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Hi, I'm Angel. Or WhiteTears. This guide tells you how Arachne will be used, or how to be used. I have alot of expericence on how to use Arachne, Arachne is accually one of my main Gods. So now I had said enough, Let's get started with the Guide.
Arachne is known as a melee assassin, Arachne's abilities is very strong early game, But gets weaker late game. We will be talking about that later. Early game, As I said, Arachne's abilities are very powerful, Using her abilities at the right time can change a teamfight to her team. Arachne takes time to get used to but she is a very powerful assasin.
Arachne's PROS and CONS
PROS
+ Really strong early game
+ Great jungler
+ Great ganker if abilites combined correctly
+ Could solo Fire Giant/Gold Furry quickly
CONS
- Squishy [Weak Defence]
- No escape moves [Arachne's tangled web can slow down the God who is chasing you]
- Broodlings falls off late game
- Drain life is only used to regain health late game,Or to silence your target
Poison Claws
Key Bind: Passive
Arachne applies poison on every physical attack that hits. The poison ticks every .5s for 3s.
Ability: Melee
Target Affects: Enemy
Damage: Physical
Damage per Tick: 8 (+15% of your physical power)
Stacks: 3
Broodlings
Key Bind: 1
Arachne lays spider eggs that act as wards, seeing enemies in the area around them. Enemies getting too close to the eggs cause them to hatch 2 spiders that attack the nearby enemy, slowing them and doing damage every second.
Ability: Ground Target
Affects: Enemy
Damage: Physical
Vision Radius: 70
Damage per Attack: 20 / 30 / 40 / 50 / 60 (+17% of your physical power)
Slow: 20%
Broodling Lifetime: 10s
Max Deployed: 5
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11 s
Drain Life
Key Bind: 2
Arachne pounces on her melee target, silencing and damaging them while healing every .5s. Right clicking or being disabled (stun, fear or silence) will knock Arachne off.
Ability: Melee Target
Affects: Enemy
Damage: Physical
Damage per Tick: 30 / 40 / 50 / 60 / 70 (+15% of your physical power)
Healing per Tick: 30 / 40 / 50 / 60 / 70 (+5% of your physical power)
Duration: 3s
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 15s
Tangled Web
Key Bind: 3
Arachne spins an entangling web at her ground location, slowing her enemies within the radius.
Ability: Ground Target
Affects: Enemy
Radius: 25
Slow: 20 / 25 / 30 / 35 / 40 %
Lifetime: 7s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Cocoon [Ultimate]
Key Bind: 4
Arachne fires a web projectile towards her enemies. If the web hits an enemy god, it wraps them tightly doing damage and stunning them as Arachne pulls them to her.
Ability: Projectile
Affects: Enemy Gods
Damage: Physical
Damage: 100 / 150 / 200 / 250 / 300 (+50% of your physical power)
Stun: 1s
Cost: 100
Cooldown: 30s
Warrior Tabi
A basic boot for phyical Gods, Getting this boots gives Arachne Phyical power, Attack speed, Critical chance, And utility.
Devourer's Gloves
This item give you Phyical lifesteal for sustain early game, And phyical power. However, On rank 3 you are able to start building stacks, For each minion you kill. The stacks max out of 40 stacks
The Executioner
This Item give you Attack speed, Phyical power, But if this item reaches level 3, Each basic attack of an enemy god lower's their phyical defence max of 3 stacks.
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