Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Zeus guides

ADC/ attack speed Zeus

0 1 39,099
by Raymith updated December 12, 2014

Smite God: Zeus

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Zeus Build

Starter items

Build Item Vampiric Shroud Vampiric Shroud
Build Item Shoes Shoes
Build Item Mana Potion Mana Potion
2
Build Item Healing Potion Healing Potion
2

Core items

Build Item Demonic Grip Demonic Grip
Build Item Shoes of the Magi Shoes of the Magi
Build Item Bancroft's Talon Bancroft's Talon
Build Item Rod of Tahuti Rod of Tahuti

More attack speed (optional)

Build Item Hastened Fatalis Hastened Fatalis
Build Item Telkhines Ring Telkhines Ring

More power (optional)

Build Item Book of Thoth Book of Thoth
Build Item Obsidian Shard Obsidian Shard

Defense (optional)

Build Item Breastplate of Valor Breastplate of Valor
Build Item Void Stone Void Stone

Zeus's Skill Order

Chain Lightning

1 X Y
Chain Lightning
1 8 11 14 16

Aegis Assault

2 A B
Aegis Assault
4 12 15 18 19

Detonate Charge

3 B A
Detonate Charge
2 3 6 7 10

Lightning Storm

4 Y X
Lightning Storm
5 9 13 17 20
Chain Lightning
1 8 11 14 16

Chain Lightning

1 X
Zeus fires a bolt of lightning that arcs between enemies, doing damage and applying a charge on each hit.

Ability Type: Projectile
Damage: 40 / 70 / 100 / 130 / 160 (+50% of your Magical Power)
Arcs: 4
Slow: 20%
Slow Duration: 2s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Aegis Assault
4 12 15 18 19

Aegis Assault

2 A
Zeus throws his shield forward dealing damage to nearby enemies and apply a charge. The shield remains for 5s, and Zeus may target it with Basic Attacks or Chain Lightning. Each Basic Attack or first Chain Lightning arc that hits the shield will deal additional static damage and apply a charge in the area. While Zeus' shield is deployed, he gains Attack and Movement Speed. Zeus may refire the ability to recall the shield early.

Ability Type: Ground Target
Initial Damage: 60 / 105 / 150 / 195 / 240 (+50% of your Magical Power)
Static Damage: 55 / 65 / 75 / 85 / 95 (+30% of your Magical Power)
Attack Speed: 15 / 20 / 25 / 30 / 35%
Movement Speed: 15 / 17.5 / 20 / 22.5 / 25%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Detonate Charge
2 3 6 7 10

Detonate Charge

3 B
Zeus detonates any charges that have accumulated on enemies, doing damage, multiplied by 1/1.7/2.4 depending on the number of charges.

Ability Type: Instant
Damage: 50 / 80 / 110 / 140 / 170 (+25% of your Magical Power)
Cost: 60
Cooldown: 10s
Lightning Storm
5 9 13 17 20

Lightning Storm

4 Y
Zeus conjures a Lightning Storm, striking enemies in the area every second. Applies a charge with each hit.

Ability Type: Ground Target
Damage per Hit: 100 / 145 / 190 / 235 / 280 (+55% of your Magical Power)
Max Damage: 500 / 650 / 800 / 950 / 1100 (+275% of your Magical Power)
Lifetime: 5s
Radius: 30
Cost: 100
Cooldown: 90s

A different style of play

When playing Zeus, you will face a major problem. He is incredibly mana hungry. Most mages can fix this with the Book of Thoth, but I'm going to give an alternative for Zeus. With Zeus's passive, he has an extra option to his mana hunger... Attack Speed. His passive allows him to do extra damage (up to 90% extra) per basic attack. Also, his basics put a "charge" on the enemy, allowing his detonate to do extra damage without using mana to put charges up on the enemy. While this doesn't seem like a big advantage at first, it allows a lot of quick damage with minimal mana costs, and the best part, the charges reset quickly with high attack speed, so the damage stays high more easily.

As I've grown to use Zeus, I've come to notice something both wonderful and irritating. With the high power version of Zeus, you can easily drop hundreds of damage in seconds. But when it comes to finishing enemies with that detonate, I used to wish for just that one last charge for the extra damage. The more I use this attack speed build, the more I find that getting just that one extra charge comes so much more easily. If used correctly, Zeus can dish out a lot of magic damage in a short amount of time, simply with basic attacks. He is a very strong god, but you need to take advantage of ALL of his abilities (not just his active ones)taking advantage of passives on a god can make the difference between being good with a god and truly mastering them. Zeus is no exception.

Laning with attack speed Zeus

When laming with an attack sore build on Zeus, every shot counts. If at all possible, stand to the side so you can aim more efficiently at the lane minions while keeping your enemies in your field of vision. Work toward getting the demonic grips as quickly as you can, because it gives your basics an extra punch, lowering the enemy magic protection by 5 points and an additional 7% per stack, up to 3 stacks. It also gives 60 magic power ( useful for spell damage) and 25% attack speed. This one item is essential, so get it as early as possible after the starter items. The reason it is so important is combined with the extra damage from your charges, your detonate will now pierce through 21% of the enemy magic protection within 3 seconds of your 3rd basic attack. This helps in solo lane the most, but it helps a lot in both other lanes. (For future reference, don't ADC with Zeus unless your support is physical. As hard as it is to find a good physic support, you don't want to give the enemy an easy time mitigating damage). You're going to want to hit the minions with your chain lightning ability for quick damage, hit the 3 melee minions in front with a few basic attacks, then detonate. If done correctly, this should easily clear a wave in just a couple seconds, allowing Zeus to keep his wave clear ability (late game, a single chain lightning spell and a few basics will be all you will need). One last, but important thing is don't be afraid to use your basics on an enemy. Hit them with a few basics if they get too close to the minions, hit your detonate, and bak off and continue farming. It's a good source of easy damage (it always hits) and does a lot when done right.

Pros / Cons

Pros:

    not as highly mana dependent as most mages
    moderate to high damage
    good pusher

Cons:
    very squishy
    moderate to low mobility
    no cc/ no escapes
    very skill shot/ basic attack oriented (especially compared to most Zeus builds

Team Work

Zeus is an area attacker in team fights. When in a team fight, try to stay behind the tanks, but within range of your ult. When the enemy team engages a team member, your ult can be a lifesaver or a life ending blow. That being said, when the enemy team picks a target, you will need to be within range of either your chain lightning or your basics (preferably the second if you're in the lead) to maintain your ability to have a presence. Your damage will not be as explosive or burst oriented as most Zeus builds, so make sure you pay attention to how quick your abilities and basics damage your enemies. This detail can clue you in to whether or not you need to either run, pick another target, or keep going for the kill.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved