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Apollo the Hit and Run master

0 0 5,077
by toxic_blade2432 updated May 23, 2016

Smite God: Apollo

Build Guide Discussion 0 More Guides
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Apollo Build

go in this order to do massive damage really quick then get away

Build Item Ninja Tabi Ninja Tabi
Build Item Rage Rage
Build Item Hastened Fatalis Hastened Fatalis
Build Item Deathbringer Deathbringer
Build Item Malice Malice
Build Item Demon Blade Demon Blade

this is your relics that you can choose from

Build Item Frenzy Frenzy
Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings
Build Item Cursed Ankh Cursed Ankh
Build Item Blink Rune Blink Rune
Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads

Apollo's Skill Order

So Beautiful

1 X Y
So Beautiful
1 4 8 12 16 17

Serenade

2 A B
Serenade
2 6 9 11 14 18

The Moves

3 B A
The Moves
3 7 13 19

Across The Sky

4 Y X
Across The Sky
5 10 15 20
So Beautiful
1 4 8 12 16 17

So Beautiful

1 X
Apollo strums a single cord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.

Ability Type: Line, Damage
Damage: 90 / 150 / 210 / 270 / 330 (+90% of your Physical Power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 11s
Serenade
2 6 9 11 14 18

Serenade

2 A
Apollo uses his amazing voice to mesmerize all nearby enemies and bolster himself with additional Protections. Any damage done breaks the effect.

Ability Type: Circle, Mesmerize
Mesmerize Duration: 1.5 / 1.7 / 1.9 / 2.1 / 2.3s
Protections: 10 / 15 / 20 / 25 / 30
Buff Lifetime: 5s
Radius: 20
Cost: 75
Cooldown: 17 / 16 / 15 / 14 / 13s
The Moves
3 7 13 19

The Moves

3 B
Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.

Ability Type: Dash, Buff, Damage
Damage: 70 / 115 / 160 / 205 / 250 (+60% of your Physical Power)
Movement Speed Buff/Debuff: 15 / 17.5 / 20 / 22.5 / 25%
Buff Duration: 3s
Cost: 70
Cooldown: 15s
Across The Sky
5 10 15 20

Across The Sky

4 Y
Apollo rides his chariot across the sky, choosing when to land, dealing damage every .15s for .6s as he lands. Enemies hit by the last tick of the landing will also be knocked up.

Ability Type: Circle, Knockup, Damage
Damage Per Tick: 70 / 95 / 120 / 145 / 170 (+25% of your Physical Power)
Range/Radius: 60/20
Cost: 20 + 35 / 40 / 45 / 50 / 55 per second
Cooldown: 110s

Chapter Title

This build is meant for speed and quick damage. Your 3 is really only meant for getting run away targets or to get away. But what i use it for sometimes is to get close to them use my 2 then my 1 the finish them of with my basics

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League of Legends Build Guide Author toxic_blade2432
Apollo the Hit and Run master
Table of Contents

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