Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Kukulkan guides

Did you just see that damage?! (S4)

3 0 38,150
by MasterD0G updated May 29, 2017

Smite God: Kukulkan

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Kukulkan Build

Start with

Build Item Book of Thoth Book of Thoth

Core

Build Item Shoes of Focus Shoes of Focus
Build Item Polynomicon Polynomicon
Build Item Spear of the Magus Spear of the Magus
Build Item Spear of Desolation Spear of Desolation
Build Item Rod of Tahuti Rod of Tahuti

Relics

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Heavenly Wings Heavenly Wings
Build Item Cloak of Meditation Cloak of Meditation

Needed for joust

Build Item Ward Ward
Build Item Mana Potion Mana Potion

Use on Arena instead of Magus

Build Item Soul Reaver Soul Reaver

Kukulkan's Skill Order

Zephyr

1 X Y
Zephyr
2 8 11 12 15

Slipstream

2 A B
Slipstream
4 14 16 18 19

Whirlwind

3 B A
Whirlwind
1 3 6 7 10

Spirit of the Nine Winds

4 Y X
Spirit of the Nine Winds
5 9 13 17 20
Zephyr
2 8 11 12 15

Zephyr

1 X
Kukulkan fires a projectile breath attack that hits the first enemy in its path, doing damage and Slowing all enemies in the area around the impact.

Ability Type: Line, Slow, Damage
Damage: 85 / 130 / 185 / 220 / 265 (+75% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Slipstream
4 14 16 18 19

Slipstream

2 A
Kukulkan channels the wind, allowing him to move faster and cleansing himself of Slows and becoming immune to Slows. This speed boost is strong at first but scales down gradually over the 4s duration.

Ability Type: Buff
Speed: 50 / 55 / 60 / 65 / 70%
Duration: 4s
Cost: 65
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Whirlwind
1 3 6 7 10

Whirlwind

3 B
Kukulkan summons a tornado at his ground target location. A smaller tornado branches off onto any enemies that come within the radius, doing damage every .5s for 2.5s and is refreshed every .35 if enemies stay within the radius, for a maximum of 12 ticks.

Ability Type: Circle, Damage
Damage Per Tick: 8 / 16 / 24 / 32 / 40 (+15% of your Magical Power)
Tornado Lifetime: 4s
Range/Radius: 55/20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14 / 13 / 12 / 11 / 10s
Spirit of the Nine Winds
5 9 13 17 20

Spirit of the Nine Winds

4 Y
Kukulkan summons the Spirit Of The Nine Winds to breathe down destruction onto his enemies in a path in front of him, doing damage and knocking all of the enemies to the side.

Ability Type: Line, Knockup, Damage
Damage: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Cost: 100 / 110 / 120 / 130 / 140
Cooldown: 90s

Table of content (TOC)
Table of content
Updated info
Combos
Few tips for now
Pros and Cons
Summary

Update info

This Guide is still under construction. There will be more tips and pictures soon.

This build is best used in Joust and Arena.

Combos

Combo #1 The Hit and run

Use ' ' on a enemy that is close to minions. Then use ' ' on the targeted enemy and the minions. Right after hit your ' ' and escape.

Combo #2 FINISH HIM!!

(Best used when more then one target in your path)

Use ' ' on as many target enemy's as possible. This time right after hit your
'Spirit of Nine Winds'. Now put your ' ' out in the middle of all enemy that is possible. Now depending if there dead or not either chase with ' ' or escape with it.


Combo #3 Out of no where
(This combo requires ' ')

First go to the opposite side of your enemies mana buff wall. Through the wall place a ' ' down. Now u can see your enemies as they attack there buff. Get close to the wall and put your 'Wirlwind' on them and the buff then use your 'Spirit of Nine Winds' all through the wall stealing the buff and hurting the enemy badly.

Few tips for now

First tip

Kulku is extremely squishy so 'Purification Beads' and or 'Aegis' is a must

Second tip

Work on stacks A.S.A.P. Kulku's damage can be explosive if you can finish them quickly.

Third tip
(Great against warriors and assassins)
If a enemy gets close hit them with
'Zepher' slowing them. Now put 'Whirlwind' on yourself. Then use Slipstream' to dodge around in the 'whirlwind' as they take damage if they run away or the target enemy still come at you use your 'Spirit of the Nine Winds' to finish them off.


Fourth tip
(Joust)

Use your 'Spirit of Nine Winds' on the small paths like the small bridge way between the enemy's mana buff and yours. The ult covers the hole way so its a 100% hit unless they jump away or 'Aegis'.

Pros / Cons

Pro's
Massive Damage
Large Aoe
PUSHER

Cons
Squishy
Med Cooldown Time
Easy to Dodge his Ultimate

Summary

Please comment an hit the like Button If you do. Take in account this is my first guide ever and I'm gonna add more bbcode and pictures later.


THUMBS UP

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
TheZodiacWolf (23) | June 20, 2017 2:48am
Yeah this build would delete people, though I do see room where it would become better
1
xXDannTheMannXx (2) | June 18, 2017 1:27pm
Small thing but since your build and guide is more geared towards Arena and Joust, maybe you should add that in the title of the guide?
Loading Comments...
Load More Comments
League of Legends Build Guide Author MasterD0G
Did you just see that damage?! (S4)
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved