Is goodwill only for conquest? o: I won a few games on conquest, then I lost one on arena and then I won a couple on conquest. Even so my goodwill remained 100%, so iunno.
Goodwill has nothing to do with wins and losses. It's all about your in-game behavior.
If you play nice and obey the rules, you will maintain your 100% goodwill. But should you leave games or continually invoke toxic behavior, you will lose your goodwill.
Also, I actually do like the idea of requiring a goodwill minimum to play in ranked. It will discourage all of the people who continually dodge queues and ragequit just because they didn't like the team they got. I understand ranked matchmaking is a mess right now, but there is absolutely no reason to take it out on the players who wait patiently just to have a serious game.
Goodwill has nothing to do with wins and losses. It's all about your in-game behavior.
If you play nice and obey the rules, you will maintain your 100% goodwill. But should you leave games or continually invoke toxic behavior, you will lose your goodwill.
Also, I actually do like the idea of requiring a goodwill minimum to play in ranked. It will discourage all of the people who continually dodge queues and ragequit just because they didn't like the team they got. I understand ranked matchmaking is a mess right now, but there is absolutely no reason to take it out on the players who wait patiently just to have a serious game.
I admittedly have only just started playing (And the closest thing to a MOBA that I've played before was SMNC), but I do like this idea. Because it would give me an incentive as a new player to try the Competitive instead of Casual matches, due to better odds of having a match where somebody doesn't Disconnect 5 minutes. Even if it won't do anything about the players who only stop being AFK to demand another surrender vote.
Getting a match where everyone stays the whole match, on BOTH teams, feels like it's going to be infinitely harder than "Getting Good".
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