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A MIGHTY BUZZSAW! (WIP)

0 0 10,655
by gojira333 updated February 27, 2016

Smite God: Ao Kuang

Build Guide Discussion 1 More Guides
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Ao Kuang Build

Build Item Warlock's Staff Warlock's Staff
Build Item Telkhines Ring Telkhines Ring
Build Item Hastened Fatalis Hastened Fatalis
Build Item Winged Blade Winged Blade
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti
Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads

Ao Kuang's Skill Order

Water Illusion

1 X Y
Water Illusion
3 15 16 18 19

Dragon Call

2 A B
Dragon Call
2 7 10 11 14

Wild Storm

3 B A
Wild Storm
1 4 6 8 12

King of the Eastern Seas

4 Y X
King of the Eastern Seas
5 9 13 17 20
Water Illusion
3 15 16 18 19

Water Illusion

1 X
Ao Kuang Teleports forward into Stealth, leaving behind a watery form of himself. He remains in Stealth for 5s or until he attacks or takes damage.

Ao Kuang may activate this ability again to detonate the watery form, dealing damage to nearby enemies.

Ability Type: Circle, Teleport, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+70% of your Magical Power)
Range: 30
Radius: 20
Cost: 70
Cooldown: 15s
Dragon Call
2 7 10 11 14

Dragon Call

2 A
Ao Kuang summons 6 dragons to his side. For every successful basic attack Ao Kuang makes, a dragon will dive to the target dealing additional damage. This ability ends after all dragons are used, or after 10s.

Ao Kuang may activate this ability again to send forward any remaining dragons in a ranged attack. The dragons damage and Slow the first enemy they hit.

Ability Type: Line, Buff, Damage
Attack Damage: 35 / 50 / 65 / 80 / 95 (+30% of your Magical Power) per hit
Ranged Damage: 20 / 25 / 30 / 35 / 40 (+13% of your Magical Power) per remaining dragon
Slow: 30%, for 1s + 0.25s per remaining dragon
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wild Storm
1 4 6 8 12

Wild Storm

3 B
Ao Kuang unleashes a storm of lightning from his sword, damaging all enemies in front of him. This will send a Dragon from Dragon's Call forth, dealing damage to hit targets.

Ability Type: Cone, Damage
Damage: 90 / 135 / 180 / 225 / 270 (+40% of your Magical Power)
Range: 30
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 7s
King of the Eastern Seas
5 9 13 17 20

King of the Eastern Seas

4 Y
Ao Kuang grabs a single target, damaging and knocking them into the air. If the target is below a Health threshold, Ao Kuang will also reveal his true form, becoming an airborne Dragon and executing them restoring Health. After transforming Ao Kuang then picks a new location to land, dealing damage to enemies within 20 units.

Ability Type: Target, Knockup, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+50% of your Magical Power)
Execute Threshold: 30%
Heal: 10 / 15 / 20 / 25 / 30% of maximum Health
Landing Damage: 100 / 150 / 200 / 250 / 300 (+50% of your Magical Power)
Landing Range: 200
Cost: 90 / 100 / 110 / 120 / 130
Cooldown: 100s

Pros / Cons


Pros

    -crazy burst damage
    -attack speed can scare enemies into fleeing even if not using dragons call
    -faster than most other enemies (especially when stealthed)
    -only slightly squishy


Cons
    -squishy in early game
    -dependent on skills (esp early game)
    -EATS MANA (esp early game)

Skills

As anyone who as ever used Ao successfully before will know, he doesnt really play like a mage, hes a magical assassin
King's Sword
Ao Kuang's passive holds three charges, represented by the image of his sword on your screen. Each time you use an ability, a single charge is used up to slightly increase its damage. Charges only regenerate out of combat (when the sword is sheathed). The most useful part of King's Sword is being able to use a charge to cast a skill. It is a lifesaver during early game.

Water Illusion
Ao Kuang's first skill is a short-range teleport which renders him invisible and leaves a water copy where he was standing. The stealth lasts for 5 seconds and will be broken by ANY damage. The illusion can be exploded by activating the ability again (removes your stealth) or waiting 5 seconds. For this build it is used primarilly for an escape, because blink is used for quick initiation and wounding someone to be cleaned up by another god is better than dying. The cooldown is quite long, so use this carefully. Get this during the first three levels, and rank it up fully AFTER Dragon Call and Wild Storm.

Dragon Call
Ao Kuang's second skill creates 6 dragons around him which last 10 seconds or until they are used up, and there are actually two ways to use this skill.
1) Every time you perform a successful basic attack on an enemy, a dragon descends upon them, dealing magic damage. This is your best way to burst down an enemy god, and if you can initiate successfully, they will often be shredded to pieces before they can even look in your direction
2) The second way to use this skill is to activate the ability a second time in order to shoot all your dragons as a projectile in a straight line. This does much less damage, but it slows the enemy and is sometimes your best way to finish them off. The less dragons you have when you shoot the projectile, the less damage it will do. This is the mode that this attack is primarily used in early game unless you have any great openings. Rank this up after or alongside Wild Storm.

Wild Storm
Ao Kuang's third skill. With a range similar to He Bo's Water Cannon, this ability also acts as a 'basic attack' in the sense that it activates all the on-hit effects, including Telkhines Ring and most importantly, Dragon Call. It also doesn't have a long cooldown, so expect to be using this one a lot. It is also your waveclear, so you want to rank this up along with dragons call.

King of the Eastern Seas
Ao Kuang's ultimate. Ah, what a great skill. Most of the time, you want to get it at level 5 and then every option that it gives you. This ulti is best used for its EXECUTE potential, allowing you to instakill any god below 30% health (provided it doesn't glitch or they don't use Aegis). After the execution, you will be floating in the sky with the ability to lunge into an area for minor damage. The reason for upgrading as soon as possible is for the health increase so that you can go straight from your execute to another kill

Your usual rotation will look like this:
(Blink if available)-->Wild Storm-->Dragons call--> mow them all down-->Wild storm--> Water illusion (escape)

Items

    Warlocks sash- the main function of this piece is to help with Ao's biggest problem, he is a squishy mage, it also gives the added benefit of helping with his early game mana hunger

    Telkhines Ring- Use this if most of your opponents don't have additional magical defense, otherwise use Demonic Grip if you cant saw your enemies down fast enough

    Hastened Fatalis- This item is very important in helping you overwhelm your enemies, both the dramatic attack speed increase and the passive make circling your opponents when they try to run

    Winged blade- Easily one of the most important pieces in the set, this item will not only make you faster than most enemies when combined with the hastened fatalis (because everyone gets nothing besides shoes for speed) the attack speed makes your buzzsaw faster, and the crowd control helps to neutralize one of the biggest threats to Ao, namely guardians with CC

    Obsidian Shard- I debated using the Polynomicon instead of this, but having every attack be prevented 33% less seems more practical with his abilities

    Rod of Tahuti- Final piece that makes your attack speed all the more devastating, with this addition plus your dragon call you should be able to finish off 2 gods in around 7 seconds

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1
Sahrsn | March 25, 2016 2:41pm
Nice guide, interesting idea running hastened f, winged b and tell ring/demonic, I normally run 2 of this at a time but I look forward to trying it, thanks
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League of Legends Build Guide Author gojira333
A MIGHTY BUZZSAW! (WIP)
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