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Hey guys and gals. My name is Casey and this is the build I consistently use for Ahnur. I've used this build the whole time using Ahnur and consistently have a positive K/D with usually 2 or less deaths. I usually play Joust, Conquest, and Clash so this build would benefit those games. You can probably use this for Arena but I have very little experience in that area.
Anhur like most hunters is a mid to late game hunter. He can easily become the backbone of a team mid game and be the game winner if played properly. In my opinion Anhur is the best hunter to use given his specials that utilize power, escape, and cc. Plus who wouldn't want to get Anhur's Duke Dan De Lyon skin and win while looking spiffy AF.
Pros
-Great CC
-Good escape
-Great supporter
Cons
-Squishy (obviously since he's a hunter)
-slow/weak start
To start off you want to purchase the Talaria boots for the added gold gain per kill to quickly get your other items, as well as the Heavenly Wings for added assurance to escape if things get dicey early on.
Moving into the next items, you want to purchase and level these up in the order they are setup in above. Once you have the first five items on the purchase list, excluding the Talaria Boots, sell the Talaria Boots and buy the Ninja Tabi. All the items in the list, minus the Ninja Tabi, offer great boosts to a multitude of attributes as well as offering passive abilities that greatly increase your damage capabilities. A few adjustments can be made from the optional items above given that you're facing a heavy mage team and need increased magical defense or decide you want a little more attack speed or that it can be sacrificed for higher crit chance. If you want to increase magic defense its best to trade out Hide of the Nemean Lion for Mantle of Discord. If you want more attack speed or Crit chance then it's best to trade out Qin's Sais for either Odysseus' Bow, or Deathbringer.
In regards to relics, it's all situational and based on personal preference (exactly why I didn't put in any relics above minus the Heavenly Wings). I prefer to boost my chances of escaping due to Hunters' squishiness, but again it all depends on how you like to play.
In regards to Anhur's abilities. I find it best to focus on leveling up his first two abilities first, since they can work in tandem to either massively damage or kill enemy Gods. Impale works great for killing minions especially since they charge at you single file. Anhur's 3rd ability, Disperse is great for escaping, especially if you're trapped by another God's ability to create walls. So I find it best to save Disperse for escaping when HP is low, or if no other God is around it has a nice AOE and knock back for eliminating minions. Anhur's Desert Fury is the 3rd ability you want to focus on since it can deal a massive amount of damage, especially later on in a game. The best combo I have found is using Shifting sands on enemy Gods to slow them down, Impale to impale an enemy God to the Obelisk, Desert Fury to eliminate the enemy God while they are stunned to the Obelisk, and finally Disperse to leave the battle if you suffered a lot of damage.
In the beginning of the game you should be one of the faster players if you bought the Talaria Boots. I find it best, especially in conquest, to stick with another God and start killing minions for the money and level boost. Ahnur is great for supporting early on because of his distance attacks and Shifting Sands, as well as mobility from the Talaria Boots. After purchasing Bloodforge you should be able to 1v1 pretty well as long as you move, combo your abilities, and are at or above the level of your opponent. Make sure to always have an escape route in mind just in case the enemy gets some support from their teammates (this is why you save Disperse during battle). Once all the items are purchased you should basically be a tank against physical melee enemies while raining death on them with a coupling of your attack speed and damage, with added bonuses from your items' passive abilities. Continue to move around making it difficult for enemy Gods to damage you and you will quickly become the one enemy your opponents try to avoid.
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Welcome to the site. Thought I would offer some feedback.
are in a duel match and it's a specific counter, or 3) are in a weird match where all enemies are of one damage type, so buying a protection item will basically mitigate all incoming damage. That should hopefully be a rare situation.