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This build is mainly designed for absolute melting power. Being able to kill an enemy in a couple of seconds without your ultimate is completely possible with this build. Burst damage is the key to success with Anubis.
Of course, this guide may not work with the playstyle of everybody, but for me personally, focusing most of my build on magic damage makes it very easy to get kills with little to no effort. Feel free to expand upon this build or tweak it to your own preferences.
PROS
This is a high risk high reward strategy. You will generally be very squishy (~2000 HP at level 20) but can almost certainly melt most gods aside from tanks, provided you can make contact with your stun.
I had a game recently with roughly the same build, and finished the match with 1332 MP... the maximum being 1400. It can be slightly overkill, and you could very easily swap out some of the items in the build for some more defense/HP while still being able to melt enemies. But this is just a general guide on what to build for maximum burst damage and it can easily be tweaked to something more comfortable with your playstyle.
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1) The lifesteal may not matter in engagements, but I promise it'll mitigate the damage you take by poke in lane. Plus, with anubis's passive, which doubles lifesteal from items, I promise it's a big amount.
2) As far as the shard, no, go Spear of the Magus. Literally 100% of your damaging abilities, all 3, are DoT effects (2 channeled, 1 legitimate DoT.) This means it's exceptionally easy to stack Spear, and unless they are past 208 protections, Spear offers more shred than Obsidian Shard.
I'd still suggest not picking up Soul Reaver first, since 15% of a squishy caster isn't a lot at all, but that's preference, I suppose, according to you. I'd rather take sustain over damage anyday, because no matter what, if they're caught out they're going to die. Only later in the game is it really possible to escape with slivers against an anubis. Besides, the first 2 levels of the item are very underpowered, (30/65 MP isn't that much with respect to its other lack of offensive or sustain stats), and 3100g is a VERY steep cost for a first item.
But I appreciate the response to suggestions, that makes for a good guide maker :)
Thanks for all the info man, I tried to rework the build to make a little more sense again. I moved Soul Reaver to one of the later items, and fit Spear of the Magus in as the second item.
2) As far as the shard, no, go Spear of the Magus. Literally 100% of your damaging abilities, all 3, are DoT effects (2 channeled, 1 legitimate DoT.) This means it's exceptionally easy to stack Spear, and unless they are past 208 protections, Spear offers more shred than Obsidian Shard.
I'd still suggest not picking up Soul Reaver first, since 15% of a squishy caster isn't a lot at all, but that's preference, I suppose, according to you. I'd rather take sustain over damage anyday, because no matter what, if they're caught out they're going to die. Only later in the game is it really possible to escape with slivers against an anubis. Besides, the first 2 levels of the item are very underpowered, (30/65 MP isn't that much with respect to its other lack of offensive or sustain stats), and 3100g is a VERY steep cost for a first item.
But I appreciate the response to suggestions, that makes for a good guide maker :)
Why do you not get boots until like the last items?
Speed is important for escaping, I don't understand why you would rather wait for boots so long
Reordered it. I was sitting there for about 20 minutes trying to get a good order and I just kinda threw in whatever I thought looked good enough and called it at that, haha.
I literally don't understand this build order whatsoever.
I slightly modified it, I wasn't 100% sure on the ordering of it either, I just sort of picked whatever seemed right off the top of my head.
First, as you said, you rush Soul Reaver for the burst. Which sort of makes sense, but it provides 0 sustain OR defense in lane. It's just not a good first pick, you can be bullied out of lane. Anubis has horrible mana and health conservation.
Most of the items built provide mana, I rarely ever run out of mana playing as Anubis, aside from very early game, which I cover for via mana potions.
Second, You build stacking items 3rd and 4th. That's just plain inefficient, *especially* in arena. You will never reach full stacks.
That's not really true. I almost always get full stack if I build Book of Thoth 4th. I agree that it is better to get earlier, but I feel getting the raw magic damage is more important and then I can start building the stacks after I have a decent enough base to hold my own.
You then build boots 5th. You need speed to escape ganks, you're just not playing safe. It willg et so many people killed.
Yeah, I modified it to move boots forward. I've been getting out of the habit of buying boots early as of recently though because typically, boots or not, I am rarely able to outrun a god.
Then you FINALLY get lifesteal as your LAST item. You do know anubis's passive doesn't grant lifesteal, it grants double your current lifesteal, right? This needs to be an early item or you'll never have sustain.
I personally feel like lifesteal doesn't do much. Maybe I'm wrong, but Anubis is usually so squishy that it's either "melt or get melted" essentially. Like, if damage is being taken it's probably going to result in death. But I can see where lifesteal can definitely come in handy, I just don't find it to be a big priority most of the time.
Finally, you have no magic pen items. If they build any, you lose, especially since Soul Reaver does magic damage, not true damage. If you don't have Spear of the Magus, they can build a voidstone or such, and you'll lose. Pure damage is never ever a good build for a glass cannon mage like Anubis.
I'll let you know if I find any other critiques atm
Hm, interesting. I never really considered magic pen to be a big factor (aside from when they build defense against it). What about Obsidian Shard?
Also, thanks for the info though. Smite is pretty much the first MOBA I've actually gotten into, and I basically just figured out on my own what to do/build rather than looking up info, so I'd imagined I might have some sort of fatal error in my builds, haha. Seems to have worked fine, seeing as I usually go positive and am God Rank 6 with Anubis. But maybe having more of a focus on item order instead of just randomly picking what gives the best MP is going to work better, haha.
First, as you said, you rush Soul Reaver for the burst. Which sort of makes sense, but it provides 0 sustain OR defense in lane. It's just not a good first pick, you can be bullied out of lane. Anubis has horrible mana and health conservation.
Second, You build stacking items 3rd and 4th. That's just plain inefficient, *especially* in arena. You will never reach full stacks.
You then build boots 5th. You need speed to escape ganks, you're just not playing safe. It willg et so many people killed.
Then you FINALLY get lifesteal as your LAST item. You do know anubis's passive doesn't grant lifesteal, it grants double your current lifesteal, right? This needs to be an early item or you'll never have sustain.
Finally, you have no magic pen items. If they build any, you lose, especially since Soul Reaver does magic damage, not true damage. If you don't have Spear of the Magus, they can build a voidstone or such, and you'll lose. Pure damage is never ever a good build for a glass cannon mage like Anubis.
I'll let you know if I find any other critiques atm
Speed is important for escaping, I don't understand why you would rather wait for boots so long