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Gaea, Titan of Earth

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Forum » God & Item Ideas » Gaea, Titan of Earth 6 posts - page 1 of 1
Permalink | Quote | +Rep by nfounder3 » July 24, 2014 1:42pm | Report

Gaea, Titan of Earth

Role: Guardian

Passive: Not Good With Pets
When hit with a physical ability or basic attack the
Animals around Gaea get mad and deal 5 damage (+20%
magical power) to all enemies every .5s. If attacked
again the duration will restart.
Duration: 2s

1: Earthquake
Gaea creates an earthquake, opening a giant hole/crack
In front of her banishing all enemies and dealing
70/90/110/130/150 (+40% magical power) damage to them.
Cooldown: 8s
Cost: 40/50/60/70/80
Line: 40ft
Banish Duration: 2s

2: Forestation
Gaea grows a small forest. All enemies in the forest are
Attacked by the animals in the forest for 5/10/15/20/25
damage every .5s while allies are healed for 70% of their
Lost health over the full duration.
Cooldown: 10s
Cost: 50/65/80/95/110
Diameter: 30ft
Duration: 8s

3: Tectonic Shift
Gaea spins the area around her 180 degrees moving all
enemies 180 degrees clockwise dealing 65/80/95/105/125
damage to all Enemies hit. During the rotation if an
enemy falls off Of the circle they are dealt 2X the
amount of damage They would have been dealt if they
stayed on the circle but they do not move the full 180
Degrees.
Cooldown: 8s
Cost: 50/60/70/80/90
Radius: 20ft
Rotation Time: 3s

Ultimate: Nature's Wrath
The plants and animals around Gaea create a
frenzy attacking all enemies around her dealing
10/20/30/40/50 (+50% magical power) damage every
.5s
Cooldown: 80s
Cost: 80/90/100/110/120
Radius: 30ft
Duration: 8s

nfounder3


Notable (1)
Posts: 56
Permalink | Quote | +Rep by nfounder3 » July 24, 2014 1:47pm | Report
Added picture.

nfounder3


Notable (1)
Posts: 56
Permalink | Quote | +Rep by shakz180 » July 24, 2014 11:06pm | Report
That Pic reminds me of Guild Wars 2 lol.

About your god idea, your scalings are crazily high up. Passive deals more damage than her first ability, in late game. 40% Magical Power is wayyyyyyyy too much! lol

Ability 2: Heal Bot, in steroids. Imagine laning against a hunter who can camp their turret without recalling because they can heal 80% of missing health in 8 seconds. just imagine it in assault mode too.

Ability 3: Very interesting idea. I like it. You might need a magical damage scaling on its damage tho.

Ability 4: 50% of your magical damage over 8s. Dayummmmm. Guardian be carry man!

Just fix your numbrs. really like the tectonic idea tho

shakz180


Remarkable (5)
Posts: 140
Permalink | Quote | +Rep by nfounder3 » July 25, 2014 2:05am | Report
Revised it but the thing about the healing is that if they lost 350 health they would have only gained back 80% of 350 but yes that is still kind of a lot so I changed it to 70%.

nfounder3


Notable (1)
Posts: 56
Permalink | Quote | +Rep by nfounder3 » July 25, 2014 11:01pm | Report
Feedback please

nfounder3


Notable (1)
Posts: 56
Permalink | Quote | +Rep by melbein » August 13, 2014 1:46pm | Report
I like this concept although she sounds like the egyptian god geb lol. I the her first move should banish them into the ground for 1 sec than they explode out lol. That would be cool and a good escape plan for you and allies.

melbein



Posts: 26

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