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For all of you who don't know me, (99.9% of you) this is my second guide! And for a new god, Amaterasu! Please enjoy and comment if there is anything that should be changed or that needs work on, or if it's just plain good!
Again, for my 1st build, I'm showcasing a balanced build. WARNING: You are pretty squishy early game so wait for a little income. This build is better for 1 v (1-2)-ing mages, assassins, or underfed hunters. Once you get Spirit Robe, then you can tank (a bit) without worry. You can subsitute Spirit Robe for Hide of the Urchin. For this build to work effectively, I suggest you weakening curse, 2nd spec, 3rd spec, halfway switch to attack stance, ult., and finally finish off with 1 or 2 basic attacks.
This build is for arena mostly, or joust. Don't go in solo, because Amaterasu CANNOT tank with this build. I suggest you girdle, then 2nd, then 3rd, switch attack stance, ult., and by then they should be dead. Stick with your tank or support mostly because if they gank you... Avoid hunters unless you have your tanky meat shield and then, we get penta kill central!
For this final build, we focus on out-enduring enemies' tanks. (That is why we have a little power.) This build works fairly well against assassins and tanks, but you might have trouble against hunters and warriors (By warriors I mean warrior. Bellona.) Like I said in the previous chapters, you follow the same sequence of skills that brings their health down a great deal. With Amaterasu's passive, this can open up opportunities for your teammates to secure a kill. Gods I would caution for would be Hades and Cupid. In addition, DO NOT, I repeat DO NOT try to tank above 3 gods or else, bye-bye!
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