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death to all

0 1 8,005
by amo0127 updated February 19, 2016

Smite God: Raijin

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Raijin Build

Build Item Shoes of Focus Shoes of Focus

Build Item Doom Orb Doom Orb

Build Item Pythagorem's Piece Pythagorem's Piece

Build Item Obsidian Shard Obsidian Shard

Build Item Rod of Tahuti Rod of Tahuti

Build Item Spear of Desolation Spear of Desolation

Raijin's Skill Order

Percussive Storm

1 X Y
Percussive Storm
3 10 11 12 13

Raiju

2 A B
Raiju
1 4 6 7 8

Thunder Crash

3 B A
Thunder Crash
2 14 15 17 19

Taiko Drums

4 Y X
Taiko Drums
5 9 16 18 20
Percussive Storm
3 10 11 12 13

Percussive Storm

1 X
Raijin pounds his drums sending forth a peal of thunder in a line, then another, then two at once, each growing wider as it travels. The thunder deals Magical Damage to Enemies it hits.

Ability Type: Line, Damage
Damage Per Shot: 30 / 45 / 60 / 75 / 90 (+30% of your Magical Power)
Range: 65
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Raiju
1 4 6 7 8

Raiju

2 A
Raijin marks a target enemy by dismissing his ally Raiju, who deals damage as he hides in the enemy's navel. While asleep, Raiju slows and reveals the target to Raijin's team on the minimap. The next time Raijin hits the target, Raiju awakens and claws his way out, doubling the slow and damaging the target and 5 nearby enemies every .5s for 2.5s in his attempt to flee. Subsequent enemies hit take decreased damage.

Ability Type: Target, Slow, Damage
Initial Damage: 20 / 30 / 40 / 50 / 60 (+15% of your Magical Power)
Damage Per Tick: 20 / 30 / 40 / 50 / 60 (+15% of your Magical Power)
Bounce Damage Per Tick: 14 / 21 / 28 / 35 / 42 (+10% of your Magical Power)
Mark Duration: 4s
Slow: 15%
Radius: 12.5
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Thunder Crash
2 14 15 17 19

Thunder Crash

3 B
Raijin sends a bolt of lightning crashing down at his ground target location mesmerizing enemies, while Raijin himself ascends into the sky. Shortly thereafter he crashes down at that location, doing a burst of damage to all enemies in the area.

Ability Type: Circle, Mesmerize, Damage
Thunder Damage: 60 / 75 / 90 / 105 / 120 (+50% of your Magical Power)
Mesmerize Duration: .3s
Range/Radius: 60/25
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 17 / 16.5 / 16 / 15.5 / 15s
Taiko Drums
5 9 16 18 20

Taiko Drums

4 Y
Passive: Raijin gains increased Attack Speed.
Active: Raijin flies above the battlefield, beating his drum 4 times to summon peals of thunder. With each hit, he has a choice of three beats:

Beat one: 100% damage
Beat two: Taunt and 30% Damage
Beat three: Fear and 30% Damage

While in the air, Raijin suffers a 20% Movement Speed Slow.

Ability Type: Line, Crowd Control, Damage
Damage Per Hit: 100 / 135 / 170 / 205 / 240 (+40% of your Magical Power)
Taunt Duration Per Hit: .5s
Fear Duration Per Hit: .5s
Attack Speed: 5 / 10 / 15 / 20 / 25%
Range: 100
Cost: 90
Cooldown: 100s

omg so good

The best build i have made or seen for him yet

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1
CakeSlapping (29) | February 19, 2016 12:07pm
LiliumSpirit wrote:

Why doom orb, opposed to Book of Thoth?
People seem to be super hyped about doom orb, but it at max can only give 140 power, and a squishy mage will keep losing half of the stacks upon dying.

Since thoth still converts 3% mana to power, thoth could still equal that damage output.

Doom orb is much cheaper and charges faster than Thoth, so is great for early snowballing, potentially giving you a big lead over your lane opponent while it's still early game.
1
DucksRock (41) | February 19, 2016 12:06pm
LiliumSpirit wrote:

Why doom orb, opposed to Book of Thoth?
People seem to be super hyped about doom orb, but it at max can only give 140 power, and a squishy mage will keep losing half of the stacks upon dying.

Since thoth still converts 3% mana to power, thoth could still equal that damage output.

Early power, Way to cpunter your opponent all the way from early, Makes you have a huge advantage over your opponent.
1
LiliumSpirit | February 19, 2016 9:48am
Why doom orb, opposed to Book of Thoth?
People seem to be super hyped about doom orb, but it at max can only give 140 power, and a squishy mage will keep losing half of the stacks upon dying.

Since thoth still converts 3% mana to power, thoth could still equal that damage output.
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League of Legends Build Guide Author amo0127
death to all
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