(So this is a game my friend explained to me and we thought it was really fun, so we decided to bring the game here! This is not the officaly game thread. He shall be the explaining of rules and sign ups. Most of this was written by Kyomaku and fixed spelling errors by me.)
Story:
Its time for the first round of the forum game the worgen of pyrewood village.
(This is the sign-up thread. If you want to participate, post in this topic. This also applies, if you have questions to the following rules.)
The game is about a little Village called Pyrewood in Silverforest, where at night a few villagers were cursed and since then went hunting at night to kill villagers.
But at day, they are not to be recognized as a worgen, and so the villagers have to make use of discussions to attempt to find out who could be a worgen, so they can execute him.
The worgens can join this discussion and attempt to misslead them and lure them on a wrong trail.
(Roles will be chosen randomly) Classes
Villager:
The most citizens from pyrewood village are simple people, especially their skills. They only have to communicate with each other, who as a possible worgen could be executed.
Preist:
A Preist will bless a player and make then immune from a worgen attack. This skill refreshes every night.
Clairvoyant:
The Clairvoyant can use a spell to scan a player to see if they are cursed. She may use this spell once per night, but is advised to hide her identity as she will be targeted by worgens if found out.
Hunter:
Before he dies (no matter if by a worgen or a citizen), he takes a player of choice with him to die/death.
Warlock:
If the warlock/sorcerer is summoned to death by the citizens, he curses a normal citizen to become a worgen. If he is killed by the worgens, nothing happens.
Every special role exists only once.
On the other side are the worgen:
Worgen:
Cursed citizens from pyrewood village, which at night turn into a worgen and search for a victim. At day, they appear as normal citizens.
Besides that, at the start of the game, 2 players at random will decided to be a couple. They know each other, but don't know the role of the other one. If one of both dies, the other one dies of sorrow/grief. They have to try to protect each other. If one of them is a worgen and a citizen, they create a third fraction and most defeat both human and Worgen.
(Get ready for gay couples ;p jk)
Gameplay and Rules:
At the start of the game, the roles of each person will be decided by random and told to them by PM. The worgens will also be told, who the other worgens are and the couple will be told who their loved one is.
After that, the first day begins. For that, I will open a thread and tell everyone, who was killed by the worgens. Then everyone has 24 hours to discuss with the other players, who could possibly be the worgen and should be executed. The worgens obviously are part of that discussion.
In the discussion, before the time runs out, everyone should give a clear vote for a person to be executed and to make the vote count, write the name in bold. (as an example I vote for (Player Name here). You can change your vote until the end of the discussion as many times as you want, but shouldn't overdo it, so the other players get a chance to react to it. If you changed your opinion/vote, say that in a new post instead of editing your old post. At the end of the day the votes will be counted and the person to be executed determined.
When all players gave their vote, before the 24 hours are over, the day ends prematurely/early.
Following, the first night begins. For this, the thread will be closed and the worgens will tell me via PM who they wish to kill. Different from the first round, the worgens are officially allowed and advised to communicate with each other.
Then, the victim with the most votes will be killed at night/dies at night, if not, I will roll a dice between the victims with the most votes.
Following, I will tell the alchemist via PM, which victim was chosen (as long as he/she still holds on to the healing potion) and he can save him/her if he/she wishes to. At the same time, can he/she send me in any night a PM with a person to be killed by her/his poison potion.
The clairvoyant can at any night ask via PM, if a certain person is a worgen or a citizen.
If the required PM's come quickly, the night is over quickly, if someone isn't reacting at all, it takes atleast 24 hours.
Then it just continues with a change between night and day, until the game is over, which is the case, when either all worgens or all citizens are dead. Then there are 2 exceptional case as explained above, that when a worgen and a citizen are a couple and the other case when only one citizen and one worgen are left (without being a couple). In that case, it ends as a draw.
Who, no matter how excretes from the game, is not allowed to post in this thread anymore. For fairness, the participants should not communicate with each other via PM or in other threads about the game (except the worgens, which are allowed to communicate). This also applies for the couple.
You should only sign up, if you are able and have the motivation to follow this game. Only when you participate with role playing, theories, the game is of use.
Who misses out on 2 day-phases and does not vote, dies in the following night of a unknown disease.
If you have any questions please ask.
So far participating: MadDanny TormentedTurnip SoapSuds M4XiiMUS Subzero008 BlueZam Aphnex TheGenocideLord Ninja Trigger Shaddofokkusu Jordenito All4Games HiFromBuddha Greenevers DarkJaw
This is my signature. It is full of vowels and consonants.
In-game name: MadDany
Owner of: SmiteFireGaming clan. Open for our SmiteFire community members
Pm or look for our thread(I'd prefer if you'd go to our threadsince I don't online that often.) A.K.A.The Mad Priest
Hello everyone, I'm the friend quoted from in the first lines. I'll be hosting this game together with UnknownPandr. Hope this will be fun for everyone! :)
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