Hello, my IGN is ItWasUncalledFor, I mainly play League of Legends and therefore refer to many LoL terms for Smite. On smite I call myself ''Deadx123'' because someone had taken ItWasUncalledFor :P. I am not amazing at this game, I just know how to play certain gods and how to build them. This is my very first time making a guide, I accept any criticism and any suggestions.
Skill order/How to use
I'd really love to actually put Anhur's skills here, but since I have no idea how, I'll try my best with words.
Desert Fury>Impale>Disperse>Shifting Sands
The reason why we max Desert Fury as much as possible is quite obvious, it's Anhur's ult. It's early game damage is amazing, easily melting down almost any god that isn't a tank.
We max Impale next because it does the most damage and is an amazing CC, I usually get this one first but try NOT to poke with it, as this wastes mana and you might miss an amazing stun chance.
Disperse is our third priority as it does more damage the more it is leveled and is a great escaping/ganking/chase tool. I pick this skill 3rd because I like to be able to stun+slow at level 2. I do NOT recommend using it in combat, but only for chasing/escaping as the extra damage is worse than auto attacking.
Shifting sands is last prioritized because it's only a CC and is great for helping Impale, so I get it at level 2 but since doesn't give us extra damage output unless enemy gods are stupid enough to fight Anhur on it, I would prioritize it last.
Level 1: Impale
Level 2: Shifting Sands
Level 3: Disperse
Level 4: Impale
Level 5: Desert Fury
Level 6+: Priority order
Ah yes, Impale, the skill that makes Anhur an annoyance. This skill, like Vayne's condemn, can stun any god that collides with it. It can also be used as a knockback to escape gods or an initiator, or for farming or pushing a lane to backdoor. A simple combo is to bring Shifting Sands behind an enemy god and Impale him right onto your obelisk and then bring about your auto attacks. Now, it is essential that you NEVER use Impale to kill, unless you are 100% sure he will die. If you knock away an escaping god, guess who's gonna get blamed for his survival?
This skill, is one of the reasons why I love Anhur. Whenever you're in a tight spot, you can jump out easily, Ymir and Hades' ult never scares me and disperse can be used to escape ganks too. Disperse can also be used to jump over walls, which can be great for clearing jungles, a surprise gank, or a quick escape. Note: It cannot be used to jump over into the Fire Giant's pit.
Another amazing skill of Anhur. Just like Trundle's pillar, except it has a cool extra utility: It buffs your damage. Combining this pillar with your Impale makes an easy stun+kill for any god. It buffs your overall damage including your ult and your other skills. It's an amazing tool for escape, especially in the jungle or you could use it to slow a fleeing god.
One of my favorite ults because of the high damage output when you first get it. Against any squishy god, it takes out more than 1/2 of their HP and can be used while moving, making it great for catching fleeing gods. The only thing I don't like is, if you ever get fed enough, your auto attacks do more DPS than Desert Fury entirely. I was once fed to the point I was able to crit 700+ per hit ever 1.8 seconds, compared to Desert Fury which didn't scale towards my damage at all :(. Definitely combine this with an Impale combo for an easy kill.
Finishing build tomorrow!
I shouldn't have started this so late xD. I will continue with skill order and more tomorrow after school and delete this chapter, until then, have fun with the skill order, and I'm sorry about not finishing it.