team can set a counter-gank.

WHEN/WHERE I SHOULD WARD?:

You should ward the whole time, except at the start.

In the early game you can place Wards at 1,2 and 3. It depends, if you push or you stay closer at the tower.

In the mid game you should place a ward definitely at the gold fury camp(4) and ward(e.g. 5,6) in the enemy jungle to catch people. When you are still in the laning phase, you can place Wards at 1,2,3

In the late game you should place Wards e.g. at fire giant(7) and also deep in the enemy jungle (e.g. all ward places with "...")

- More about early-,mid-,lategame



GER

VGS COMMANDS / VGS BEFEHLE

ENG

GER

CHANGELOG

April 22, 2016

April 20, 2016

April 14, 2016

April 13, 2016

April 7, 2016

April 4, 2016

OTHER GUIDES / ANDERE GUIDES

ABOUT THE AUTHOR / ÜBER DEN AUTOR

[ENG]

Hey,

my name is gertoxic and I study Business Informatics, B.Sc.
Since I was a child, I played videogames. First MOBA was League of Legends. I started to play LoL in the middle of 2013, but i played Modi already in WC3. So I could collect some experience in this genre.

Atm I play sometimes SMITE only on the PS4(play already LoL on PC), because there some clanmember, who are playing. One reason why i created this guide.

Feel free to add me on PS4 or on other platforms like steam or LoL ;)
Mostly my ID is gertoxic or RIPgertoxic

LINKS:

http://twitch.tv/RIPgertoxic
http://youtube.com/RIPgertoxic
http://steamcommunity.com/id/gertoxic



GER

You found the secret message :)
Du hast die geheime Nachricht gefunden :)
Dude is enough :D Go to the top of the page

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1
gertoxic | April 4, 2016 10:48am
nice :D
1
SekeChan (2) | April 4, 2016 5:00am
cool :D
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