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Crit,Snipe,Laugh,Repeat

0 0 11,384
by NCkiller4890 updated September 9, 2016

Smite God: Rama

Build Guide Discussion 4 More Guides
Tap Mouse over an item or ability icon for detailed info

Rama Build

Start #1(Safe Version)

Build Item Death's Toll Death's Toll
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Start #2(Risky version)

Build Item Cursed Gauntlet Cursed Gauntlet
Build Item Mana Potion Mana Potion

First Base Return

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Ninja Tabi Ninja Tabi

Early Game Item

Build Item Ichaival Ichaival
Build Item Asi Asi

Early Game Item Alternate

Build Item Hydra's Lament Hydra's Lament
Build Item Soul Eater Soul Eater

Late Game Item (Choose 2)

Build Item Rage Rage
Build Item Malice Malice
Build Item Deathbringer Deathbringer

Replace one early game item

Build Item Demon Blade Demon Blade

Swap boots once 2 is maxed (Optional)

Build Item Warrior Tabi Warrior Tabi

Early game example

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Asi Asi
Build Item Hidden Dagger Hidden Dagger

Late Game Example

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Demon Blade Demon Blade
Build Item Malice Malice
Build Item Deathbringer Deathbringer

Early Game Consumables

Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Late Game Consumables

Build Item Ward Ward
Build Item Sentry Ward Sentry Ward
Build Item Mana Potion Mana Potion
Build Item Potion of Power Potion of Power

Relics

Build Item Heavenly Wings Heavenly Wings
Build Item Aegis Amulet Aegis Amulet
Build Item Cloak of Meditation Cloak of Meditation
Build Item Purification Beads Purification Beads
Build Item Teleport Fragment Teleport Fragment

Rama's Skill Order

Astral Strike

1 X Y
Astral Strike
1 4 6 7 10

Infinite Arrows

2 A B
Infinite Arrows
3 15 16 18 19

Rolling Assault

3 B A
Rolling Assault
2 8 11 12 14

Astral Barrage

4 Y X
Astral Barrage
5 9 13 17 20
Astral Strike
1 4 6 7 10

Astral Strike

1 X
Rama switches to a more powerful arrow that pierces and slows enemies. This ability consumes 1 of Rama's Astral Arrows and deals bonus damage with every shot. Damage from this ability is reduced to 80% for each enemy hit after the first. Rama cannot toggle this ability if he has no Astral Arrows. The slow can be stacked up to 3 times.

Ability Type: Buff
Bonus Damage: 10 / 20 / 30 / 40 / 50
Slow: 10% (Stacks up to 3 times)
Slow Duration: 1.5s
Cost: 15 + 1 arrow per shot
Infinite Arrows
3 15 16 18 19

Infinite Arrows

2 A
Passive: While this buff is active, every 3rd successful hit on an enemy god will immediately generate an Astral Arrow.

Active: Rama gains increased attack speed.

Ability Type: Buff
Attack Speed Increase: 40 / 45 / 50 / 55 / 60%
Attack Speed Increase Duration: 5s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 15 / 14 / 13 / 12 / 11s
Rolling Assault
2 8 11 12 14

Rolling Assault

3 B
Rama performs a roll in the direction he is currently traveling. After performing a dodge roll, for 5s Rama's next basic attack will consume an astral arrow that cripples the target and deals bonus damage. Rama incurs no movement penalty during this shot.

Ability Type: Dash
Bonus Damage: 20 / 40 / 60 / 80 / 100 (+30% of your Physical Power)
Cripple Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 11s
Astral Barrage
5 9 13 17 20

Astral Barrage

4 Y
Rama launches into the air and shoots 3 powerful arrows at the ground, each successive shot increasing in damage: 70%, 85%, 100% and decreasing in AOE size: 30, 20, 15. Every time Rama generates or picks up an Astral Arrow, the cooldown of this ability is reduced by 0.2s (includes passive regen + picked up deployables + generated arrows during stim).

Rama will fall down as soon as the 3 arrows have been used, or after 5s have passed. He is untargetable for the duration.

Ability Type: AoE
Damage: 190 / 280 / 370 / 460 / 550 (+55% of your Physical Power)
Damage (Max): 459 / 688 / 918 / 1147 / 1377 (+135% of your Physical Power)
Radius: 15 / 10 / 7.5
Cost: 80
Cooldown: 90s

Introduction

Hi,I'm NCkiller4890 and this is my Rama guide.Rama is the seventh avatar of the Hindu God Vishnu,well known for his ideeal and greatness,joins into the battleground as Ravana kidnapped his wife.(****...)
In smite,Rama is well known by his laugh spam.(I brought a razer keyboard just to spam the macro key :/ )His kit is also infamous for heavily relying on the players skill on aiming the target.

Pros / Cons

Pros:
-Very hard to box
-His 1 goes through walls
-His 3 can roll into any direction facing in any direction
-Long distance ultimate
-HAHAHAHAHAHAHAHAHAHAHAHAHA


Cons:
-Bad early game mobility
-Very AA based
-No purchasable skin :(

How to build

For Rama you want to split your game into three period.Early,Swap and Late.These depends on the gold you have,how ahead or behind are you and how is their adc build doing.But these aspects can be mastered once you get used to conquest gameplay.
Starter:
ALWAYS stack Gauntlet.This gives Rama the late sustain he needs.For starter there is two options.First one is where you get Death's Toll and Tier 1 Gauntlet with two potions.This is the Harass start,allowing you work with your support and go in for early kills.The other option is to skip starters and go for Tier 2 Gauntlet.This is the riskier start as you are rushing to start stack.But this could let to your support exposed to enemy early aggression.Both start will finish the Gauntlet at some point.Second item should always be boots,not warrior tabithough.Ninja tabi gives the early attack speed you need as your steroid will be last maxed.Also if putted into numbers,Ninja Tabi actually gives more dps towards the final build.
Early Game:
In early game,your gold would not be very high unless you are fed like a pig.Therefore must focus on getting cheap powerful items.There are 4 items i recommend:
Ichival
Very Cheap item to start the aggression,gives attack speed and AA based penetration,one of my must gets.This item can also be kept late game.
Asi
Utility Item,gives lifesteal attack speed and penetration.A very good item when paired with Ichival
Soul Eater
Another good lifesteal item,gives attack speed and lifesteal,also heals when below certain percentage of health according to stacks.I recommend pairing soul eater with asi for early game sustain.
Hydra's Lament
Very strong item.Gives Power and cooldown reduction.Its passive works with Rama's 2 and 3 and with the cooldown reduction.Downside is it does'nt work with Rama's 1.
Swap
Once you have reached the 17:00 minute mark,for me its the golden minute.As i love to fight(Probably can solo) gold fury.This is where you receive more gold per 5.I will usually swap Asi(or Lament)for
Wind Demon
Lots of power and some crit chance.When crit,the attack speed increases for some duration.With Rama having a attack speed steroid,this with ichival is the only 2 attack speed item you will need.
Late:
In Late game,with all of the gold you needed,its time to go mad.The final 2 slots will fit with 2 crit item.The crit item is too common so i wont really explain.
Now...Let the slaughter begin...

Finally.........

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1
xZeroStrike (46) | September 10, 2016 11:43am
Looks decent.

Though you may want to replace Ichaival in the late game, for something like Qin's Sais.
Transcendence could also help with your abilities and the extra power is very helpful.

Your guide is too much of a wall-of-text. Perhaps try to seperate the lines/sentences in the "how to build" chapter a bit more.

Other than that the information and build provided is okay. Also I like your title. Rama's laugh is indeed a very funny one.

(Nothing can beat Ra's laugh though, imo)
1
NCkiller4890 | September 10, 2016 5:56pm
If build Transcendence,yes the late game is very good but it will affect your early game aggression and you might fall off.Ichaival is a good item to keep at late game as it is a decent item in my eyes.If you are insisting to get a replacement at late game,the only 2 items i would recommend is soul eater or executioner as either one of them will buff the dps sky high.

As you can see,i have forgotten how to add links and images :/ Check out my Bellona guide,it was ages ago so i kinda have to do some research...
1
xZeroStrike (46) | September 11, 2016 4:37am
The reason for swapping Ichaival is because it falls of really hard late game.

Players will allready have that much physical power that the 30 you're taking away, potentially, does nothing anymore.

And I don't see how Transcende affects early game aggression. Infact the power and extra mana to keep your abilities going should help with being more aggressive.


To add links and images, use the icons in the hotbar above your message typing box, or use the tags.
To apply the highlighted items, such as Ichaival, use double square brackets.

Example:
Code:
[img]https://www.nasa.gov/sites/default/files/styles/image_card_4x3_ratio/public/thumbnails/image/leisa_christmas_false_color.png?itok=Jxf0IlS4[/img] [url=http://www.smitegame.com/]SmiteGame, official SMITE Website.[/url] [[Ichaival]]

These codes would become:

SmiteGame, official SMITE Website.

Ichaival
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