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Cat Assassin Meow

5 0 21,520
by GameGeekFan updated September 27, 2015

Smite God: Bastet

Build Guide Discussion 4 More Guides
Choose a Build: CDR and Penetration
CDR and Penetration The Harasser Hybrid (My New Go To Build) Heavy Sustain (New)
Tap Mouse over an item or ability icon for detailed info

Bastet Build

1st Items

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath

CDR

Build Item Spirit Robe Spirit Robe
Build Item Winged Blade Winged Blade
Build Item Breastplate of Valor Breastplate of Valor

Penetration FTW

Build Item The Crusher The Crusher
Build Item Titan's Bane Titan's Bane
Build Item Brawler's Beat Stick Brawler's Beat Stick

Defensive Stuff

Build Item Shifter's Shield Shifter's Shield
Build Item Runic Shield Runic Shield
Build Item Magi's Cloak Magi's Cloak

Finishing Touches (Your Pick)

Build Item Heartseeker Heartseeker
Build Item Witchblade Witchblade

Starters

Build Item Bumba's Mask Bumba's Mask
Build Item Bluestone Pendant Bluestone Pendant

Actives

Build Item Wrath of the Gods Wrath of the Gods
Build Item Greater Purification Greater Purification
Build Item Greater Sprint Greater Sprint
Build Item Aegis Pendant Aegis Pendant

Bastet's Skill Order

Pounce

1 X Y
Pounce
1 8 11 14 15

Razor Whip

2 A B
Razor Whip
3 4 6 7 10

Ensnaring Claw

3 B A
Ensnaring Claw
2 12 16 18 19

Huntress of Bast

4 Y X
Huntress of Bast
5 9 13 17 20
Pounce
1 8 11 14 15

Pounce

1 X
Bastet pounces to her target location, damaging enemies within the radius. For 4 seconds after pouncing, you can press the button again to pounce back to your initial location. Bastet moves 25% faster while in the Return Pounce state. Bastet may cancel this ability early to put it on cooldown.

Ability Type: Circle, Leap, Damage
Damage: 95 / 150 / 205 / 260 / 315 (+90% of your Physical Power)
Range/Radius: 55/20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Razor Whip
3 4 6 7 10

Razor Whip

2 A
Bastet swipes at her enemies, causing them to Bleed for damage every 0.66 seconds for the duration.

Ability Type: Cone, Damage
Damage (per Tick): 30 / 45 / 60 / 75 / 90 (+27.5% of your Physical Power)
Duration: 2s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 10s
Ensnaring Claw
2 12 16 18 19

Ensnaring Claw

3 B
Bastet sends a cat forward at her enemies. If a cat finds an enemy it ensnares them, damaging them and briefly rooting them for 0.5s. The cat persists for 4s or until defeated, continuing to attack nearby enemies. The cat's attacks will apply a 2s slow to the enemy.

Ability Type: Line, Root, Damage
Root Damage: 60 / 95 / 130 / 165 / 200 (+65% of your Physical Power)
Cat Damage: 20 / 25 / 30 / 35 / 40 (+30% of your Basic Attack Power)
Cat Hit Points: 3
Lane Minion Damage: 1 HP lost per 5 hits
Slow: 25%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Huntress of Bast
5 9 13 17 20

Huntress of Bast

4 Y
Bastet becomes CC Immune and conjures a radiant projectile that travels forward in a line damaging and stunning the first enemy god hit. A Huntress of Bast appears near the hit target and a destination is marked at Bastet. The Huntress then picks up and carries the enemy hit to the marked location.

On successful capture, a pool of quicksand is formed under the enemy creating a Vortex which drags targets toward the center and deals damage.

Ability Type: Line, Crowd Control, Damage
Initial Hit: 160 / 220 / 280 / 340 / 400 (+90% of your Physical Power)
Quicksand Damage: 20 / 25 / 30 / 35 / 40 (+15% of your Physical Power) every 0.5s for 3s
Range: 100
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Updatesss

Added coding to make it better for the eyes and edited the In Combat section and adjusted the skill section.

7/17/15 Added 3 Conquest chapters for advice and roles for Basete. Added actives to the Builds section.

7/21/15 Edited the builds.

7/29/15 Added Item Selection

8/7/15 Adjusted items once again and noted the nerf.

9/27/15 Put in Duo lane help for early game.

Introduction *meow*

Hello guys. This is my very first guide about my favorite goddess to use in Smite, Bastet!




She is a great assassin with a unique set of abilities that really make her stand out among the assassin class, especially her pounce. Give feedback if you see errors in this guide as it is my first time, or information that I did not know about.

Good and Bad

The Great Abilities

-Three of her abilities can be used as escape options, making her hard to kill.
-Her ultimate cat call makes it easy for her to kill enemies early in the game.
- Pounce allows to jump back to where you jumped from, and gives a movement boost when the cat symbol is on you.
-All of her attacks make her great at harassing enemies.

The Costly Drawbacks

-INCREDIBLY squishy, you have to be fast to get the kills.
-Any CC against her can bring her down quick.
-Can be very mana hungry.
-Only capable of bringing down single targets, would not recommend multiple enemies unless they are low health or with an ally.

Skill Set

open wound

Her passive, when used correctly, can make or break a kill. With the added bonus damage, I would suggest using declaw then Pounce. Always remember though that it only lasts a couple seconds, and once you deal the extra damage, you wont deal any more.




A great escape option and initiator. Very unique in that Bastet can jump back to her initial location and gains movement speed after pouncing. Can be used to chase or kill one enemy and jump back. This does not mean that you will escape the CCs though. So don't be reckless and jump into death. Level this up second.



Now this is a killer attack. Level this up first to get the most results. Good for dealing damage over time, and making absolutely sure you get the kill. Use this on low health gods trying to escape into their towers. They cant escape and you don't have to tower dive.

declaw


Good for the slows, but is sometimes hard to hit with. I use this to clear a small group of minions, to slow gods that are escaping, or help allies escape. Is purely tactical and not for pure damage, though if gods are low enough and the other abilities are on cooldown, this really works. Level it up last.


cat call


Her ultimate makes her incredibly dangerous in the early game stage. Once they slow a god down, you and your cat friends can easily get a kill. If you have to, you can also use this as an escape, though I would not suggest it all the time. Dont waste your ultimate unless you truly have to.

Due to a recent patch, this ultimate got a nerf. But not to worry. It is still amazing early game, but almost useless in the late game.

Combination of Attacks



Good combo for harassing and killing enemies with no risk. I must warn you though. When you pounce you can get CCs, worst being stuns. So know your enemy before jumping in.


declaw

This uses your passive and your bleeding effect to your advantage. Slow them, deal the extra damage with your pounce, then make them bleed while attacking them. I found this to be useful against unsuspecting opponents. You deal a ton of damage in a short time.

Her abilities are pretty straightforward, but sometimes can be hard to hit. Just remember your pounce ability and your bleeding effect.

In Combat

She is an assassin built for SINGLE TARGETS. Do not risk your life trying to take down two to three gods at once without an ally with CCs.

Excellent for ganking and jungling. Pounce can make quick work of gods IF used correctly. Razor Whip is a no risk reward for low health gods escaping into their tower and declaw is good for closing the distance. Her ultimate cat call basically guarantees a free kill if you catch them off-guard and they have no escape.

Blue buff, red buff, yellow buff, and purple buff are useful for Bastet. I would always suggest Blue buff for her low mana pool and yellow buff to go between lanes faster. Plan according to your teammates.

Always be wary of the Gold Fury and the Fire Giant. Place wards near them to keep track of enemies near them. If they attack either one, Pounce and steal the kill for your team instead. You will escape and your team gets the benefit while the other team rages over a cat.

Because of your ultimate, you can take down the Gold Fury pretty easily and fast early in the game. Remember this. Your cats can also be used against the Fire Giant.

Conquest: Beginning

There are many possibilities for Conquest and matchups. So instead of naming all of them (which is impossible to do),I am going to give general advice that i feel every Bastet player needs to know.

Grab Bumba's Mask for the camps. If you spam your abilities or you are not that new to conquest or Bastet, get Bluestone Pendant. Then get level 1 boots for movement and 2 mana and health potions.

If you feel the solo lane needs help: Stay close or in solo lane with the god. Take the XP camps and let them take the mana buff for them to stay in lane longer. Do not forget mid lane, for they only have one person now. Make the enemies in solo lane know you are a threat. If they try to attack and push, declaw and Razor Whip and help your ally get the kill. If played correctly and if you are careful, you can take down the tower in that lane pretty quickly. Make this lane a kill lane, and the enemies cautious.

If you feel that mid lane needs help: Take the XP camps again as well and get yellow buff to go between lanes faster. Use your ultimate wisely, even though it is a killer early game it has a long cooldown without your items. Gank escaping enemies in solo lane and duo lane and deplete the enemies health in middle lane. If you force them out of the lane you will be able to get a few hits on the tower, or get a headstart on gold and leveling up.

If you feel that duo lane needs help: You focus the adc first. Adc needs to farm to reach his full potential for the mid to late game. You can easily kill him in the early game and stop his farm for a bit for your adc to have an advantage. The support has defenses so its a bit harder to kill them.

Since this is the beginning, the enemies will not have all their items immediately, or their stacks. Take advantage of this. You can get many kills in this phase if you pay attention. If a god has no escape and they are in the jungle, that is basically a free kill. If you have to, place wards near the buffs for a better idea on their locations. Go back to spawn for the potions and to level up items. You have many escapes but still beware of the enemy jungler. Remember your declaw in tight spots.

Another job of yours is to get rid of the hyper carrys and the squishy mages. By hyper carrys I mean a god that cannot do much early game, but almost unstoppable late game. Like Artemis and Chronos.

Conquest: Mid Game

By now you should at least 3 items under your belt and maybe a few kills or assists. Maybe a tower down (hopefully not yours). By now you should be taking the red buff and blue buff instead of yellow buff unless a teammate needs it more. This is when things get hairy for you. The enemies have at least 2-3 items and are leveled. This is the time for warding. You either replace one of your potions (I suggest health) with wards. You either ward the Gold Fury and Fire Giant, or the jungle to beware of ganks from the enemy jungler. This is also YOUR time to gank lanes. There should be more teamfights now to try to take the tower. Always focus on the enemy jungler and mages or healer. NEVER the tank. The tank is mostly/always with someone else and you are built for single targets. Use the element of surprise. Enemies trying to take your tower? Slow them down with declaw and cat call and push them back to their tower. You can make or break teamfights. Always callout using V commands where the enemies are, either at the Gold Fury or Fire Giant, missing in lane, or just mark it on the map. What you do in the Mid Game can make it easier or harder for you in the Late Game stage of Conquest.

Conquest: Late Game

You should have at least 4 to 5 items now. If you still have 3 then sell Bumba's Mask or Bluestone Pendant unless you really need it. Only sell your starters to get your last item. This is the time for focusing on the Phoenix and Titan. Your job would be to help the team get Deicide, to make it a lot easier to win the game. Focus jungler first, he is a hard-hitter and killer to your allies. Killing him would be a godsend to your team, and to let them roam the jungle a bit more. ALWAYS ward the Fire Giant. The Gold Fury is still useful but the Giant offers an endgame win. Do not try to kill him when the whole enemy team is still on. Either get him during a deicide, when the other team has initiated the fight, or they went back to base. ALWAYS call it out when its happening. You might opt for Wrath of the Gods to kill it quickly and steal. Teamfights are more important than ever now, and it is better that your whole team goes in and attacks at once instead of different lanes. But always be careful of enemy teams of two trying to attack your Titan while you attack theirs.

Item Selection

I would suggest this over Ninja Tabi because it offers way more power. Bastet does not really need attack speed as she does power.

An all around good item for Bastet. It offers everything she needs early on. The CDR and mana are a must on her, while still offering power and penetration.

This completely gets rid of your mana issues. I would either take this as a third or second item. It gives you an amazing bonus to your physical attack. It is pretty easy to stack using the camps and is permanent.

If fully stacked it gives a whopping 80+ physical power! However this can be halved on death. And due to recent patches, it only gives stacks on assists or kills. Definitely not worth your time in the early or mid game unless you are doing well. A risky item for the thrill-seekers or survivors.

A great item for survival, with a passive that reduces the amount of damage you take. An even better item for its CDR, fully capping it.

Another item that goes well with Jotunn's Wrath because of the CDR and mana increase, with some added protection. If you have Jotunn's Wrath though, you overcap you CDR, although I feel that the physical protection and mana make up for it.

A great penetration item, with a great passive. I have observed that the passive does not count for your overall penetration in your stats. So it is possible to add more.

Is to be used for tower diving but still offers the same stats as Brawler's Beat Stick. Get this item if you having trouble destroying the tower by yourself.

Only get this if there is a healer on the other team, due to its passive.

magi's blessing If you are getting pwned by stuns and taunts then this is your godsend. Remember its cooldown or else you might be jumping into death.

This is a good item if you want defense and do not want to sacrifice your physical power. Its passive makes it amazing in fights, as you can kill and if you get low enough and try to escape, you have the higher defense.

If the mages are kicking your behind, then this is the way to go. The passive and the magical defense certainly make it easier against them.

This offers a lot for a low price. Plus the passive is good for someone with built in slows and is all around good if you did not cap your CDR.

Leave a Comment

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Collapse All Comments

1
GameGeekFan (50) | September 21, 2015 4:44pm
Already did my good sir.
1
Vithaliy (8) | September 21, 2015 8:26am
After last patch you can put Mail of Renewal back! :p
1
GameGeekFan (50) | August 7, 2015 11:58am
Greenevers wrote:

So the itemization is pretty good except for Heartseeker and Hydra's Lament. You can only get Heartseeker stacks through kills and assists then when dying, you lose half your stacks. It's a troll item... Hydra's Lament is not that great of an item either. Better than Heartseeker, but still eh. The only god I'd ever get it on is Loki for max cdr since there's not that many cdr items he can work with other than Jotunn's Wrath. But Bastet? You have the option of Winged Blade and Spirit Robe. Much better options. Just uh get rid of Mail of Renewal. I forgot that was even in the game lmao.

I would add in the fact that your team can pull off an early gold fury with cats. Late game, you can easily backdoor a tier 2 or phoenix with cats.

Good look on the guide!


Thx man. I only put Heartseeker because of that power. But even still I agree with you, it really is a troll item. That is why I said it is for the thrill seekers. And thx for the Gold Fury tip, I completly forgot. And yea Mail of Renewal, i do not even know why I put that there. Ill take it out. Thank you for the tips.
1
Greenevers (105) | August 6, 2015 11:30pm
So the itemization is pretty good except for Heartseeker and Hydra's Lament. You can only get Heartseeker stacks through kills and assists then when dying, you lose half your stacks. It's a troll item... Hydra's Lament is not that great of an item either. Better than Heartseeker, but still eh. The only god I'd ever get it on is Loki for max cdr since there's not that many cdr items he can work with other than Jotunn's Wrath. But Bastet? You have the option of Winged Blade and Spirit Robe. Much better options. Just uh get rid of Mail of Renewal. I forgot that was even in the game lmao.

I would add in the fact that your team can pull off an early gold fury with cats. Late game, you can easily backdoor a tier 2 or phoenix with cats.

Good look on the guide!
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