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Artemis: Solo pusher with lane clear

2 1 23,674
by darklord48 updated September 19, 2014

Smite God: Artemis

Build Guide Discussion 1 More Guides
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Artemis Build

Aggressive

Build Item Boots Boots
Build Item Throwing Dagger Throwing Dagger
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Golden Bow Golden Bow
Build Item Warrior Tabi Warrior Tabi
Build Item Malice Malice
Build Item Deathbringer Deathbringer
Build Item Frostbound Hammer Frostbound Hammer

Conservative

Build Item Death's Toll Death's Toll
Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Golden Bow Golden Bow
Build Item Malice Malice
Build Item Deathbringer Deathbringer
Build Item Frostbound Hammer Frostbound Hammer

Artemis's Skill Order

Transgressor's Fate

1 X Y
Transgressor's Fate
3 15 16 18 19

Vengeful Assault

2 A B
Vengeful Assault
1 4 6 7 9

Suppress The Insolent

3 B A
Suppress The Insolent
2 8 10 11 12

Calydonian Boar

4 Y X
Calydonian Boar
5 13 14 17 20
Transgressor's Fate
3 15 16 18 19

Transgressor's Fate

1 X
Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting and Crippling the enemy god, preventing movement abilities and dealing damage every second for 3s.

Ability Type: Ground Target
Damage per Tick: 35 / 48 / 61 / 74 / 87 (+30% of your Physical Power)
Damage (Total): 105 / 144 / 183 / 222 / 261 (+90% of your Physical Power)
Root Duration: 2s
Max Traps: 4
Cost: 45
Cooldown: 14 / 13 / 12 / 11 / 10s
Vengeful Assault
1 4 6 7 9

Vengeful Assault

2 A
Artemis attacks at a furious pace, increasing her attack and movement speed significantly. Additionally, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Buff
Attack Speed: 40 / 50 / 60 / 70 / 80%
Movement Speed: 25%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Suppress The Insolent
2 8 10 11 12

Suppress The Insolent

3 B
Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are slowed.

Ability Type: Ground Target
Damage: 100 / 150 / 200 / 250 / 300 (+75% of your Physical Power)
Slow: 25%
Slow Duration: 2s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 8s
Calydonian Boar
5 13 14 17 20

Calydonian Boar

4 Y
Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1.5s.

Ability Type: Area
Damage: 150 / 225 / 300 / 375 / 450 (100% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boar Lifetime: 6s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

This build is designed so you are quickly able to clear your lane solo. Initially you will still need support, but once you have the golden bow, you'll be chewing up minions. Later you will be able to easily push your lane while the rest of your team is in gang fights.

Items

Boots are obvious.
Devourer's Gauntlet keeps you alive until you're clearing quickly. Bloodforge is another option, but is more expensive.
Golden Bow is the key to clearing your lane solo. Combined with your fast attack speed, you'll often be near the enemy's tower.
I pickup Malice first because its cheaper and boosts your basic attacks, of which you will have many in 3 seconds with your #2.
Deathbringer is next to boost your crit damage. With these items you have 50% crit rate before your passive, 65% with 3 stacks. Rage could be used in place of Deathbringer if you choose.
Frostbound hammer is to keep them from escaping or to let you escape. Feel free to substitute with something else based on your needs and play style.

Skills

Vengeful Assault is the focus here. Once you have Golden Bow you'll be doing damage in a small AoE making it easy to clear minions quickly. The faster you hit, the faster you crit, life steal, and gain the basic attack bonus from Malice.

Team Work

Early on you will need your support. Once you have Devourer's Gauntlet, Golden Bow, and Warrior Tabi, you'll be able to handle your lane solo relatively well. When your support goes off to help others, if the enemy support doesn't leave, you'll need to play it closer to your tower. If they leave as well, you should be good to go. Just make sure you keep wards up so you don't get ganked.

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1
Zeznex (2) | July 16, 2015 7:33pm
Really cool guide you might want to add that you can build executioner after boots if you are not fighting another squishy because it will help a lot against fighting any laner who builds physical defense which will be pretty often.
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League of Legends Build Guide Author darklord48
Artemis: Solo pusher with lane clear
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